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Unit movement paths are no longer visible

 
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Unit movement paths are no longer visible - 12/23/2017 12:32:55 PM   
Lav2566

 

Posts: 28
Joined: 12/23/2017
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This issue pertains to operational art of war four. Unit movement paths are no longer visible when I'm trying to move a unit on the map. Usually, it helps me calculate my path indicates the cost of movement. Yes, the option for floating and visible has been attempted.

Secondly, when I went into the editor, on a clean new map, I am unable to place any terrain or anything from the map legend. What is odd, when I click on the properties button, and then click out of properties, the terrain that I placed appears.
Post #: 1
RE: Unit movement paths are no longer visible - 12/23/2017 12:57:51 PM   
JPJ

 

Posts: 124
Joined: 7/15/2017
Status: offline
Hello Lav2566, welcome to the forum!

This is a guess, please make sure you have No Update = Off (in Play > Player Options page 2).

Having No Update set to On on my pc causes similar two phenomenons as you see. (If On then in the game movement paths are not visible, and in the editor terrain is not visible after placing it until that part of the map is refreshed).

You probably don't need No Update. Manual page 14, No Update: Meant for computer vs computer play when trying to tune the PO. This should only be set to that for that purpose, it can lead to units not moving on the map and other issues.




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< Message edited by JPJ -- 12/23/2017 1:04:38 PM >

(in reply to Lav2566)
Post #: 2
RE: Unit movement paths are no longer visible - 12/23/2017 1:46:22 PM   
Oberst_Klink

 

Posts: 4778
Joined: 2/10/2008
From: Germany
Status: offline

quote:

ORIGINAL: Lav2566

This issue pertains to operational art of war four. Unit movement paths are no longer visible when I'm trying to move a unit on the map. Usually, it helps me calculate my path indicates the cost of movement. Yes, the option for floating and visible has been attempted.

Secondly, when I went into the editor, on a clean new map, I am unable to place any terrain or anything from the map legend. What is odd, when I click on the properties button, and then click out of properties, the terrain that I placed appears.

John

on-top of JPJ's suggestions, you did update to the latest beta, 4.0.1.23, aye?

Klink, Oberst

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(in reply to Lav2566)
Post #: 3
RE: Unit movement paths are no longer visible - 12/23/2017 5:24:30 PM   
Lav2566

 

Posts: 28
Joined: 12/23/2017
Status: offline
Roger that Trooper. , easy fix. Thank you...Lav2566 out.

(in reply to JPJ)
Post #: 4
RE: Unit movement paths are no longer visible - 12/23/2017 5:40:08 PM   
Oberst_Klink

 

Posts: 4778
Joined: 2/10/2008
From: Germany
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quote:

ORIGINAL: Lav2566

Roger that Trooper. , easy fix. Thank you...Lav2566 out.

Klink clear.

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Visit CS Legion on Twitter & Facebook for updates.

(in reply to Lav2566)
Post #: 5
RE: Unit movement paths are no longer visible - 12/23/2017 8:53:57 PM   
Major Shane


Posts: 195
Joined: 7/19/2007
Status: offline

quote:

ORIGINAL: JPJ

Hello Lav2566, welcome to the forum!

This is a guess, please make sure you have No Update = Off (in Play > Player Options page 2).

Having No Update set to On on my pc causes similar two phenomenons as you see. (If On then in the game movement paths are not visible, and in the editor terrain is not visible after placing it until that part of the map is refreshed).

You probably don't need No Update. Manual page 14, No Update: Meant for computer vs computer play when trying to tune the PO. This should only be set to that for that purpose, it can lead to units not moving on the map and other issues.





I had the same issue and your suggestion worked. Update button is off and movement tracks are back. Thanks.

(in reply to JPJ)
Post #: 6
RE: Unit movement paths are no longer visible - 12/24/2017 3:03:00 PM   
Rayak

 

Posts: 8
Joined: 11/9/2017
Status: offline

quote:

ORIGINAL: Major Shane
I had the same issue and your suggestion worked. Update button is off and movement tracks are back. Thanks.


Same trouble solved for me too: thanks
(On my laptop only, not on my desktop )

(in reply to Major Shane)
Post #: 7
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