Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Soviets and smoke

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Flashpoint Campaigns Series >> Soviets and smoke Page: [1]
Login
Message << Older Topic   Newer Topic >>
Soviets and smoke - 11/25/2017 1:18:08 AM   
ivanov


Posts: 1107
Joined: 6/14/2013
From: European Union
Status: offline
This was discussed long time ago but I just want to make sure: is there any use at all of the smoke for the Soviets? All NATO armies use the thermal imaging, so they can see through the smoke. But is there maybe some partial cover that the Soviets may gain from using the smoke?

As the things stand now, smoke is probably the most effective NATO asset, that allows the units become completely stealth for a while. In the future I'd like to see the effects of the smoke less absolute. It should provide the Soviets with some level of protection and the protection against the units without thermal imaging, shouldn't be 100%.

_____________________________

Lest we forget.
Post #: 1
RE: Soviets and smoke - 11/25/2017 2:34:18 PM   
cbelva


Posts: 1843
Joined: 3/26/2005
Status: offline
Yes, thermal sight and smoke is a game changer for NATO. And yes, we are working to improve the thermal/smoke issue, but it probably won't be seen until we get to Southern Storm since it is going to take a rewrite of part of the code.

(in reply to ivanov)
Post #: 2
RE: Soviets and smoke - 11/25/2017 3:25:12 PM   
ivanov


Posts: 1107
Joined: 6/14/2013
From: European Union
Status: offline
Sounds good. Thanks for the update!

_____________________________

Lest we forget.

(in reply to cbelva)
Post #: 3
RE: Soviets and smoke - 11/25/2017 4:05:21 PM   
CapnDarwin


Posts: 8467
Joined: 2/12/2005
From: Newark, OH
Status: offline
Smoke is a full LOS blocker between units on the same level. In hex smoke with a unit is partially obstructing. Not all NATO units have Thermal Sights.

_____________________________

OTS is looking forward to Southern Storm getting released!

Cap'n Darwin aka Jim Snyder
On Target Simulations LLC

(in reply to ivanov)
Post #: 4
RE: Soviets and smoke - 11/25/2017 6:36:16 PM   
ivanov


Posts: 1107
Joined: 6/14/2013
From: European Union
Status: offline

quote:

ORIGINAL: CapnDarwin

In hex smoke with a unit is partially obstructing.


Good to know, I wasn't aware of that.


_____________________________

Lest we forget.

(in reply to CapnDarwin)
Post #: 5
RE: Soviets and smoke - 11/28/2017 4:14:26 PM   
Panzerpanic

 

Posts: 14
Joined: 11/28/2017
Status: offline
I wonder, do the laser range finder work through smoke? There could be a penalty for the unit that shoot through the smoke.

(in reply to ivanov)
Post #: 6
RE: Soviets and smoke - 11/28/2017 8:20:53 PM   
WildCatNL


Posts: 513
Joined: 3/27/2009
From: Eindhoven, the Netherlands
Status: offline
quote:

ORIGINAL: Panzerpanic
I wonder, do the laser range finder work through smoke? There could be a penalty for the unit that shoot through the smoke.


The laser range finder works through smoke, but is less effective than in unobfuscated situations.

The game applies penalties for spotting/shooting through smoke, with accuracy bonuses for laser range finders, which in turn can be reduced when the target has laser warning receivers or is capable of deploying vehicle smoke.

William

_____________________________

William
On Target Simulations LLC

(in reply to Panzerpanic)
Post #: 7
RE: Soviets and smoke - 11/28/2017 9:56:36 PM   
CapnDarwin


Posts: 8467
Joined: 2/12/2005
From: Newark, OH
Status: offline
Thanks William.

_____________________________

OTS is looking forward to Southern Storm getting released!

Cap'n Darwin aka Jim Snyder
On Target Simulations LLC

(in reply to WildCatNL)
Post #: 8
RE: Soviets and smoke - 11/29/2017 12:58:40 PM   
Panzerpanic

 

Posts: 14
Joined: 11/28/2017
Status: offline
Thanks for the information! Now i will have to test if that penalty is worth my tank not returning fire (does not seems worth to me!)

On a different matter, do somebody know if the Canadian Leo1 had any thermals in the cold war?

(in reply to WildCatNL)
Post #: 9
RE: Soviets and smoke - 11/29/2017 4:38:04 PM   
CapnDarwin


Posts: 8467
Joined: 2/12/2005
From: Newark, OH
Status: offline
Canadian Leo1s only had night/image intensifier sights in the 80s. No thermals.

_____________________________

OTS is looking forward to Southern Storm getting released!

Cap'n Darwin aka Jim Snyder
On Target Simulations LLC

(in reply to Panzerpanic)
Post #: 10
RE: Soviets and smoke - 11/29/2017 5:01:34 PM   
Panzerpanic

 

Posts: 14
Joined: 11/28/2017
Status: offline
Thanks for the awnser and good to know. Seems that fighting as a Canadian in Southern storm against USSR will be tought but we wil use guts and cunning to acheive victory!

< Message edited by Panzerpanic -- 11/29/2017 5:02:53 PM >

(in reply to CapnDarwin)
Post #: 11
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Flashpoint Campaigns Series >> Soviets and smoke Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

5.422