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First scenario - 11/10/2017 9:32:12 PM   
julianbarker

 

Posts: 108
Joined: 8/15/2003
From: London
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I have pop ups set for new contacts. HMS Crane is sinking,having gone out of comms under heavy fire earlier on. But I have destroyed all the known threats. Unfortunately I get a pop up every second for HMS crane appearing as SKUNK and another pop up immediately afterwards saying the SKUNK is identified as HMS Crane. This goes on and on on and as each of my ships cycles through the discovery of SKUNK and identification and then does it again next cycle. The scenario has become unplayable unless I turn new contact and contact update pop ups off.
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RE: First scenario - 11/11/2017 7:01:02 AM   
Dimitris

 

Posts: 13282
Joined: 7/31/2005
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Hi, can you please post a save file of the situation? Thanks.

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RE: First scenario - 11/11/2017 6:03:05 PM   
julianbarker

 

Posts: 108
Joined: 8/15/2003
From: London
Status: offline
The attached zip file includes an auto save from before HMS Crane started sinking. From where she sinks the game goes into the SKUNK cycle. The second save game is from after HMS Crane has sunk, and demonstrates that the SKUNK cycle doesn't happen if the game starts after HMS Crane has begun sinking.

The SKUNK numbers for HMS CRANE began at #401 and doesn't continue from the other contact numbers. The SKUNK cycle increments the contact number by one each cycle.

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