SqzMyLemon
Posts: 4239
Joined: 10/30/2009 From: Alberta, Canada Status: offline
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Aug. 7-10/44: Aug. 7/44: P-38s sweep Boela on the 7th and find no CAP. The B-29s will target the oil tomorrow. Aug. 8/44: Following the fall of Maloelap, Japanese bombers target damaged Allied shipping in port. Expecting that Allied carriers had withdrawn and no base force had landed initially there would be no CAP, the bombers were unescorted. However, Allied aviation support was air transported in and VMF-321/A with six Corsairs was waiting. Reported losses were 17 Frances bombers. AAR follows: -------------------------------------------------------------------------------- Morning Air attack on Maloelap , at 136,117 Weather in hex: Clear sky Raid spotted at 13 NM, estimated altitude 14,000 feet. Estimated time to target is 3 minutes Japanese aircraft P1Y2 Frances x 30 Allied aircraft F4U-1 Corsair x 6 Japanese aircraft losses P1Y2 Frances: 7 destroyed, 1 damaged No Allied losses Port hits 2 Aircraft Attacking: 17 x P1Y2 Frances bombing from 10000 feet Port Attack: 2 x 250 kg SAP Bomb, 4 x 60 kg GP Bomb CAP engaged: VMF-321 /A with F4U-1 Corsair (1 airborne, 2 on standby, 3 scrambling) 1 plane(s) intercepting now. Group patrol altitude is 10000 Time for all group planes to reach interception is 28 minutes At Boela three P-38 sweeps precede the first B-29 attacks of the war and encounter no CAP during the raid against the oil facilities. Four oil hits from 17 B-29s leave the oil facilities at Boela at 2(24) damage. In an effort to help my submarines out in the Pacific, the airbase at Woleai is being suppressed to prevent air ASW patrols. P-38s and B24s target the base whenever weather allows. Aug. 9/44: Bathurst Island is targeted by Allied air almost daily. Japanese 3rd South Seas Garrison and 27th Special Base Force are defending. I've been committing A-20G Havocs, Mitchell IIs and Boomerang C-12s. Air units are gaining good experience against this target. Aug. 10/44: Since we are playing stock and Erik has shown no desire to upgrade the data base, I face the Super Es in this game. Frankly as a result of Japanese air ASW and these Super Es I don't employ my submarines offensively whatsoever. This aspect of the game is being completely ruined and unfortunately is a part of the game that I enjoy the most. I've had large numbers of submarines operating along the New Guinea coast, but they will be withdrawn now that Erik has committed Super Es to the theatre. Here's why. AARs follow: -------------------------------------------------------------------------------- Submarine attack near Sarmi at 91,113 Japanese Ships E No.30 E No.25 Allied Ships SS Pargo, hits 17, and is sunk SS Pargo is sighted by escort Pargo diving deep .... E No.30 attacking submerged sub .... SS Pargo forced to surface! E No.30 firing on surfaced sub .... E No.25 firing on surfaced sub .... E No.30 firing on surfaced sub .... E No.25 firing on surfaced sub .... E No.30 firing on surfaced sub .... E No.25 firing on surfaced sub .... Sub slips beneath the waves -------------------------------------------------------------------------------- Sub attack near Sarmi at 91,113 Japanese Ships E No.25 E No.30 Allied Ships SS Trout, hits 6 SS Trout launches 6 torpedoes at E No.25 Trout diving deep .... E No.30 fails to find sub, continues to search... E No.30 fails to find sub, continues to search... E No.30 fails to find sub, continues to search... E No.30 attacking submerged sub .... E No.30 fails to find sub, continues to search... Escort abandons search for sub Ridiculous. These boats as mentioned previously drop 12 DCs at a time and my submarines get hammered. How in good conscience Erik doesn't do the right thing and update the database to remove this obvious advantage I don't know. Essentially, in stock the ASW assets of Japan are so overpowered that it's suicide to deploy my submarines forward. If I set deep patrols, they are severely damaged by air or sunk outright by Super Es almost immediately. Oh well, the pleasure of sinking your opponent's submarines overrides the fact it is totally unfair and updating the database would restore these ships capabilities as intended by the developers. The previous two turns, I actually tried two full speed runs by three DDs to intercept the Japanese ASW task forces now patrolling off the coast of New Guinea. I did not get any interceptions. So I am trying to counter the Super Es as best I can, but it's just one more thing that gives Japan an unfair advantage in this game.
< Message edited by SqzMyLemon -- 3/29/2017 6:57:17 PM >
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Luck is the residue of design - John Milton Don't mistake lack of talent for genius - Peter Steele (Type O Negative)
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