Dinglir
Posts: 620
Joined: 3/10/2016 Status: offline
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quote:
ORIGINAL: Stelteck HQ are a supply source for units too. You are right of course, and I will need to add this to the forumla. Reading the updated manual 20.4.2, it seems that a given combat unit will either receive from the HQ OR (not "and") directly through rail. As I read the rules, the benefit seems to be that the HQ can be five hexes closer to the railhead and yet ensure the same amount of fuel being delivered. the HQ may receive more than needed by its units, but that supply is not directly transferrred to its subject divisions (it will be on subsequent turns). That would change the distance modifier to (10/IF(distance<15;10;distance-5)) if I assume the perfect placement of a corps HQ five hexes closer to the railhead. Similarly, the MP modifier should be changed to (25/IF(MP*(distance-5)/distance<25;25;MP*(distance-5)/distance)). This assumes that the hex cost as the supply travels from the railhead is evenly distribuited by hexes travelled. Not correct, but maybe the best that can be assumed. Above, "distance" is the distance from the division to its nearest railhead, while "MP" is the MP cost for the division to its nearest railhead. I think this may be good enough, as there are several other major "faults" in the formula I have written: I actually have no idea of the German Vehicle pool size (so I generally assume it is "1" for fully equipped) and I also assume that a fuel soft factor of "<= 41%" actually means 41%. Finally, I might add a "Possible HQBU" warning for divisions closer to a railhead than 15 hexes (5 to HQ and 10 from HQ to railhead). I am wondering however, how supply travels from the HQ to the forward division. There should be a huge difference bewteen travelling for five plains hexes in the summer and five swamp hexes in EZoC during the blizzard. How do I model this? I am really tired as I write this, so I may very well be getting it wrong. PS. Ewald, you should have been credited for spotting the error of my formual as well.
< Message edited by Dinglir -- 4/18/2017 6:26:33 PM >
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