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Star Wars - 11/30/2017 6:02:45 PM   
rjord2021


Posts: 1992
Joined: 6/14/2013
From: Sydney, Australia
Status: offline
The finished picture from the prior page.........

Yoda has been in hiding from the Sith for many decades .....but what happens when something changes and he is forced to leave the safety of Dagobah.








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< Message edited by rjord1 -- 11/30/2017 6:06:27 PM >


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Post #: 61
RE: Star Wars - 11/30/2017 6:07:14 PM   
btd64


Posts: 9973
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Looking real good....GP

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Post #: 62
RE: Star Wars - 11/30/2017 7:56:07 PM   
rjord2021


Posts: 1992
Joined: 6/14/2013
From: Sydney, Australia
Status: offline
A lot of work needs to be done transferring the characters to new locations.
This mod is placed in the weeks before Episode IV and some characters not seen until Episode V or VI appear in this time frame in different locations.

So a lot of time is spent modding pixels to merge a character into a different scene.






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Post #: 63
Star Wars - 11/30/2017 8:52:42 PM   
rjord2021


Posts: 1992
Joined: 6/14/2013
From: Sydney, Australia
Status: offline
Completed the picture from the last post which puts Princess Leia on her ship "Tantive IV".
This picture took about 3 hours to do.

Still working on where the major characters are but do know that they will not all be on the Millennium Falcon.


Princess Leia will be on rebels ships.
Han and Chewbacca will be somewhere in the Falcon
Yoda will start on Dagobah
Lando Calrissian will be on Bespin
Luke Skywalker is still to be decided but most likely on Tatooine or Yavin IV

Obi-Wan Kenobi (Still Alive) will be on Tatooine to start with




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< Message edited by rjord1 -- 11/30/2017 8:56:55 PM >


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Post #: 64
Star Wars - 12/1/2017 3:15:53 AM   
rjord2021


Posts: 1992
Joined: 6/14/2013
From: Sydney, Australia
Status: offline
The picture for Luke Skywalker added to the mod after an hour an a half.

Luke has many looks during the first trilogy and the picture below for the mod shows his appearance pre- Yavin IV.

The picture had Luke missing his shoulder completely below his chin in the picture so the shoulder had to be Photoshoped in.






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< Message edited by rjord1 -- 12/1/2017 3:18:18 AM >


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Post #: 65
Star Wars - 12/1/2017 4:15:03 AM   
rjord2021


Posts: 1992
Joined: 6/14/2013
From: Sydney, Australia
Status: offline
Han Solo at a trading spot for Smugglers and Rogue Traders in the Outer Rim..... Working on how Han and Chewbacca meet the Rebel Alliance in the mod.

This picture needed a lot of work on Han before inserting him into the scene.
Major issue was that Han was missing both shoulders originally.







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< Message edited by rjord1 -- 12/1/2017 4:16:26 AM >


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Post #: 66
Star Wars - 12/1/2017 5:53:59 AM   
rjord2021


Posts: 1992
Joined: 6/14/2013
From: Sydney, Australia
Status: offline
The portrait of Chewbacca took a couple of hours to do and may have some additional tweaks done later.
The image was redone to Version 2.

When merging characters onto a new background you may often see the border edge of the character. To fix this I use the blur tool in Photoshop so the character is merged seamlessly into the background.






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< Message edited by rjord1 -- 12/1/2017 8:32:08 AM >


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Post #: 67
Star Wars - 12/1/2017 5:19:28 PM   
rjord2021


Posts: 1992
Joined: 6/14/2013
From: Sydney, Australia
Status: offline
The Empire will have their Imperial II-class Star Destroyer, Vader's Star Destroyer Executor and of course the Death Star.
The Alliance will have EF76 Nebulon-B escort frigate, Mon Calamari Star Cruisers, CR90 corvettes, Hammerhead corvettes and the Millennium Falcon.

While the above ships will see plenty of action, the mod will have emphasis on battles between the X-Wings and the Tie Fighters as these are the ships most anticipated by Star Wars fans.

The X-Wings and Tie-Fighters will be of a decent size and not some small fighter hardly visible on the map.

You may get a lone group of X-Wings being attacked by many Tie Fighters and while there may be more Tie Fighters their shields are not as strong as the X-Wings.



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Post #: 68
RE: Star Wars - 12/1/2017 6:14:45 PM   
Lecivius


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Eyeballs & squints don't have shields.

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Post #: 69
RE: Star Wars - 12/1/2017 6:28:39 PM   
rjord2021


Posts: 1992
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From: Sydney, Australia
Status: offline
quote:

ORIGINAL: Lecivius

Eyeballs & squints don't have shields.



Yes the Tie Fighters and Interceptors don't have shields however not sure how that would be for the mod if they are blown up on the first hit every time they are in battle. Was thinking much reduced shields so they get blown up after 3 hits.



< Message edited by rjord1 -- 12/1/2017 6:30:12 PM >


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Post #: 70
Star Wars - 12/2/2017 10:46:53 AM   
rjord2021


Posts: 1992
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From: Sydney, Australia
Status: offline
Have spent most of the day today working on the X-Wing Fighter...perhaps the most difficult ship of the mod so far.
As Tie Fighters and X-Wings fights will play an important part in the mod I want the X-Wing to look just as good as the Tie-Fighter.


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Post #: 71
Star Wars - 12/2/2017 11:50:07 AM   
rjord2021


Posts: 1992
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From: Sydney, Australia
Status: offline
Concept of what the X-Wings and Tie Fighters may look like in the mod.......






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Post #: 72
Star Wars - 12/2/2017 12:53:00 PM   
rjord2021


Posts: 1992
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From: Sydney, Australia
Status: offline
Imperial bases and spaceports appear in the mod as various types of Star Destroyers. I am going to keep the look of the mod as close to the movies as possible.






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Post #: 73
RE: Star Wars - 12/2/2017 1:58:57 PM   
Hattori Hanzo


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as usual great work Rjord1, but..

do you expect to release a "beta" of it in the next weeks or months ?

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Post #: 74
Star Wars - 12/2/2017 2:28:23 PM   
rjord2021


Posts: 1992
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From: Sydney, Australia
Status: offline
quote:

ORIGINAL: Hattori Hanzo

as usual great work Rjord1, but..

do you expect to release a "beta" of it in the next weeks or months ?



The Last Jedi comes out on December 13 so I am hoping to have something out by then...... it will be an alpha version with updates coming out adding more to the mod.



< Message edited by rjord1 -- 12/2/2017 2:29:14 PM >


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Post #: 75
Star Wars - 12/2/2017 2:30:41 PM   
rjord2021


Posts: 1992
Joined: 6/14/2013
From: Sydney, Australia
Status: offline
The new Lambda shuttle for the Empire....... I am happier with this version.








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< Message edited by rjord1 -- 12/2/2017 2:32:32 PM >


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Post #: 76
Star Wars - 12/2/2017 3:02:46 PM   
rjord2021


Posts: 1992
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From: Sydney, Australia
Status: offline
The Star Destroyer seen in post 52 on the previous page has been replaced by the much better looking Star Destroyer seen below.






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Post #: 77
Star Wars - 12/2/2017 8:44:37 PM   
rjord2021


Posts: 1992
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From: Sydney, Australia
Status: offline
Some people may recognize the ship below....... working on where and how this ship will appear in the mod.






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Post #: 78
Star Wars - 12/2/2017 10:19:03 PM   
rjord2021


Posts: 1992
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From: Sydney, Australia
Status: offline
Unlike the Imperial Passenger shuttle on post 75 above, the Imperial Shuttle below is used specifically for troop transport.

An example of where Imperial Troop Transports are used was seen in The Force Awakens.

This shuttle will be scaled down in size after further testing.






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Post #: 79
Star Wars - 12/2/2017 10:45:43 PM   
rjord2021


Posts: 1992
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From: Sydney, Australia
Status: offline
These mining ships are very common in use by many races across the Outer Rim.






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Post #: 80
Star Wars - 12/2/2017 11:47:11 PM   
rjord2021


Posts: 1992
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From: Sydney, Australia
Status: offline
As with other Corellian ships the YT-2400 Outrider Light Frighter is used by many smugglers around the galaxy.
Ship to resize after further testing.







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Post #: 81
Star Wars - 12/3/2017 1:53:26 AM   
rjord2021


Posts: 1992
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From: Sydney, Australia
Status: offline
A concept picture I put together in photoshop suggesting where Boba Fett may have been based prior to Episode IV.
Cloud City on Bespin would be a good place for Boba as there could be plenty of Bounties available for people who owed others money.

While the Mandalorians are in the mod I am not including Boba Fett on Mandalore as neither he nor his father Jango Fett were Mandalorians...they simply wore the Mandalorian Armour.

So Boba Fett will be based else where and not with the Mandalorians.







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< Message edited by rjord1 -- 12/3/2017 2:02:43 AM >


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Post #: 82
Star Wars - 12/3/2017 2:39:13 AM   
rjord2021


Posts: 1992
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From: Sydney, Australia
Status: offline
The First version of the Death Star shown on Page 1 was bugging me.

While that first version will be included in a separate folder for anyone who prefers it , I have now added version 2 of the Death Star to the mod as shown below.

Can you imagine being on the Millennium Falcon in Episode IV and being captured by a tractor beam and pulled ever closer to this monster?

The 3 Star Destroyers you see in the picture show the true size of the Death Star.






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Post #: 83
Star Wars - 12/3/2017 3:16:38 AM   
rjord2021


Posts: 1992
Joined: 6/14/2013
From: Sydney, Australia
Status: offline
The X-wings and Tie-Fighters are not limited to one picture each and below is the second set of X-Wings and Tie Fighters that will be seen at the same time.

I have reduced the size of the below picture overall to show the size these fighters will appear in the mod.






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Post #: 84
Star Wars - 12/3/2017 5:53:24 AM   
rjord2021


Posts: 1992
Joined: 6/14/2013
From: Sydney, Australia
Status: offline
Have started adding the different races to the mod... including the Bothans who were important as they caught wind of a new Imperial military project that could pose a threat to the Alliance.

I have added a Bothan Spy to the Cantina scene below....bottom right of picture.






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Post #: 85
Star Wars - 12/3/2017 7:07:43 AM   
rjord2021


Posts: 1992
Joined: 6/14/2013
From: Sydney, Australia
Status: offline
I have not looked at the Rogue One aliens yet but so far I have 41 races in the list of those that will more than likely make it into the mod.

Not all of the races will be added at once with races added with an update every week.

If there is a race not shown below that should be added please comment below.






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Post #: 86
RE: Star Wars - 12/3/2017 9:14:43 AM   
Zecke


Posts: 1330
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From: Hitoeton
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quote:

ORIGINAL: rjord1

Have started adding the different races to the mod... including the Bothans who were important as they caught wind of a new Imperial military project that could pose a threat to the Alliance.

I have added a Bothan Spy to the Cantina scene below....bottom right of picture.







Yes¡..el puffy 5º aveniue at Pegaso citty..its the same (where i were growinggg up).

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Post #: 87
RE: Star Wars - 12/3/2017 9:55:00 AM   
Zecke


Posts: 1330
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From: Hitoeton
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quote:

ORIGINAL: rjord1

I have not looked at the Rogue One aliens yet but so far I have 41 races in the list of those that will more than likely make it into the mod.

Not all of the races will be added at once with races added with an update every week.

If there is a race not shown below that should be added please comment below.







me quedo con la serpiente de kamino y el sith¡ (si hay uno ahi)

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Post #: 88
RE: Star Wars - 12/3/2017 10:58:42 AM   
Zecke


Posts: 1330
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From: Hitoeton
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quote:

ORIGINAL: rjord1

Have started adding the different races to the mod... including the Bothans who were important as they caught wind of a new Imperial military project that could pose a threat to the Alliance.

I have added a Bothan Spy to the Cantina scene below....bottom right of picture.






Thouse are my firends and the band of the GALACTIC BAR (fifht aveniue from Pegaso)

https://www.youtube.com/watch?v=e8QXHpwRxJ8


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Post #: 89
Star Wars - 12/3/2017 3:08:41 PM   
rjord2021


Posts: 1992
Joined: 6/14/2013
From: Sydney, Australia
Status: offline
Some of the species seen in Rogue One and The Force Awakens have been added to the list of species going into the mod.

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Post #: 90
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