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RE: Soviets Activated.... - 7/2/2018 6:33:50 PM   
PaxMondo


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How bad is the SOV border? Haven't seen a screen shot for a while … stable?


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Pax

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RE: Soviets Activated.... - 7/2/2018 6:35:59 PM   
DanSez


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Curious, do 'we' get notifications on VP loss for garrison requirements of Allied bases?

He must be stripping all units possible to maintain this level of attack. Didn't we see a Dutch ground unit used to beed up an invasion in IndoChina? Soerabaja Bandoeng and Batavia have garrison requirements (approx. 120AV total).

How would you know if those bases are basically empty?

I guess the game would eventually gives this info to the Allies on Japanese bases, but is there any such intel reported back to Japan if the Allies ignore garrison requirements?






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Post #: 3152
RE: Soviets Activated.... - 7/2/2018 9:35:56 PM   
ITAKLinus

 

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quote:

ORIGINAL: jwolf

I am still astounded that the Allies can put so many troops, ships, and equipment together for this level of counteroffensive operations in August 1942.


I think Allied players are, on average, far too risk-adverse at the beginning. They get slaughtered for sure with a competent Jap on the other side and no Russians involved, still they can do a lot of damage eventually easing things later.

Or avoiding conquests much larger than the historical perimeter.


Much of the stuff allied player throws in this game are basically units that get destroyed in the very first months or are sent to garrison important bases in the rear.

Those unrestricted I mean

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Francesco

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RE: Soviets Activated.... - 7/3/2018 1:00:28 PM   
Lowpe


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quote:

ORIGINAL: PaxMondo

How bad is the SOV border? Haven't seen a screen shot for a while … stable?



It has been pretty much a stalemate since I pushed back the last assault in the open.

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RE: Soviets Activated.... - 7/3/2018 1:01:10 PM   
Lowpe


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quote:

ORIGINAL: DanSez

Curious, do 'we' get notifications on VP loss for garrison requirements of Allied bases?

He must be stripping all units possible to maintain this level of attack. Didn't we see a Dutch ground unit used to beed up an invasion in IndoChina? Soerabaja Bandoeng and Batavia have garrison requirements (approx. 120AV total).

How would you know if those bases are basically empty?

I guess the game would eventually gives this info to the Allies on Japanese bases, but is there any such intel reported back to Japan if the Allies ignore garrison requirements?



I doubt it. The Allies have a ton on units since I have destroyed so very, very few of them.

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RE: Soviets Activated.... - 7/4/2018 12:46:27 PM   
Lowpe


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Aug 12, 1942

ABDA force from Quinhon moves decisively towards Cam Ranh Bay, which has no hope of stopping an attack.

Lots of engineers at Quinhon...






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RE: Soviets Activated.... - 7/4/2018 12:47:00 PM   
Lowpe


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Quinhon...




The TF from Cam Ranh Bay reacted four times and simply returned back to Cam Ranh Bay despite having a different home base selected...maybe they can get away today.

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< Message edited by Lowpe -- 7/4/2018 12:48:06 PM >

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RE: Soviets Activated.... - 7/4/2018 12:52:09 PM   
Lowpe


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Soviet front...very quiet.




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RE: Soviets Activated.... - 7/4/2018 12:57:57 PM   
Lowpe


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North Pacific

Prospects here are Very bleak.




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RE: Soviets Activated.... - 7/4/2018 12:58:35 PM   
Lowpe


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Will never take Manila.




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RE: Soviets Activated.... - 7/4/2018 1:01:18 PM   
Lowpe


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Can't even beat troops here...




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RE: Soviets Activated.... - 7/4/2018 1:03:12 PM   
Lowpe


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China.




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RE: Soviets Activated.... - 7/4/2018 1:10:53 PM   
Lowpe


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The Soviets have retreated and taken up defensive positions and I simply can't dig them out. So I railed the 1st and 2nd Tank Divisions with the goal of doing something in China.

Instead, they have sat in the city training for what I don't know.

In a normal game they would be in Burma/India now along with several other infantry divisions. Instead the Allied forces in Indochina/Thailand/Malaya outnumber Japan at least 3-1 and with a huge advantage in tanks, artillery, and AA.




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< Message edited by Lowpe -- 7/4/2018 1:11:16 PM >

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RE: Soviets Activated.... - 7/4/2018 1:18:27 PM   
Lowpe


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A decent force of cruisers and destroyers are here...isolated.

The cruisers actually fought a winning slugfest a while back outside of Singapore, and actually won but retreated to the north up the straits even though they came from the east.

So here they are, wallowing.




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RE: Soviets Activated.... - 7/4/2018 1:23:11 PM   
Lowpe


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Soviets destroyed a lot of forts...




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RE: Soviets Activated.... - 7/4/2018 1:24:32 PM   
Lowpe


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Almost nothing here...




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RE: Soviets Activated.... - 7/4/2018 1:26:11 PM   
Lowpe


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Pretty thin...here too.




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RE: Soviets Activated.... - 7/4/2018 1:42:49 PM   
Lowpe


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Actually pretty strong here, with rebuilt units spawning here and pretty much staying here.

Almost all PP spent went to taking back Sakhalin and stabilizing Manchuko. I managed to buy out a brigade and ship it to Hanoi just this past week the very first PP high AV troops sent west I believe.






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Post #: 3168
RE: Soviets Activated.... - 7/4/2018 1:49:18 PM   
Lowpe


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Industry.




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RE: Soviets Activated.... - 7/14/2018 11:48:39 AM   
Mahrgell

 

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It looks like a tower hit destroyed all communication arrays. All combatants are considered MIA. :[
And at the home front the people are suffering in fear of what happened to their heroes and due to the lack of updates.

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Post #: 3170
RE: Soviets Activated.... - 7/17/2018 12:24:07 PM   
Lowpe


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Aug 13, 1942

After a summer vacation by the Allies, and a little minor surgery for me, we are back....

A Japanese training cruiser sorties by herself...she startles a troop convoy unloading, but doesn't engage, and then finds this force...but manages to escape after only four shell hits.

Katori then finds the earlier troop convoy and puts a few shells into it...






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RE: Soviets Activated.... - 7/17/2018 12:30:29 PM   
Lowpe


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When I put these two engineering units into SR mode, I also gave them a destination. Now, however, I have transports ready to take them away...but they cannot be loaded until I remove the destination from said units.






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RE: Soviets Activated.... - 7/17/2018 12:35:50 PM   
GetAssista

 

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quote:

ORIGINAL: Lowpe
When I put these two engineering units into SR mode, I also gave them a destination. Now, however, I have transports ready to take them away...but they cannot be loaded until I remove the destination from said units.

Game does this with any kind of movement vs loading/airtransport conflict. Nice thing to have so that you not accidentally split a unit

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Post #: 3173
RE: Soviets Activated.... - 7/25/2018 1:28:07 AM   
durnedwolf


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I am so missing my fix... Just saying This is one of the AARs that I follow. Also, thanks for doing the AAR - it's been so fun to read/watch and be a part of your peanut gallery.


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DW

I try to live by two words - tenacity and gratitude. Tenacity gets me where I want to go and gratitude ensures I'm not angry along the way. - Henry Winkler.

The great aim of education is not knowledge but action. - Herbert Spencer

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Post #: 3174
RE: Soviets Activated.... - 7/26/2018 12:12:55 PM   
Lowpe


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quote:

ORIGINAL: durnedwolf

I am so missing my fix... Just saying This is one of the AARs that I follow. Also, thanks for doing the AAR - it's been so fun to read/watch and be a part of your peanut gallery.


Sorry, had some medical work and being on the computer for more than a half hour hasn't been all that pleasant. I believe I have flipped a two turns with no report...back to the war.

< Message edited by Lowpe -- 7/26/2018 12:15:41 PM >

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Post #: 3175
RE: Soviets Activated.... - 7/26/2018 12:14:25 PM   
Lowpe


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Aug 17, 1942

ABDA pincers moving on both Saigon and Cam Ranh Bay in strength....

Yamoto is approaching Cam Ranh Bay, while the Allied fleets are just a little west of Saigon.






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(in reply to Lowpe)
Post #: 3176
RE: Soviets Activated.... - 7/26/2018 12:18:55 PM   
Lowpe


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Sub chasers shoot lots of AA rounds, but can't hit anything...




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Post #: 3177
RE: Soviets Activated.... - 7/26/2018 12:36:20 PM   
Lowpe


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ABDA push really outnumbers Japan's defenders. 176 AV at Saigon, and 100 at Cam Ranh Bay...Allies have 400 at Cam Ranh Bay including tanks.

Japan has almost no AT capability here...but three rapid fire AT gun units are unloading at Haiphong along with a Tank Regiment.

Lightnings sweep Cam Ranh Bay and do very well.




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(in reply to Lowpe)
Post #: 3178
RE: Soviets Activated.... - 7/26/2018 12:44:30 PM   
Lowpe


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Not good...I will most likely use 4 battleships to bombard the Allied troops here, but my experience is that Japanese ships bombarding Allies in decent non-base terrain fails big time. My cruiser bombardments over the last two days definitely was very poor.

But using the ships to bombard, I will then have to run back to Samah...




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< Message edited by Lowpe -- 7/26/2018 12:47:59 PM >

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Post #: 3179
RE: Soviets Activated.... - 7/26/2018 1:49:07 PM   
durnedwolf


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From: USA
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quote:

ORIGINAL: Lowpe

quote:

ORIGINAL: durnedwolf

I am so missing my fix... Just saying This is one of the AARs that I follow. Also, thanks for doing the AAR - it's been so fun to read/watch and be a part of your peanut gallery.


Sorry, had some medical work and being on the computer for more than a half hour hasn't been all that pleasant. I believe I have flipped a two turns with no report...back to the war.


Sorry to hear about your medical concerns. I wish you a speedy recovery and many-many more postings.

_____________________________


DW

I try to live by two words - tenacity and gratitude. Tenacity gets me where I want to go and gratitude ensures I'm not angry along the way. - Henry Winkler.

The great aim of education is not knowledge but action. - Herbert Spencer

(in reply to Lowpe)
Post #: 3180
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