larryfulkerson
Posts: 39932
Joined: 4/17/2005 From: Tucson, AZ Status: offline
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ORIGINAL: 2clicks I thought I would try some different tactics over the next few turns to see what works and what doesn't. There you go....that's the spirit. Don't be afraid to try risky things too. quote:
ORIGINAL: 2clicks Direct air attacks I am not sold on but INT missions and air superiority seems to be getting me more what I'm wanting. INT missions are supply hogs, CS isn't quite as bad on supply, and AS is the least costly mission. I've found that to be the case in my games, YMMV. The use of the direct air attacks is to put the air power especially where you want it. I sometimes use direct air missions to ensure that some CS is flown for sure. Direct air attacks use the full strength of the unit for their attacks and the CS mission uses half of the strength but can fly more than one time per combat phase. I assume that you have trimmed the range of your aircraft units to match the map. Any overlap with the off-map areas is wasted search area. Overlap on the map isn't a bad thing. quote:
ORIGINAL: 2clicks Although I am playing to win it still is very much a learning experience. As it is a PBEM I think the size is ok where as if I had being playing solo I might have felt overwhelmed, a lot like my troops on the ground. And we're all here to help you. Answer your questions and offer suggestions and reveal tips to help you. Also, to reveal the traps that can trip you up. Overlord '44 is one of those scenarios that has a tactical feel to it. I like that. We can switch sides whenever you want to of course. quote:
ORIGINAL: 2clicks I have tried some counter attacking moves and may have ran some units into trouble.we will see how that turns out and if I can rescue them or there will be a lot of nice tanks missing. This sounds like you're trying things to see what works. Good for you. This is the game where we can try things. I've never done it before but I'm going to try to run the paratroopers back to England and see if I can't drop them somewhere else. A second paradrop. quote:
ORIGINAL: 2clicks The big gap in the centre seems to be filling, both myself and the Allies seem to have noticed the gap and are pushing up troops quickly. The minimum air attacks have allowed me to use the railways again to quickly move men and equipment up to where is required much quicker. Yeah, I noticed that and the terrain is so poor I couldn't get into that area very easily and not very quickly, but yeah, it's filling up. And as for the lack of INT on the Allied side....I like to keep the planes with about 50% of supply at all times and if the aircraft unit is lower than that I rest it. Also, all the yellow and orange and red ones are all on rest. quote:
ORIGINAL: 2clicks Another question for you all, if I set my units on minimise losses the 1 dot setting will that mean that they withdraw sooner allwoing me to have a fighting withdraw. I don't want to try pulling them out of the line so that should mean they fall back under much less pressure? If you're trying to disengage from an enemy unit the losses setting should be on a one-dot setting I'm guessing because if it's on say, three dots then the losses will be higher upon the resolution of the disengagement combat. That's the theory. Maybe I should do some tests to see which setting has the least losses. Good question.
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