Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Breaking the 1940 El-Alamein wall

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Strategic Command Series >> Strategic Command WWII War in Europe >> The War Room >> Breaking the 1940 El-Alamein wall Page: [1]
Login
Message << Older Topic   Newer Topic >>
Breaking the 1940 El-Alamein wall - 10/28/2017 6:09:33 PM   
WingedIncubus


Posts: 512
Joined: 10/3/2007
Status: offline
In some PBEM I play as Axis, instead of defending the Egyptian border, one tactic I see the Allied player adopt is staying in the rear to occupy the three hexes just beyond the Qattara depression with its Defence Force, right beside its supply sources. Since it takes two to three turns for Italian troops to reach that defence line, the British have time to entrench themselves, and with no possible flanking space.

It becomes, in effect, an unbreakable wall. And with further Event replacements it becomes progressively even more impassable.

While I understand its merits, isn't it a bit - well - gamey, especially in early 1940? The wall is nigh-on impassable and I struggle to find a decent plan to counter it on the short term. I tried to send a tank force around the Depression but they end up out of morale and supply really fast.

Do you have some advice or ideas? Thanks!



< Message edited by Drakken -- 10/28/2017 6:11:17 PM >
Post #: 1
RE: Breaking the 1940 El-Alamein wall - 10/28/2017 7:44:32 PM   
Sugar

 

Posts: 926
Joined: 3/16/2017
Status: offline
Perhaps you could bring in more bombers to punch a hole in the wall.

(in reply to WingedIncubus)
Post #: 2
RE: Breaking the 1940 El-Alamein wall - 10/29/2017 7:51:43 PM   
Icier


Posts: 564
Joined: 7/15/2014
From: a sunny beach nsw
Status: offline
A quick Italian naval landing behind Allied lines is usually successful.

_____________________________

Those are my principles, and if you don't like them... well, I have others.

(in reply to Sugar)
Post #: 3
RE: Breaking the 1940 El-Alamein wall - 10/30/2017 1:51:40 PM   
OxfordGuy3


Posts: 1041
Joined: 7/1/2012
From: Oxford, United Kingdom
Status: offline

quote:

ORIGINAL: Ice

A quick Italian naval landing behind Allied lines is usually successful.


Unlikely to work vs. a human player...

(in reply to Icier)
Post #: 4
RE: Breaking the 1940 El-Alamein wall - 10/30/2017 7:07:17 PM   
Icier


Posts: 564
Joined: 7/15/2014
From: a sunny beach nsw
Status: offline
quote:

ORIGINAL: OxfordGuy3


quote:

ORIGINAL: Ice

A quick Italian naval landing behind Allied lines is usually successful.


Unlikely to work vs. a human player...


I have done it 3 times against a human opponent & got away with it.....its all in the timing & where you land.Also had 2 failures!

< Message edited by Ice -- 10/30/2017 7:12:15 PM >


_____________________________

Those are my principles, and if you don't like them... well, I have others.

(in reply to OxfordGuy3)
Post #: 5
RE: Breaking the 1940 El-Alamein wall - 10/31/2017 3:00:22 PM   
GeneralJackDRipper

 

Posts: 49
Joined: 4/30/2017
Status: offline
Extra Bombers and the Artillery unit in the DAK can remove entrenchment pretty quickly. That being said, the Allied defense you described is exactly the way I usually defend Egypt. To defeat this, I've found I need extra bombers as the Axis.

_____________________________

“I can no longer sit back and allow Communist infiltration, Communist indoctrination, Communist subversion and the international Communist conspiracy to sap and impurify all of our precious bodily fluids.”

(in reply to Icier)
Post #: 6
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Strategic Command Series >> Strategic Command WWII War in Europe >> The War Room >> Breaking the 1940 El-Alamein wall Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.875