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RE: Today's Wn 10 update is causing... - 12/12/2017 4:57:52 PM   
Theages

 

Posts: 167
Joined: 2/16/2007
From: Austria
Status: offline

quote:

ORIGINAL: Capt Cliff

Using the -w command and you px py values always gives me a small window that I can not enlarge. I have a Radeon R7 370 so I am not sure what it's max px py values are but the window display is about 33% of my total screen capability. I tried px3000 and py 2000 but the window size is always the same.


Your problem is, that the AMD Driver does not "know" the resolution, you set with -px and -py. Therefore the game falls back to its standard resolution.
3000x2000 is no standard monitor resolution. You either have to use a standard resolution (eg. 2560x1440) or define a custom resolution in the driver settings. I don't have an AMD card, so I can't test it. The option should be somewhere in AMD Radeon Settings on the Display tab. DON'T choose it as desktop resolution, just define it.

Going Fullscreen (-f switch) will work, but many are plagued by the abysmal scrolling speed (when not using -dd_sw). Up to Win 8.1 I didn't have any lag (using Intel and NVIDIA drivers). Win10 introduced the problem, causing me (and many others) to use the -dd_sw switch (DirectDraw is emulated by software and not done in Hardware (GPU driver)).
Up to Win10 version 1703 the bleedthroughs were only from other open windows or taskbar icons (eg. the time updating), with 1709 the bleedthroughs happen with nearly every mouseover popup, when you move the mouse away and the map should reappear (instead the underlying desktop portion is shown).

(in reply to Capt Cliff)
Post #: 31
RE: Today's Wn 10 update is causing... - 12/13/2017 2:48:50 PM   
Capt Cliff


Posts: 1791
Joined: 5/22/2002
From: Northwest, USA
Status: offline

quote:

ORIGINAL: Theages


quote:

ORIGINAL: Capt Cliff

Using the -w command and you px py values always gives me a small window that I can not enlarge. I have a Radeon R7 370 so I am not sure what it's max px py values are but the window display is about 33% of my total screen capability. I tried px3000 and py 2000 but the window size is always the same.


Your problem is, that the AMD Driver does not "know" the resolution, you set with -px and -py. Therefore the game falls back to its standard resolution.
3000x2000 is no standard monitor resolution. You either have to use a standard resolution (eg. 2560x1440) or define a custom resolution in the driver settings. I don't have an AMD card, so I can't test it. The option should be somewhere in AMD Radeon Settings on the Display tab. DON'T choose it as desktop resolution, just define it.

Going Fullscreen (-f switch) will work, but many are plagued by the abysmal scrolling speed (when not using -dd_sw). Up to Win 8.1 I didn't have any lag (using Intel and NVIDIA drivers). Win10 introduced the problem, causing me (and many others) to use the -dd_sw switch (DirectDraw is emulated by software and not done in Hardware (GPU driver)).
Up to Win10 version 1703 the bleedthroughs were only from other open windows or taskbar icons (eg. the time updating), with 1709 the bleedthroughs happen with nearly every mouseover popup, when you move the mouse away and the map should reappear (instead the underlying desktop portion is shown).


I solved the problem by removing the -dd_sw command ... problem solved.

_____________________________

Capt. Cliff

(in reply to Theages)
Post #: 32
RE: Today's Wn 10 update is causing... - 12/13/2017 2:56:23 PM   
Lecivius


Posts: 4845
Joined: 8/5/2007
From: Denver
Status: offline

quote:

ORIGINAL: Capt Cliff


quote:

ORIGINAL: Theages


quote:

ORIGINAL: Capt Cliff

Using the -w command and you px py values always gives me a small window that I can not enlarge. I have a Radeon R7 370 so I am not sure what it's max px py values are but the window display is about 33% of my total screen capability. I tried px3000 and py 2000 but the window size is always the same.


Your problem is, that the AMD Driver does not "know" the resolution, you set with -px and -py. Therefore the game falls back to its standard resolution.
3000x2000 is no standard monitor resolution. You either have to use a standard resolution (eg. 2560x1440) or define a custom resolution in the driver settings. I don't have an AMD card, so I can't test it. The option should be somewhere in AMD Radeon Settings on the Display tab. DON'T choose it as desktop resolution, just define it.

Going Fullscreen (-f switch) will work, but many are plagued by the abysmal scrolling speed (when not using -dd_sw). Up to Win 8.1 I didn't have any lag (using Intel and NVIDIA drivers). Win10 introduced the problem, causing me (and many others) to use the -dd_sw switch (DirectDraw is emulated by software and not done in Hardware (GPU driver)).
Up to Win10 version 1703 the bleedthroughs were only from other open windows or taskbar icons (eg. the time updating), with 1709 the bleedthroughs happen with nearly every mouseover popup, when you move the mouse away and the map should reappear (instead the underlying desktop portion is shown).


I solved the problem by removing the -dd_sw command ... problem solved.


It does solve the problem, but causes a huge lag in the mouse interface. You can 'click' on something, and then sit back and have a cup of coffee waiting for a response.

_____________________________

If it ain't broke, don't fix it!

(in reply to Capt Cliff)
Post #: 33
RE: Today's Wn 10 update is causing... - 12/13/2017 5:12:09 PM   
ReadyR

 

Posts: 91
Joined: 5/17/2015
From: Ottawa, Canada
Status: offline
I read this thread and got really depressed. My Windows 10 Update resulted in the same bleeding issues and really spoiled the game for me. Having waited for years for retirement to have the time to devote to this game, and having spent the last 18 months or so getting into it...I was just starting to have real fun. Now this. I spent last evening trying everything people have mentioned...for me playing with full screen mode is impossible. However, when playing in windows mode, everything runs smoothly. The issue is how to get the window itself to a playable size. Tried two things...using the Magnifier feature of Windows to allow me to see close up when I am working on units. That is not ideal but offered some promise. Others might want to see how it works with their play style. The second thing was to play around with the px and py settings in the command line. I found that for my screen a setting of px1600 and py of 900 gives me about 4/5ths of my screen. Not perfect but very playable, without the resort to a Magnifier. Hope this helps someone out there ...

(in reply to Lecivius)
Post #: 34
RE: Today's Wn 10 update is causing... - 12/13/2017 6:20:05 PM   
Theages

 

Posts: 167
Joined: 2/16/2007
From: Austria
Status: offline
4/5ths of the screen would mean your screen resolution is 1920x1080. Am I right?
You could get a bigger window when defining a custom resolution. How to do that depends on your graphics card (Intel, AMD, NVIDIA etc)
For Intel see my first post in this topic.
For NVIDIA see also here

(in reply to ReadyR)
Post #: 35
RE: Today's Wn 10 update is causing... - 12/13/2017 8:21:18 PM   
ReadyR

 

Posts: 91
Joined: 5/17/2015
From: Ottawa, Canada
Status: offline
Thanks. You are right on my resolution. I am using an AMD and can't seem to get past the default values for resolution that they have in their graphics control centre widget.

(in reply to Theages)
Post #: 36
RE: Today's Wn 10 update is causing... - 12/13/2017 11:49:11 PM   
patrickl


Posts: 1530
Joined: 6/20/2002
From: Singapore
Status: offline
Well my laptop has downloaded 1709 but requires restart to finish installing the update. As long as I hit shut down and not restart, I pray I don't see 1709 around.

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(in reply to ReadyR)
Post #: 37
RE: Today's Wn 10 update is causing... - 12/14/2017 12:11:49 AM   
witpqs


Posts: 26087
Joined: 10/4/2004
From: Argleton
Status: offline

quote:

ORIGINAL: patrickl

Well my laptop has downloaded 1709 but requires restart to finish installing the update. As long as I hit shut down and not restart, I pray I don't see 1709 around.

Eventually HAL will lock you out of the pod bay until you gasp for air and capitulate.

_____________________________


(in reply to patrickl)
Post #: 38
RE: Today's Wn 10 update is causing... - 12/14/2017 5:55:56 AM   
Chris21wen

 

Posts: 6249
Joined: 1/17/2002
From: Cottesmore, Rutland
Status: offline

quote:

ORIGINAL: USSAmerica

Ok, so my desktop started asking me to update to this Win10 version. I still have my laptop so I went for it. Now, I have always played in windowed mode and didn't change any of my switches so I was pleasantly surprised to not see this bleed through issue after the update. I think I am confirmation that windowed mode does not have this problem. Can anyone else confirm this?


Yes. I'd go further, I've never had any problems with any update playing in windowed mode once I settles on this.

"C:\Matrix Games\WitP AE\Beta2\War in the Pacific Admiral Edition.exe" -px1600 -py900 -cpu4 -SingleCpuOrders -dd_sw -altFont -multiaudio -deepColor -skipVideo -archive -w

I think the most important thing is the size of the window I use is a native size for my display. I tried using the max 1920 x 1080 as I did sizes in between and got weird effects until I settled on 1600 x 900 way back even before Windows 10.








Attachment (1)

(in reply to USSAmerica)
Post #: 39
RE: Today's Wn 10 update is causing... - 12/14/2017 1:27:59 PM   
Lecivius


Posts: 4845
Joined: 8/5/2007
From: Denver
Status: offline
I'm seeing a consensus on the 2 threads going that running in windowed mode clears this problem. I may have to tinker with that a bit.

_____________________________

If it ain't broke, don't fix it!

(in reply to Chris21wen)
Post #: 40
RE: Today's Wn 10 update is causing... - 12/20/2017 12:41:30 AM   
wolfclan

 

Posts: 44
Joined: 10/19/2010
Status: offline
It is worth trying out removing -dd_sw . It solved the problem for me with only a minor slow down in the mouse interface.

I don't know what has happened over the years, but, I was experiencing the very slow mouse interface when I first entered -dd_sw, but not now, just a minor degradation

(in reply to Lecivius)
Post #: 41
RE: Today's Wn 10 update is causing... - 12/21/2017 4:58:29 AM   
39battalion


Posts: 247
Joined: 7/27/2004
From: Adelaide, South Australia
Status: offline

Yes removing -dd_sw worked for me also. There is only a minor slowdown with the mouse interface.

Thank goodness as the wallpaper bleedthrough was making the game unplayable.

(in reply to wolfclan)
Post #: 42
RE: Today's Wn 10 update is causing... - 12/21/2017 2:36:04 PM   
bristolduke

 

Posts: 109
Joined: 12/7/2007
Status: offline

quote:

ORIGINAL: Chris21wen


quote:

ORIGINAL: USSAmerica

Ok, so my desktop started asking me to update to this Win10 version. I still have my laptop so I went for it. Now, I have always played in windowed mode and didn't change any of my switches so I was pleasantly surprised to not see this bleed through issue after the update. I think I am confirmation that windowed mode does not have this problem. Can anyone else confirm this?


Yes. I'd go further, I've never had any problems with any update playing in windowed mode once I settles on this.

"C:\Matrix Games\WitP AE\Beta2\War in the Pacific Admiral Edition.exe" -px1600 -py900 -cpu4 -SingleCpuOrders -dd_sw -altFont -multiaudio -deepColor -skipVideo -archive -w

I think the most important thing is the size of the window I use is a native size for my display. I tried using the max 1920 x 1080 as I did sizes in between and got weird effects until I settled on 1600 x 900 way back even before Windows 10.










So in my case adding the dd_sw seemed to fix the problem. However, now the mouse does not work going down or going to the right. Works fine going left and up.

(in reply to Chris21wen)
Post #: 43
RE: Today's Wn 10 update is causing... - 12/22/2017 1:37:15 AM   
Rogue187

 

Posts: 146
Joined: 2/7/2005
Status: offline
After doing my windows 10 update, i am experiencing the bleed though of the background whenever i hover the mouse over a base, tf, airgroup...well anything and i am left with an image of my desktop on the screen until i pan the map. But recently it seems to gotten worse. The screen will flash and i will be staring at the desk top. If i pan the mouse, it will flash back to the game. I am running the game in full screen mode and not windowed mode. Is there any fix for this?

(in reply to bristolduke)
Post #: 44
RE: Today's Wn 10 update is causing... - 12/22/2017 2:39:45 AM   
moore4807


Posts: 1089
Joined: 6/2/2000
From: Punta Gorda FL
Status: offline
Rogue - you seem stuck like many of us. If we go to command line and remove -dd_sw switch, the result is glacially slow mouse and map movement - BUT no desktop/map fragments.
If we install the -w switch, then add -pw + -py dimensions (which are a mystery to most to figure out correctly) BUT at least the partial screen works properly and mouse and map speeds are back to normal.
Finally if I restore the command line switches back to original - I'm right back where I started from and have a buggy map, but at least I can play...
Summary complete (or so I think!)

_____________________________


(in reply to Rogue187)
Post #: 45
RE: Today's Wn 10 update is causing... - 12/22/2017 2:30:19 PM   
Capt Cliff


Posts: 1791
Joined: 5/22/2002
From: Northwest, USA
Status: offline
quote:

ORIGINAL: Lecivius


quote:

ORIGINAL: Capt Cliff


quote:

ORIGINAL: Theages


quote:

ORIGINAL: Capt Cliff

Using the -w command and you px py values always gives me a small window that I can not enlarge. I have a Radeon R7 370 so I am not sure what it's max px py values are but the window display is about 33% of my total screen capability. I tried px3000 and py 2000 but the window size is always the same.


Your problem is, that the AMD Driver does not "know" the resolution, you set with -px and -py. Therefore the game falls back to its standard resolution.
3000x2000 is no standard monitor resolution. You either have to use a standard resolution (eg. 2560x1440) or define a custom resolution in the driver settings. I don't have an AMD card, so I can't test it. The option should be somewhere in AMD Radeon Settings on the Display tab. DON'T choose it as desktop resolution, just define it.

Going Fullscreen (-f switch) will work, but many are plagued by the abysmal scrolling speed (when not using -dd_sw). Up to Win 8.1 I didn't have any lag (using Intel and NVIDIA drivers). Win10 introduced the problem, causing me (and many others) to use the -dd_sw switch (DirectDraw is emulated by software and not done in Hardware (GPU driver)).
Up to Win10 version 1703 the bleedthroughs were only from other open windows or taskbar icons (eg. the time updating), with 1709 the bleedthroughs happen with nearly every mouseover popup, when you move the mouse away and the map should reappear (instead the underlying desktop portion is shown).


I solved the problem by removing the -dd_sw command ... problem solved.


It does solve the problem, but causes a huge lag in the mouse interface. You can 'click' on something, and then sit back and have a cup of coffee waiting for a response.


Sorry but I am not seeing that problem. My mouse works fine with no lag.Here are the commands I use; -deepColor -cpu2 -archive -autosave -f

< Message edited by Capt Cliff -- 12/22/2017 2:31:54 PM >


_____________________________

Capt. Cliff

(in reply to Lecivius)
Post #: 46
RE: Today's Wn 10 update is causing... - 12/22/2017 2:35:09 PM   
Lecivius


Posts: 4845
Joined: 8/5/2007
From: Denver
Status: offline
I have something similar. I will have to get my laptop out to verify.



_____________________________

If it ain't broke, don't fix it!

(in reply to Capt Cliff)
Post #: 47
RE: Today's Wn 10 update is causing... - 12/22/2017 3:54:05 PM   
BBfanboy


Posts: 18046
Joined: 8/4/2010
From: Winnipeg, MB
Status: offline

quote:

ORIGINAL: Capt Cliff

quote:

ORIGINAL: Lecivius


quote:

ORIGINAL: Capt Cliff


quote:

ORIGINAL: Theages


quote:

ORIGINAL: Capt Cliff

Using the -w command and you px py values always gives me a small window that I can not enlarge. I have a Radeon R7 370 so I am not sure what it's max px py values are but the window display is about 33% of my total screen capability. I tried px3000 and py 2000 but the window size is always the same.


Your problem is, that the AMD Driver does not "know" the resolution, you set with -px and -py. Therefore the game falls back to its standard resolution.
3000x2000 is no standard monitor resolution. You either have to use a standard resolution (eg. 2560x1440) or define a custom resolution in the driver settings. I don't have an AMD card, so I can't test it. The option should be somewhere in AMD Radeon Settings on the Display tab. DON'T choose it as desktop resolution, just define it.

Going Fullscreen (-f switch) will work, but many are plagued by the abysmal scrolling speed (when not using -dd_sw). Up to Win 8.1 I didn't have any lag (using Intel and NVIDIA drivers). Win10 introduced the problem, causing me (and many others) to use the -dd_sw switch (DirectDraw is emulated by software and not done in Hardware (GPU driver)).
Up to Win10 version 1703 the bleedthroughs were only from other open windows or taskbar icons (eg. the time updating), with 1709 the bleedthroughs happen with nearly every mouseover popup, when you move the mouse away and the map should reappear (instead the underlying desktop portion is shown).


I solved the problem by removing the -dd_sw command ... problem solved.


It does solve the problem, but causes a huge lag in the mouse interface. You can 'click' on something, and then sit back and have a cup of coffee waiting for a response.


Sorry but I am not seeing that problem. My mouse works fine with no lag.Here are the commands I use; -deepColor -cpu2 -archive -autosave -f

+1
Scroll Delay, mouse movement and speed of turn execution all improved when I added -SingleCpuOrders and -cpu2.

_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to Capt Cliff)
Post #: 48
RE: Today's Wn 10 update is causing... - 12/23/2017 5:13:25 AM   
Chris21wen

 

Posts: 6249
Joined: 1/17/2002
From: Cottesmore, Rutland
Status: offline
Something I've not seem mentioned, could the order the switches are used in have any effect? Beyond my pay graded to say yeh or nay.

(in reply to BBfanboy)
Post #: 49
RE: Today's Wn 10 update is causing... - 12/23/2017 5:20:44 AM   
BBfanboy


Posts: 18046
Joined: 8/4/2010
From: Winnipeg, MB
Status: offline

quote:

ORIGINAL: Chris21wen

Something I've not seem mentioned, could the order the switches are used in have any effect? Beyond my pay graded to say yeh or nay.

no effect AFAIK. Sequence never mentioned in any discussions.

_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to Chris21wen)
Post #: 50
RE: Today's Wn 10 update is causing... - 12/23/2017 12:46:04 PM   
witpqs


Posts: 26087
Joined: 10/4/2004
From: Argleton
Status: offline

quote:

ORIGINAL: BBfanboy


quote:

ORIGINAL: Chris21wen

Something I've not seem mentioned, could the order the switches are used in have any effect? Beyond my pay graded to say yeh or nay.

no effect AFAIK. Sequence never mentioned in any discussions.

Concur, no effect.

_____________________________


(in reply to BBfanboy)
Post #: 51
RE: Today's Wn 10 update is causing... - 12/23/2017 6:43:09 PM   
wegman58

 

Posts: 460
Joined: 12/28/2013
From: Edina, MN (FROM the Bronx)
Status: offline

quote:

ORIGINAL: caballo71

I have the same problem w10, last update.

Try the option of the Witpqs message. It did not work And I left it as my w10 was configured.

I just tried the window -w configuration has really stopped showing the problem, with a small loss obviously on top because of the appearance of the program name.

"C: \ GAMES \ WITP-AE \ War in the Pacific Admiral Edition.exe" -skipVideo -SingleCpuOrders -fixedArt -altFont -multiaudio -dd_sw -deepColor -fd -px1280 -py1024 -d -w

I will try with some resolutions, as one of you comments, to try to win some screen.




I had the problem, copied the above, changed the px and py values to 1920 x 1080 and it worked. A bit smaller, but it worked. -w is the key

(in reply to caballo71)
Post #: 52
RE: Today's Wn 10 update is causing... - 12/24/2017 9:33:36 AM   
geofflambert


Posts: 14863
Joined: 12/23/2010
From: St. Louis
Status: offline
You know, Microsoft has phalanxes of people occupied with the work of figuring out how to make Windows fail to function with all sorts of apps and things like this game. It really doesn't take that much for them to be successful, and they are always three or four steps in front of you. In order to play in the same field as them, we need to design apps and games and stuff that do not function under their old systems, removing the necessity for them to create new failure algorithms.

(in reply to wegman58)
Post #: 53
RE: Today's Wn 10 update is causing... - 12/24/2017 1:41:09 PM   
witpqs


Posts: 26087
Joined: 10/4/2004
From: Argleton
Status: offline

quote:

ORIGINAL: geofflambert

You know, Microsoft has phalanxes of people occupied with the work of figuring out how to make Windows fail to function with all sorts of apps and things like this game. It really doesn't take that much for them to be successful, and they are always three or four steps in front of you. In order to play in the same field as them, we need to design apps and games and stuff that do not function under their old systems, removing the necessity for them to create new failure algorithms.

They don't always use the phalanx.




Attachment (1)

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Post #: 54
RE: Today's Wn 10 update is causing... - 12/24/2017 2:51:40 PM   
Bearcat2

 

Posts: 577
Joined: 2/14/2004
Status: offline
Removing -dd_sw worked for me also, was expecting slow scroll speed with that change; but there has been no effect, scroll is excellent

"D:\Focus Pacific\War in the Pacific Admiral Edition.exe" -deepColor -x1920 -y1080

_____________________________

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(in reply to witpqs)
Post #: 55
RE: Today's Wn 10 update is causing... - 12/25/2017 10:04:32 PM   
Korvar


Posts: 813
Joined: 9/3/2014
Status: offline
It's good to hear that some of you are starting to resolve the issues related to ver 1709 of Windows 10. I tried it myself and had issues before even trying WitPAE, so I've reverted to 1607 and am quite happy.

Keep in mind that utilities like Display Fusion (easier to use, but not free) or Cmdow can be used to tweak the position of the WitPAE so the title bar and window frame are hidden offscreen.

(in reply to Bearcat2)
Post #: 56
RE: Today's Wn 10 update is causing... - 12/28/2017 4:38:34 PM   
m10bob


Posts: 8622
Joined: 11/3/2002
From: Dismal Seepage Indiana
Status: offline
Kinda cold out today...but I'm parked across the road from the Microsoft building in my '62 Studebaker pick up with a shed set up.

Trying to sell these neat woodburned plaques as I can catch 'em coming out.

The plaques only have the one message.

"If it ain't broke...don't fix it."

_____________________________




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Post #: 57
RE: Today's Wn 10 update is causing... - 12/28/2017 6:01:48 PM   
Korvar


Posts: 813
Joined: 9/3/2014
Status: offline
One of the easiest things to do is to turn on deferred updates in "Advanced Options" (Settings -> Update & Security -> Advanced Options). It won't hold off the updates forever, but it allows them to be "in the wild" for some time before they are deployed to your computer.

That said, I've turned off all automatic updates on my Win 10 machine and selectively do manual updates.


(in reply to m10bob)
Post #: 58
RE: Today's Wn 10 update is causing... - 12/29/2017 3:11:36 PM   
m10bob


Posts: 8622
Joined: 11/3/2002
From: Dismal Seepage Indiana
Status: offline

quote:

ORIGINAL: Korvar

One of the easiest things to do is to turn on deferred updates in "Advanced Options" (Settings -> Update & Security -> Advanced Options). It won't hold off the updates forever, but it allows them to be "in the wild" for some time before they are deployed to your computer.

That said, I've turned off all automatic updates on my Win 10 machine and selectively do manual updates.





I don't need to outrun the lion...I just need to out run you...for a time, anyway, lol

_____________________________




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Post #: 59
RE: Today's Wn 10 update is causing... - 1/8/2018 7:38:49 PM   
Macclan5


Posts: 1065
Joined: 3/24/2016
From: Toronto Canada
Status: offline

I am no rocket scientist in this interweb thingy...

But two bits of lore I recall reading from Good Old Games.

Something to do with old Baldur's Gate (original) as I recall.

quote:

I think the most important thing is the size of the window I use is a native size for my display


Windows mode always works best when smaller than native size of display ??

quote:

Scroll Delay, mouse movement and speed of turn execution all improved when I added -SingleCpuOrders


Most these games engines were launch prior to duo-core let alone quad etc... Single CPU often works best for older games because they were designed that way ??

Not sure this is 100% accurate but both solutions work for me.

_____________________________

A People that values its privileges above it's principles will soon loose both. Dwight D Eisenhower.

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Post #: 60
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