Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Help with Engineer Problem

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> The War Room >> Help with Engineer Problem Page: [1]
Login
Message << Older Topic   Newer Topic >>
Help with Engineer Problem - 4/26/2017 10:17:12 PM   
deadprez

 

Posts: 16
Joined: 9/5/2012
Status: offline
Hello WITPAE community. Any assistance with the following problem would be greatly appreciated.

It is March '42, I am the Allies vs Japanese AI and Adak will not expand. I'm trying to expand Port, Airfield and Fortifications but it will not budge from 0%/0%/10%. I have had the engineer unit (110th USA Base Force) on there for 2 months and nothing will expand. Engineers are set to Combat/Defend. Recently, I brought over another Engineer unit (112th USA Base Force) and still nothing. In February, the climate was "Cold Zone" but since March 1st, it has been "Temperate Zone." Adak currently has around 12k supply. I am at a loss here. I thought ALL engineer units could at least expand bases, even if very slowly. Thank you in advance for any help.

_____________________________

we got ourselves a gut bustin mother lovin navy war
Post #: 1
RE: Help with Engineer Problem - 4/26/2017 10:35:17 PM   
Dragoastro

 

Posts: 37
Joined: 3/11/2015
Status: offline
Job is to make sure that your engineer units actually have engineered devices some engineer units do not have engineer devices and these are required to expand infrastructure.

_____________________________


(in reply to deadprez)
Post #: 2
RE: Help with Engineer Problem - 4/26/2017 10:36:39 PM   
bartrat


Posts: 131
Joined: 12/24/2013
From: USA
Status: offline
As Dragostro said make sure the Engineer units have engineer squads in it.

_____________________________

WW2 logistics fanboy and
Rat Rancher
Rat ranching for fun and profit, had better be fun, cause there is no profit.

(in reply to Dragoastro)
Post #: 3
RE: Help with Engineer Problem - 4/26/2017 10:57:08 PM   
Bullwinkle58


Posts: 11302
Joined: 2/24/2009
Status: offline
110th has none.

_____________________________

The Moose

(in reply to bartrat)
Post #: 4
RE: Help with Engineer Problem - 4/26/2017 10:58:29 PM   
deadprez

 

Posts: 16
Joined: 9/5/2012
Status: offline
ok thanks guys!

(in reply to bartrat)
Post #: 5
RE: Help with Engineer Problem - 4/27/2017 4:38:51 AM   
BBfanboy


Posts: 18046
Joined: 8/4/2010
From: Winnipeg, MB
Status: offline

quote:

ORIGINAL: bartrat

As Dragostro said make sure the Engineer units have engineer squads in it.

Right - "engineer unit" is just a unit "type" for grouping/sorting things in the list of all the units in the game. Because some BF types have actual engineers/engineer vehicles and because air support troops do an engineer type duty (fixing airplanes), all BFs are in this category.

And if your engineer pools are low, some newly arrived BFs may not have their engineers yet. The easiest way to check is to hover your cursor over the unit icon and it will say if there are any engineer points in the unit (letter E followed by a number).

_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to bartrat)
Post #: 6
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> The War Room >> Help with Engineer Problem Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

2.109