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- 6/11/2001 5:28:00 AM   
MacCready

 

Posts: 591
Joined: 1/5/2001
From: USA
Status: offline
I was crushed when I heard that Steel Panthers Modern Warfare was cancelled (especially because the projected first release was so close,mid 2001 I heard someone say) Then I thought what a hassle that old Steel Panthers engine must be to work with. It is time to make a better wargame and it is wise of your company to not waste further time on the outdated game engine. I hope that eventually these new games will be considered the state of the art in modern wargaming. you have my blessings.. [ June 10, 2001: Message edited by: MacCready ]

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(in reply to David Heath)
Post #: 31
- 6/12/2001 12:20:00 AM   
Paul Vebber


Posts: 11430
Joined: 3/29/2000
From: Portsmouth RI
Status: offline
There WILL be a modern module for BOTH CLOSE ASSAULT and COMBAT LEADER, and it will likely not be very far in to the next year that it should arrive, if all goes well, so for 6mos extra delay ver SP:MW you get a whole new game engine! I think that this will be worth the wait...

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(in reply to David Heath)
Post #: 32
- 6/12/2001 2:36:00 AM   
Jester

 

Posts: 25
Joined: 12/17/2000
From: Pavia- Italy
Status: offline
eh che c&%%£! then the new SPMW will be sold, and will not be free?

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(in reply to David Heath)
Post #: 33
- 6/12/2001 2:46:00 AM   
MacCready

 

Posts: 591
Joined: 1/5/2001
From: USA
Status: offline
Jester: Steel Panthers is no more and yes you must pay,but what's the problem,I payed for just about every piece of software I own. Do you have a problem with people making a living?

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(in reply to David Heath)
Post #: 34
- 6/12/2001 3:01:00 AM   
Greg McCarty

 

Posts: 234
Joined: 6/15/2000
From: woodbury,mn,usa
Status: offline
[QUOTE].... Combat Leader will be a "more conventional" hex based game that will appeal more to the SP crowd. The combat routines, OOBs etc will be very similar between the two games. .... I like it... I'll buy it.

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Greg.

It is better to die on your feet
than to live on your knees.

--Zapata

(in reply to David Heath)
Post #: 35
- 6/12/2001 8:01:00 PM   
ruxius

 

Posts: 909
Joined: 5/5/2000
From: ITALY
Status: offline
quote:

There WILL be a modern module for BOTH CLOSE ASSAULT and COMBAT LEADER, and it will likely not be very far in to the next year that it should arrive, if all goes well, so for 6mos extra delay ver SP:MW you get a whole new game engine! [/QB]
This prooves what I said before.. Everybody can be happy here at the MAtrix !

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Italian Soldier,German Discipline!

(in reply to David Heath)
Post #: 36
- 6/12/2001 8:42:00 PM   
v. Manstein

 

Posts: 20
Joined: 5/31/2001
From: Germany (bavaria)
Status: offline
hi, oh yeah, these are fantastic news. two new great games - wow. :D SPWaW is great too, but on its limits. We(10 wargamer in germany, bavaria) are happy about these news. v.Manstein :p

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(in reply to David Heath)
Post #: 37
- 6/12/2001 10:48:00 PM   
Jester

 

Posts: 25
Joined: 12/17/2000
From: Pavia- Italy
Status: offline
Steel Panthers is no more and yes you must pay,but what's the problem,I payed for just about every piece of software I own.Do you have a problem with people making a living? hey, be quiet, i've nothing towards matrixgames team :mad:. spwaw is a great game. does it seems to you so strange if i would prefer a free game?i'm still studying, and you're not in Italy, so posting from America is not so worthwhile for me as it could be for you. Another reason not to have still brought Mega Campaign.... :( that's all.

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(in reply to David Heath)
Post #: 38
- 6/12/2001 11:37:00 PM   
Jack308

 

Posts: 1
Joined: 6/12/2001
Status: offline
Ok, time for my two cents. While I look forward to your new games, and you guys have certainly earned my future dollars (I feel I owe you for all the improvements you made to SP), the one thing I liked about the modern version was all the alternate history/weird confrontations that a person could do instead of the usual US versus Soviets, Israel versus Egypt/Syria/Jordan, etc... The game you are describing sounds like it would be limited to the usual regional combatants. And while an extremely accurate OOB is desirable, after playing wargames for many years its fun to pit non-standard adversaries against each other. For example, my last generated campaign in SP3 pitted my U.N. Dutch mech battalion against North Korea and it's Chinese allies in the 2nd Korean War, circa 1991 (taking advantage of the west's distraction with Desert Storm). Do you know if, as you release new areas or modules for a game like Combat Leader, a person would be able to play non-standard types of confrontations like I listed above? Maybe, you would leave a couple of OOBs slots open in each new module so a gamer could just copy whatever OOB he wanted to into the new module, complete with all the stats, pictures, sounds, etc... After all, it is a new global world, and countries are sticking there noses in all kind of new places! That's my two cents, and I look forward to Combat Leader, however you do it. Thanks for these forums, and for actually taking the time to respond to all of our whining! :D

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(in reply to David Heath)
Post #: 39
- 6/12/2001 11:41:00 PM   
Croaker

 

Posts: 26
Joined: 11/29/2000
From: Asheville, NC USA
Status: offline
This development is a good idea. For one thing the old code is limited and technology has continued to advance. The new code will be maintained by its originators. It should be much better, faster etc. I will buy these games even though I really cannot stand any of the real-time games I have tried. Too toy-like. Another huge improvement in these games is the result of all the dedicated fans and supporters who have researched all of the databases, histories, and other technical aspects of the periods under consideration. In the old days of board wargames we were lucky to have some vaguely-defined tank or specialist infantry unit to work with. This level of detailing is superb and could not be accomplished by a few professionals on their own. This is progress. :p

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Croaker

(in reply to David Heath)
Post #: 40
- 6/13/2001 4:45:00 AM   
ruxius

 

Posts: 909
Joined: 5/5/2000
From: ITALY
Status: offline
To Jester : They are giving me a chance to thank again my dear friend David Miller from USA for his disinterested and generous support for shipping me the MegaCampaign and Firefight CD... Thanks Dave, I know you will deserve this ! and..Well ,passion has no price.. I am still a student...and I live in Italy.. Insomma Jester , senza che t'offendi , diamo il giusto tributo a ciò che se lo merita,no ?

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Italian Soldier,German Discipline!

(in reply to David Heath)
Post #: 41
- 6/13/2001 5:27:00 AM   
Jester

 

Posts: 25
Joined: 12/17/2000
From: Pavia- Italy
Status: offline
i'm not offended anyway. ;) as i said i think matrixgames made great games, and i'm sure will continue in this way. i think i can be a little disappointed if the game will not be free, no? i knew SPMW was so. but the argument is another, i only made a question, i din't want to offend anyone (but please, accept different opinions as well as the same) :p

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(in reply to David Heath)
Post #: 42
- 6/14/2001 6:01:00 PM   
RichS

 

Posts: 3
Joined: 9/26/2000
From: Stuttgart, Germany
Status: offline
I'm very disheartened to see SPMW go away, but I'll be very supportive of your new endeavors. Drop me a line if you need assitance. I'm more than happy to provide technical assistance, maps (limited), etc for WWII or modern warfare.

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(in reply to David Heath)
Post #: 43
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