Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

[Q] CAP chasing missiles

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Command: Modern Operations series >> Tech Support >> [Q] CAP chasing missiles Page: [1]
Login
Message << Older Topic   Newer Topic >>
[Q] CAP chasing missiles - 8/24/2017 1:45:59 PM   
neno

 

Posts: 46
Joined: 7/30/2014
Status: offline
How can I prevent fighters on Combat Air Patrol mission to chase after missiles, namely cruise or anti-ship missiles clearly identified as such?

I know I can prevent them shooting at the missiles via doctrines, but how to tell the fighters to ignore them?

< Message edited by Dimitris -- 10/12/2017 11:22:52 AM >
Post #: 1
RE: CAP chasing missiles - 8/24/2017 4:47:32 PM   
SeaQueen


Posts: 1451
Joined: 4/14/2007
From: Washington D.C.
Status: offline
The best way I've found is to change the WRA for air to air missiles and aircraft guns to "do not engage with this weapon" for "guided weapons." If there's no weapon they can engage with they'll ignore them.

You can also focus on whatever else you want them to head after (e.g. bombers, fighters, etc). The nice thing about this is you can sculpt it by mission. You might want to use your CAPs against cruise missiles but ignore them with strike missions. Similarly, you might want your strike missions to ignore enemy bombers or ISR aircraft and focus on fighters. WRA lets you get smart about that kind of thing.

I typically start at the side level, and then work my way down to get the behavior I want for each mission. If you use the "weapons safe" setting, they'll engage but not shoot unless you tell them to.

Shot doctrine is one of the most important settings in the game, in my opinion.

quote:

ORIGINAL: neno

How can I prevent fighters on Combat Air Patrol mission to chase after missiles, namely cruise or anti-ship missiles clearly identified as such?

I know I can prevent them shooting at the missiles via doctrines, but how to tell the fighters to ignore them?



< Message edited by SeaQueen -- 8/24/2017 4:48:16 PM >

(in reply to neno)
Post #: 2
RE: CAP chasing missiles - 8/24/2017 10:30:11 PM   
neno

 

Posts: 46
Joined: 7/30/2014
Status: offline

quote:

ORIGINAL: SeaQueen

The best way I've found is to change the WRA for air to air missiles and aircraft guns to "do not engage with this weapon" for "guided weapons." If there's no weapon they can engage with they'll ignore them.


I was thinking the same, using the WRA to not engage guided weapon, unfortunately the fighters are still going after the missiles, but not shooting at them.

I may be doing something wrong, here's a really simple save if anyone cares to take a look...

Attachment (1)

(in reply to SeaQueen)
Post #: 3
RE: CAP chasing missiles - 10/6/2017 9:40:24 PM   
ComDev

 

Posts: 5735
Joined: 5/12/2006
Status: offline
In what cases would this be a problem? Just curious

Thanks!

_____________________________



Developer "Command: Modern Air/Naval Operations" project!

(in reply to neno)
Post #: 4
RE: CAP chasing missiles - 10/7/2017 9:24:54 PM   
blkholsun

 

Posts: 58
Joined: 5/20/2017
Status: offline

quote:

ORIGINAL: emsoy

In what cases would this be a problem? Just curious

Thanks!

I've wanted to do this before when a small salvo of missiles were heading for a surface group that I KNEW would able to swat them down without assistance, and I didn't want my CAP to waste their own ammo on the job.

(in reply to ComDev)
Post #: 5
RE: CAP chasing missiles - 10/7/2017 11:47:17 PM   
Cik

 

Posts: 671
Joined: 10/5/2016
Status: offline
you need to turn off investigate contacts in weapons range/patrol range otherwise they will hop to ID anything that comes with those places (even if you have the ROE set such that they will not engage the target(s)

it's in the mission page

(in reply to blkholsun)
Post #: 6
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Command: Modern Operations series >> Tech Support >> [Q] CAP chasing missiles Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

2.047