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RE: 4 player E-mail: AAR - 10/28/2017 5:26:15 PM   
Orm


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Yet another 10-1 search roll in favour of the Axis.



_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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Post #: 5071
RE: 4 player E-mail: AAR - 10/28/2017 5:26:26 PM   
AllenK


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I'm offline for a couple of hours now.

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Post #: 5072
RE: 4 player E-mail: AAR - 10/28/2017 5:27:15 PM   
Orm


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How will Japan proceed?



Picture from Jul/Aug '42 Impulse #1 (Allied) - Naval Combat

Attachment (1)

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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Post #: 5073
RE: 4 player E-mail: AAR - 10/29/2017 7:25:17 AM   
Mayhemizer_slith


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I prefer not to call shots here. If I sink Japanese fleet Germany might lose their ally

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Post #: 5074
RE: 4 player E-mail: AAR - 10/29/2017 7:31:40 AM   
Orm


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quote:

ORIGINAL: Mayhemizer

I prefer not to call shots here. If I sink Japanese fleet Germany might lose their ally

No problem, I moved over to the other games and put this last in the queue.


_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Mayhemizer_slith)
Post #: 5075
RE: 4 player E-mail: AAR - 10/29/2017 9:36:47 AM   
AllenK


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Okay, let's try this.

Four points to select surface combat. Three points used to put X on CV with the 4 factor fighter.

I'll have to play the Jap losses as they go.

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Post #: 5076
RE: 4 player E-mail: AAR - 10/29/2017 9:43:26 AM   
Orm


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Ok.

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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Post #: 5077
RE: 4 player E-mail: AAR - 10/29/2017 10:00:39 AM   
Orm


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How will the first X be allocated?



Picture from Jul/Aug '42 Impulse #1 (Allied) - Naval Combat

Attachment (1)

< Message edited by Orm -- 10/29/2017 10:01:10 AM >


_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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Post #: 5078
RE: 4 player E-mail: AAR - 10/29/2017 10:09:05 AM   
AllenK


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BB Kongo can take first X and second if possible. If not, CA Myoko takes the X. If not X'd, it will also take the D. If D still remaining then CA Maya. Aborts to damaged ships, applying both if possible to same ship.

(in reply to Orm)
Post #: 5079
RE: 4 player E-mail: AAR - 10/29/2017 10:19:16 AM   
Orm


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No damaged ships to receive the aborts.

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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Post #: 5080
RE: 4 player E-mail: AAR - 10/29/2017 10:21:10 AM   
AllenK


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CA Maya, then CA Ashigara if Maya aborts.

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Post #: 5081
RE: 4 player E-mail: AAR - 10/29/2017 10:30:47 AM   
Orm


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Minimum damage suffered by the Japanese force. Kongo did take two X results before sinking, and thereby saving another ship a X result.



Picture from Jul/Aug '42 Impulse #1 (Allied) - Naval Combat

Attachment (1)

< Message edited by Orm -- 10/29/2017 10:31:08 AM >


_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to AllenK)
Post #: 5082
RE: 4 player E-mail: AAR - 10/29/2017 11:03:09 AM   
Orm


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USS Wasp is sunk and two US battleships are damaged.



Picture from Jul/Aug '42 Impulse #1 (Allied) - Naval Combat

Attachment (1)

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Orm)
Post #: 5083
RE: 4 player E-mail: AAR - 10/29/2017 11:13:53 AM   
Mayhemizer_slith


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Japs got angry!

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Post #: 5084
RE: 4 player E-mail: AAR - 10/29/2017 11:21:34 AM   
Orm


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The US fleet aborts the sea area.

Will the Japanese force remain? If not, where will they abort?

And if they remain, what port will their aborted ships return to?



Picture from Jul/Aug '42 Impulse #1 (Allied) - Naval Combat

Attachment (1)

< Message edited by Orm -- 10/29/2017 11:22:03 AM >


_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Mayhemizer_slith)
Post #: 5085
RE: 4 player E-mail: AAR - 10/29/2017 11:30:45 AM   
AllenK


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Japan stays. Aborted ships can go to Tokyo, thanks.

(in reply to Orm)
Post #: 5086
RE: 4 player E-mail: AAR - 10/29/2017 12:11:35 PM   
Orm


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The US fleet abort to Calcutta.

US decline to initiate combat in the China Sea.

CW launch two strategic bombing missions against Italy. The one starting on Malta is forced to take a extended route to avoid the fighter presence on Sicily.



Picture from Jul/Aug '42 Impulse #1 (Allied) - Strategic Bombing

Attachment (1)

< Message edited by Orm -- 10/29/2017 12:12:23 PM >


_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to AllenK)
Post #: 5087
RE: 4 player E-mail: AAR - 10/29/2017 12:18:17 PM   
Orm


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A light bomber target Paris. It is escorted by one Spitfire. Germany can intercept them with a FTR2.

Allies has no additional aircraft to send to the hex for counterinterception.



Picture from Jul/Aug '42 Impulse #1 (Allied) - Strategic Bombing

Attachment (1)

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to AllenK)
Post #: 5088
RE: 4 player E-mail: AAR - 10/29/2017 12:40:56 PM   
Mayhemizer_slith


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Intercept and land to Paris.

< Message edited by Mayhemizer -- 10/29/2017 12:42:29 PM >

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Post #: 5089
RE: 4 player E-mail: AAR - 10/29/2017 2:59:45 PM   
Orm


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Jul/Aug '42
Impulse #1

Over Paris the Axis side rolled 15 and aborted the bomber, while Allies rolled 14 and aborted the German fighter.

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Mayhemizer_slith)
Post #: 5090
RE: 4 player E-mail: AAR - 10/29/2017 3:05:14 PM   
Orm


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The bombers over Naples are on target



Picture from Jul/Aug '42 Impulse #1 (Allied) - Strategic Bombing

Attachment (1)

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Orm)
Post #: 5091
RE: 4 player E-mail: AAR - 10/29/2017 3:06:35 PM   
Orm


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The heavy bombers have no impact on the production in Taranto.



Picture from Jul/Aug '42 Impulse #1 (Allied) - Strategic Bombing

Attachment (1)

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Orm)
Post #: 5092
RE: 4 player E-mail: AAR - 10/29/2017 4:11:38 PM   
Orm


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The new Chinese bombers prove their worth at once.



Picture from Jul/Aug '42 Impulse #1 (Allied) - Ground Strike

Attachment (1)

< Message edited by Orm -- 10/29/2017 4:12:01 PM >


_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Orm)
Post #: 5093
RE: 4 player E-mail: AAR - 10/29/2017 4:14:28 PM   
warspite1


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quote:

ORIGINAL: Orm

The new Chinese bombers prove their worth at once.

soojan

I like new Chinese bomers it is my friend.


_____________________________

England expects that every man will do his duty. Horatio Nelson October 1805



(in reply to Orm)
Post #: 5094
RE: 4 player E-mail: AAR - 10/29/2017 4:20:05 PM   
Orm


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Over to Warspite1 for the rest of our impulse.

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to warspite1)
Post #: 5095
RE: 4 player E-mail: AAR - 10/29/2017 4:40:03 PM   
AllenK


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Bit of a Bustin' Boston .

(in reply to Orm)
Post #: 5096
RE: 4 player E-mail: AAR - 10/29/2017 5:00:51 PM   
warspite1


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Jul/Aug 1942
Impulse: 1 (Allies)


Rail Movement:
Soviet Union

A factory is railed from Kharkov to Baku.

Land Movement:
Chinese Communists

Reports have reached Mao Tse-Tung that the Chinese Nationalists have launched a series of air strikes against the Japanese 12th Army. This army has been doggedly keeping a huge number of Communist forces tied down north of Sian. Mao believes that this is some sort of Nationalist trap, but his commanders on the ground advise him that the Japanese army has suffered badly. Mao order his Western Army, spearheaded by the 4th Infantry Army, to move into position to attack - and for any units not required, to be sent east to aid his own exposed position.

The 3rd Mountain Corps are ordered into the mountains east of Taiyuan in case the Japanese decide to launch an offensive from Manchuria. Only the Cavalry Division is available at present to support Mao and, rather than take any chances, he orders a straightening of the line west of Suchow pending reinforcements.

Soviet Union

Far Eastern Front
In the east Koniev orders the 3rd Cavalry Corps east toward the coast, while on his right flank 14th and 39th Rifle Armies are tasked with crossing the Liao River to pressurise Mukden. This force also have the services of the Vladivostok Militia, which is ordered to support their northern flank. Finally, the Irkutsk Militia arrive in Chita, from where they can be railed to Manchuria in due course.

Black Sea Front
This front gets a reinforcement in the shape of the Stalingrad Militia. This allows the 43rd Rifle Army to guard the entrance to the Crimea. The weak 4th Rifle Army is moved up to the Taman Peninsular, while the Stalino Militia moves into Sevastopol.

2nd Ukrainian Front (Timoshenko)
Timoshenko continues to withdraw eastwards and orders his armoured units - 1st and 3rd Tank Armies and 3rd Mechanised - to concentrate on the River Donets.

Bryansk Front (Yeremenko)
The 1st Ukrainian Front, as expected, is broken up and Yeremenko takes charge of a new Front designed to protect the southwestern approaches to the capital. Western Front are denuded of their armour and Yeremenko concentrates the armour now under command - 4th Guard Tank Army, 2nd Tank Army and 2nd Mechanised Army - in the forests around Gomel.

Western Front
The Western Front are ordered to disperse units into the various forests dotted around their front. This hive of activity is designed to hide the fact that STAVKA has absolutely no idea what to do.....

Northwest Front (Zhukov)
Such has been the pace of withdrawal that the Leningrad Front has now been subsumed into Zhukov's Northwest Front. Not much to report here except the 16th Rifle Army has been moved south to protect the right wing of his front - its place being taken by the newly arrived 1st Guard Cavalry Corps. Zhukov can only dream of creating an armoured reserve, but he simply does not have the boots on the ground to be able achieve this. His only two armoured formations are mechanised anyway and his motorised forces have to serve in the front line.

Air Transport: None

Land Combat:
Chinese Communists

Gents what rule have I forgotten? Why is this not 10:1?




Attachment (1)

< Message edited by warspite1 -- 10/29/2017 6:08:45 PM >


_____________________________

England expects that every man will do his duty. Horatio Nelson October 1805



(in reply to AllenK)
Post #: 5097
RE: 4 player E-mail: AAR - 10/29/2017 6:17:55 PM   
AllenK


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The 4:1 GARR is halved for attacking over the river.

At 18:2, you should get a pretty good fractional odds chance to make the 10:1.

(in reply to warspite1)
Post #: 5098
RE: 4 player E-mail: AAR - 10/29/2017 6:22:48 PM   
warspite1


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What a ****. I completely missed the river . So, I can go back and re-do all the movement - including the Soviets (boring) or I can assume I moved the 3-3 Militia into the mountains. Rather than the former - which is just nuts, how about I roll assuming 10:1 (if the fractional doesn't work) and manipulate the result I should have got? The penalty for this is that I will move the Sian Militia back to Sian next impulse before sending it anywhere else. Reasonable?

Edit: Okay I'll just roll as is. There is no factional roll apparently so ignore that one.

< Message edited by warspite1 -- 10/29/2017 6:49:24 PM >


_____________________________

England expects that every man will do his duty. Horatio Nelson October 1805



(in reply to AllenK)
Post #: 5099
RE: 4 player E-mail: AAR - 10/29/2017 6:44:53 PM   
warspite1


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Jul/Aug 1942
Impulse: 1 (Allied)


Land Combat:
Communist Chinese

Communist Chinese attack the Japanese 12th Army in the mountains and manage to root out the enemy from his strongly held position. However, the Japanese put up a good defence and the Chinese won't be going anywhere anytime soon (a 2 was thrown).




Attachment (1)

< Message edited by warspite1 -- 10/29/2017 6:45:36 PM >


_____________________________

England expects that every man will do his duty. Horatio Nelson October 1805



(in reply to warspite1)
Post #: 5100
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