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Quick Question - 11/19/2017 1:22:50 PM   
SteveD64

 

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I'm guessing not but does TOAW allow the player to resolve tactical battles manually on their own and input the battle results back in?

< Message edited by CLEVELAND -- 11/19/2017 1:23:12 PM >
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RE: Quick Question - 11/19/2017 1:57:30 PM   
Lobster


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Not sure what you are talking about. An example might help.

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RE: Quick Question - 11/19/2017 2:05:30 PM   
Oberst_Klink

 

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I think he means that instead of the battles being just resolved if one can influence them, e.g. let's say a battle resolves and you find yourself kinda in Steel Panthers to fight it out.

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RE: Quick Question - 11/19/2017 2:52:26 PM   
Meyer1

 

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...and the answer would be no

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RE: Quick Question - 11/19/2017 3:38:32 PM   
Lobster


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Wow. Can you imagine playing Fire in the East that way. It would take a lifetime.

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Q: What do you call a boomerang that doesn’t come back?
A: A stick.

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RE: Quick Question - 11/19/2017 4:59:56 PM   
SteveD64

 

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Yes, thanks for answer. Some gunpowder era operational games do this - two sides meet and then you get the miniatures out and resolve the battle then input the results. I think Campaigns on the Danube has this feature. Anyway, thanks.

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RE: Quick Question - 11/19/2017 5:03:55 PM   
Oberst_Klink

 

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quote:

ORIGINAL: CLEVELAND

Yes, thanks for answer. Some gunpowder era operational games do this - two sides meet and then you get the miniatures out and resolve the battle then input the results. I think Campaigns on the Danube has this feature. Anyway, thanks.

As well as Forge of Freedom, etc. It would be quite a thing if there would be an interface to well, at least to influence one battle. :D

Klink, Oberst

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RE: Quick Question - 11/20/2017 2:03:16 AM   
ralphtricky


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I do want to let you edit games in progress at some point in the future, have no timeline for that. I can see an opportunity for moderated games using that

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