Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: Dec 14. 1941

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports >> RE: Dec 14. 1941 Page: <<   < prev  1 2 [3] 4 5   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: Dec 14. 1941 - 7/2/2018 3:40:37 PM   
Lecivius


Posts: 4845
Joined: 8/5/2007
From: Denver
Status: offline
Banzai!!

Err....

Hip Hip, Hooray!

I bet that bent his sword a bit

_____________________________

If it ain't broke, don't fix it!

(in reply to dave sindel)
Post #: 61
RE: Dec 14. 1941 - 7/2/2018 3:55:05 PM   
dave sindel

 

Posts: 488
Joined: 3/13/2006
From: Millersburg, OH
Status: offline

quote:

ORIGINAL: Lecivius

Banzai!!

Err....

Hip Hip, Hooray!

I bet that bent his sword a bit


Perhaps even shattered it...

(in reply to Lecivius)
Post #: 62
Dec 15. 1941 - 7/2/2018 5:32:21 PM   
Anachro


Posts: 2506
Joined: 11/23/2015
From: The Coastal Elite
Status: offline
Dec 15. 1941

Another day, some bad, some good. First, CA Pensacola manages to intercept another transport convoy I didn't even know was there, drowning more enemy troops off Munda. A Dutch sub also manages to sink a transport off of Palembang. However, along with this, CLs Dragon and Durban are caught in the open Durban goes down (sad because in the bugged replay she was alive and well). Hopefully, Dragon can survive tomorrow. KB north of PH also manages to sink an AVD and DMS. On Malaya, my troops fail to shock Malacca and its looking increasingly likely they will be cut off in the north.

quote:

Day Time Surface Combat, near Munda at 109,136, Range 18,000 Yards

Japanese Ships
xAK Hohuku Maru, Shell hits 16, and is sunk
xAK Hukko Maru, Shell hits 7, and is sunk
xAK Sangetsu Maru, Shell hits 15, and is sunk

Allied Ships
CA Pensacola, Shell hits 1
DD Sands
DD Bundaberg
DD Tamworth

Japanese ground losses:
1227 casualties reported
Squads: 24 destroyed, 49 disabled
Non Combat: 20 destroyed, 31 disabled

Engineers: 0 destroyed, 0 disabled
Guns lost 6 (6 destroyed, 0 disabled)

The interesting thing tomorrow is potentially for another surface clash at Rabaul, as intelligence picks up signals he is sending another fast transport convoy to Rabaul to try and finish off the garrison there. If I can turn away his ships and hold on for a little while longer, I can reinforce Rabaul and hopefully buy time through that to reinforce Noumea, Luganville, etc. Elsewhere, with KB3 retiring to refuel, I am sending British CAs and DDs to hit him in Palembang - which I don't think he expects at all.



< Message edited by Anachro -- 7/2/2018 5:34:02 PM >

(in reply to dave sindel)
Post #: 63
RE: Dec 15. 1941 - 7/2/2018 6:29:17 PM   
Lecivius


Posts: 4845
Joined: 8/5/2007
From: Denver
Status: offline
His aggressiveness is hurting him. I am really liking your game

_____________________________

If it ain't broke, don't fix it!

(in reply to Anachro)
Post #: 64
RE: Dec 15. 1941 - 7/2/2018 7:50:49 PM   
FlyByKnight


Posts: 245
Joined: 10/8/2016
From: West Coast
Status: offline
It seems we know why John 3rd hasn't been updating his AAR. Keep it up and his advantage will be diminished.

(in reply to Lecivius)
Post #: 65
RE: Dec 15. 1941 - 7/2/2018 8:39:45 PM   
Anachro


Posts: 2506
Joined: 11/23/2015
From: The Coastal Elite
Status: offline
quote:

ORIGINAL: Hornfischer's The Fleet at Flood Tide
When Spruance was teaching at the Naval War College, the prescribed method of analysis required commanders to forecast "the enemy, his strength, dispositions, and probable intentions." The rubric seemed reasonable enough, except, as Spruance later realized, estimating probable intent entailed making dangerous assumptions. The safer and more prudent course, he would decide, was to plan within the possible range of the enemy's capabilities, which were more knowable, and not his intentions, ever mysterious.


@Lecivius and CharlieVane I think many of us on these forums, myself included, too often make the mistake of acting on perceived intentions, per the quote above. Many JFB's certainly do with their early expansion, but they are usually correct in guessing the intentions of most Allied players. Well aware of the IJN's capabilities early on thanks to hindsight, many Allied players act prudently and conservatively with their forces. Thus, it usually isn't a problem.

However, the allied capabilities, especially in this mod, make an early push back in the South Pacific possible given the starting dispositions of both KB and Allied forces. KB2 and KB3 start poised towards Malaya and DEI, so only main KB needs to be guessed; and the Allies start with 2 carriers far south of PH, 2 BCs south of Palmyra, and various other CA/CL/DDs close to Australia. Thus if an Allied player makes use of those capabilities against an aggressive opponent counting on early Allied passiveness, he will be able to inflict some pain on his opponent.

Maybe this was nygiant's intentions with the starting dispositions?

Like I said earlier, trade-off is slower expansion or faster expansion. However, if I were a prudent but aggressive Japanese player I'd keep my invasion forces well-escorted while pinpointing the early outward areas of strategic importance, take those first, and then secure the interior. Rather than landing at Rabaul, Munda, Tuladi, Tagula, John should have a well-escorted force landing at Suva or Pago Pago. Those secured, he has all the time in the world over the next 6 months to safely secure the targets that he is trying to secure currently.

Of course, we could all make the observation that I myself am acting on the calculated intentions of John. His proclivities are well-documented, so I don't view this as completely risky.

< Message edited by Anachro -- 7/2/2018 8:49:25 PM >

(in reply to FlyByKnight)
Post #: 66
RE: Dec 11. 1941 - 7/4/2018 1:41:22 AM   
MakeeLearn


Posts: 4278
Joined: 9/11/2016
Status: offline

quote:

ORIGINAL: Anachro

@durnedwold Noted on R&D. Regarding the map and terrain, I make liberal use of the "1" hotkey. Pressing 1 reveals the terrain type of every land hex on the map, like below. A bit cluttered, but I only use it to narrow in on the terrain type of the relevant hex I'm looking at, so doesn't matter too much.






Thanks for the pic.
I have not played any extended map scenarios, so I rely on others. I see that the Swamp hex east of Wucahng is mislabeled. The Bellum Pacifica Kamikaze Extended map has been updated.
http://www.matrixgames.com/forums/tm.asp?m=4268822&mpage=1&key=�

(in reply to Anachro)
Post #: 67
RE: Dec 11. 1941 - 7/4/2018 1:47:49 AM   
MakeeLearn


Posts: 4278
Joined: 9/11/2016
Status: offline

quote:

ORIGINAL: durnedwolf

PS - I like the map graphics but I find it's hard to realize\visualize the actual terrain effects for ground combat. Just curious - what do you do to help remind yourself of a hex's actual terrain value?




After using the map awhile it becomes easy to know the terrain by the colors and the topography.
There are a few mistakes on the stock map, as it is the "hexterrain" file that determines the true terrain not the map.

(in reply to durnedwolf)
Post #: 68
RE: Dec 11. 1941 - 7/4/2018 4:47:23 AM   
ny59giants


Posts: 9869
Joined: 1/10/2005
Status: offline
Years ago, John and I read the same book about the TFs at sea on Dec 7th that were stretched across the Pacific to Luzon. We had many phone calls about those forces and came up with a few 'what if' ideas. John has a book on interwar hybrid warships. So, all those hybrids CLV & CAVs came from that. Add in him raising the allowed tonnage from revised Treaties. Don't forget that he did his Master's Thesis on the interwar treaties and this is more his area of expertise than mine. I just try to bring a sense of balance to both sides, but this is his mod and he has final word.

< Message edited by ny59giants_MatrixForum -- 7/4/2018 4:49:05 AM >

(in reply to MakeeLearn)
Post #: 69
Dec 16. 1941 - 7/4/2018 8:38:58 PM   
Anachro


Posts: 2506
Joined: 11/23/2015
From: The Coastal Elite
Status: offline
Dec. 16 1941

Mixed night where the USN comes off worse than the IJN counterparts, but the infuriating thing is we had superior forces where my largest force didn't react at all. The IJN CL/DD fleet landed troops at Rabaul, took it, and sank a number of ships. Meanwhile, a large USN CA/CL/DD force that was set to surface combat sitting at Rabaul with a reaction of 2 didn't react at all and never participated in combat. I guess we learned TF's have to actually have a destination set to engage in combat. Interpreting the engine of the game, they must've sat by as other ships, allied and enemy, passed by. This results in a a bad series of engagements. If my Rabaul TF had engaged, Rabaul would still be Allied and we probably would have sunk a number of Japanese ships. Not a good day - lose a number of Banshee planes too.


TF90 never reacted to the enemy despite starting the turn in Rabaul and staying there...the enemy TF landed troops at Rabaul

quote:

Night Time Surface Combat, near Rabaul at 106,125, Range 6,000 Yards

Japanese Ships
CL Aoba
CL Kinugasa, Shell hits 3, on fire
CL Furutaka
CL Kako, Shell hits 1, on fire
CL Kitakami
CL Oi, Shell hits 3, on fire
DD Hatsuharu
DD Nenohi
DD Hatsushima, Shell hits 1
DD Wakaba
DD Oboro
DD Uzuki
DD Kikuzuki
DD Yuzuki

Allied Ships
CL Boise, Shell hits 2, Torpedo hits 1, on fire
DD John Barry, Shell hits 2, Torpedo hits 1, on fire, heavy damage
DD Mayrant
DD Trippe, Shell hits 1
DD Stockton


quote:

Day Time Surface Combat, near Rabaul at 106,125, Range 14,000 Yards

Japanese Ships
CL Aoba
CL Kinugasa
CL Furutaka
CL Kako, Shell hits 1
CL Kitakami, Shell hits 1
CL Oi, Shell hits 3
DD Hatsuharu
DD Nenohi
DD Hatsushima
DD Wakaba
DD Oboro
DD Uzuki
DD Kikuzuki
DD Yuzuki

Allied Ships
DD Mayrant, Shell hits 6, Torpedo hits 1, and is sunk


quote:

Day Time Surface Combat, near Rabaul at 106,125, Range 14,000 Yards

Japanese Ships
CL Aoba, Shell hits 1
CL Kinugasa, Shell hits 3, on fire, heavy damage
CL Furutaka, Shell hits 2
CL Kako
CL Kitakami
CL Oi
DD Hatsuharu
DD Nenohi
DD Hatsushima
DD Wakaba
DD Oboro
DD Uzuki
DD Kikuzuki
DD Yuzuki, Shell hits 1

Allied Ships
CA Pensacola, Shell hits 14, Torpedo hits 1, heavy fires, heavy damage
DD Sands, Shell hits 1
DD Bundaberg, Shell hits 1
DD Tamworth
DD S.P. Lee, Shell hits 1


quote:

Day Time Surface Combat, near Rabaul at 106,125, Range 15,000 Yards

Japanese Ships
CL Aoba
CL Kinugasa, Shell hits 3, heavy fires, heavy damage
CL Furutaka, Shell hits 1
CL Kako, Shell hits 3
CL Kitakami
CL Oi, Shell hits 1
DD Hatsuharu
DD Nenohi, Shell hits 2, on fire
DD Hatsushima, Shell hits 2, heavy fires
DD Wakaba, Shell hits 2, on fire
DD Oboro, Shell hits 2, on fire
DD Uzuki, Shell hits 1, on fire
DD Kikuzuki, Shell hits 1, on fire
DD Yuzuki, Shell hits 3, heavy fires

Allied Ships
DD Mahan
DD Lamson, Shell hits 1
DD Cushing, Shell hits 3, on fire, heavy damage
DD Perkins, Shell hits 5, heavy fires, heavy damage
DD Flusser, Shell hits 3, on fire
DD Porter, Shell hits 4, on fire
DD Balch, Shell hits 10, heavy fires, heavy damage


quote:

Afternoon Air attack on TF, near Rabaul at 106,125

Weather in hex: Heavy rain

Raid spotted at 32 NM, estimated altitude 12,000 feet.
Estimated time to target is 12 minutes

Allied aircraft
A-24 Banshee x 41

Allied aircraft losses
A-24 Banshee: 1 damaged
A-24 Banshee: 1 destroyed by flak

Japanese Ships
CL Furutaka, Bomb hits 2, heavy fires
CL Kako
CL Kitakami, Bomb hits 2, on fire
DD Wakaba
CL Aoba, Bomb hits 1
DD Kikuzuki
DD Oboro, on fire

Heavy smoke from fires obscuring CL Furutaka


< Message edited by Anachro -- 7/4/2018 8:40:09 PM >

(in reply to ny59giants)
Post #: 70
RE: Dec 16. 1941 - 7/4/2018 8:47:53 PM   
BBfanboy


Posts: 18046
Joined: 8/4/2010
From: Winnipeg, MB
Status: offline

quote:

ORIGINAL: Anachro

Dec. 16 1941

Mixed night where the USN comes off worse than the IJN counterparts, but the infuriating thing is we had superior forces where my largest force didn't react at all. The IJN CL/DD fleet landed troops at Rabaul, took it, and sank a number of ships. Meanwhile, a large USN CA/CL/DD force that was set to surface combat sitting at Rabaul with a reaction of 2 didn't react at all and never participated in combat. I guess we learned TF's have to actually have a destination set to engage in combat. Interpreting the engine of the game, they must've sat by as other ships, allied and enemy, passed by. This results in a a bad series of engagements. If my Rabaul TF had engaged, Rabaul would still be Allied and we probably would have sunk a number of Japanese ships. Not a good day - lose a number of Banshee planes too.


TF90 never reacted to the enemy despite starting the turn in Rabaul and staying there...the enemy TF landed troops at Rabaul

quote:

Night Time Surface Combat, near Rabaul at 106,125, Range 6,000 Yards

Japanese Ships
CL Aoba
CL Kinugasa, Shell hits 3, on fire
CL Furutaka
CL Kako, Shell hits 1, on fire
CL Kitakami
CL Oi, Shell hits 3, on fire
DD Hatsuharu
DD Nenohi
DD Hatsushima, Shell hits 1
DD Wakaba
DD Oboro
DD Uzuki
DD Kikuzuki
DD Yuzuki

Allied Ships
CL Boise, Shell hits 2, Torpedo hits 1, on fire
DD John Barry, Shell hits 2, Torpedo hits 1, on fire, heavy damage
DD Mayrant
DD Trippe, Shell hits 1
DD Stockton


quote:

Day Time Surface Combat, near Rabaul at 106,125, Range 14,000 Yards

Japanese Ships
CL Aoba
CL Kinugasa
CL Furutaka
CL Kako, Shell hits 1
CL Kitakami, Shell hits 1
CL Oi, Shell hits 3
DD Hatsuharu
DD Nenohi
DD Hatsushima
DD Wakaba
DD Oboro
DD Uzuki
DD Kikuzuki
DD Yuzuki

Allied Ships
DD Mayrant, Shell hits 6, Torpedo hits 1, and is sunk


quote:

Day Time Surface Combat, near Rabaul at 106,125, Range 14,000 Yards

Japanese Ships
CL Aoba, Shell hits 1
CL Kinugasa, Shell hits 3, on fire, heavy damage
CL Furutaka, Shell hits 2
CL Kako
CL Kitakami
CL Oi
DD Hatsuharu
DD Nenohi
DD Hatsushima
DD Wakaba
DD Oboro
DD Uzuki
DD Kikuzuki
DD Yuzuki, Shell hits 1

Allied Ships
CA Pensacola, Shell hits 14, Torpedo hits 1, heavy fires, heavy damage
DD Sands, Shell hits 1
DD Bundaberg, Shell hits 1
DD Tamworth
DD S.P. Lee, Shell hits 1


quote:

Day Time Surface Combat, near Rabaul at 106,125, Range 15,000 Yards

Japanese Ships
CL Aoba
CL Kinugasa, Shell hits 3, heavy fires, heavy damage
CL Furutaka, Shell hits 1
CL Kako, Shell hits 3
CL Kitakami
CL Oi, Shell hits 1
DD Hatsuharu
DD Nenohi, Shell hits 2, on fire
DD Hatsushima, Shell hits 2, heavy fires
DD Wakaba, Shell hits 2, on fire
DD Oboro, Shell hits 2, on fire
DD Uzuki, Shell hits 1, on fire
DD Kikuzuki, Shell hits 1, on fire
DD Yuzuki, Shell hits 3, heavy fires

Allied Ships
DD Mahan
DD Lamson, Shell hits 1
DD Cushing, Shell hits 3, on fire, heavy damage
DD Perkins, Shell hits 5, heavy fires, heavy damage
DD Flusser, Shell hits 3, on fire
DD Porter, Shell hits 4, on fire
DD Balch, Shell hits 10, heavy fires, heavy damage


quote:

Afternoon Air attack on TF, near Rabaul at 106,125

Weather in hex: Heavy rain

Raid spotted at 32 NM, estimated altitude 12,000 feet.
Estimated time to target is 12 minutes

Allied aircraft
A-24 Banshee x 41

Allied aircraft losses
A-24 Banshee: 1 damaged
A-24 Banshee: 1 destroyed by flak

Japanese Ships
CL Furutaka, Bomb hits 2, heavy fires
CL Kako
CL Kitakami, Bomb hits 2, on fire
DD Wakaba
CL Aoba, Bomb hits 1
DD Kikuzuki
DD Oboro, on fire

Heavy smoke from fires obscuring CL Furutaka


The react setting works if your TF is patrolling, not "remain on station".
You were up against a lot of torpedo tubes that crippled your most powerful ships, so the results are not too surprising.

_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to Anachro)
Post #: 71
RE: Dec 16. 1941 - 7/4/2018 8:50:12 PM   
Anachro


Posts: 2506
Joined: 11/23/2015
From: The Coastal Elite
Status: offline
Wasn't set to Remain on Station - I just didn't give them a destination hex to move to. I'm aware of that that causes no reaction. I just assumed that two opposing TFs in the same hex would cause a combat to take place. It didn't. Something new was learned.

(in reply to BBfanboy)
Post #: 72
RE: Dec 16. 1941 - 7/4/2018 8:51:45 PM   
Canoerebel


Posts: 21100
Joined: 12/14/2002
From: Northwestern Georgia, USA
Status: offline
Combat will usually occur under those circumstances, Anachro. I've seen it many times. But setting your TF to patrol the hex should increase the odds.

(in reply to Anachro)
Post #: 73
RE: Dec 16. 1941 - 7/5/2018 1:17:12 AM   
adarbrauner

 

Posts: 1496
Joined: 11/3/2016
From: Zichron Yaaqov, Israel; Before, Treviso, Italy
Status: offline
Furutaka and Kitakami are in a bad shape, and both may be at risk.

The A-24 attack could have resulted in disastrous losses for John, and this was not maybe due to the weather, so a very good decision of yours ...should keep John on firm notice.

Clearly john counted on his strong escort to sweep away any opposition and discounted THAT kind of opposition you brought against him as unlikely; a strong lesson for him;


sincerely cannot understand why your strongest TF did not intervene in the battle in the same hex it was posted; hard to believe that it didn't because it was not given a destination, but hard to find another explanation either; a situation worth testing

(in reply to Canoerebel)
Post #: 74
RE: Dec 16. 1941 - 7/5/2018 1:36:07 AM   
BillBrown


Posts: 2335
Joined: 6/15/2002
Status: offline
The A-24 pilots will have really bad NavB stats, they will not hit many ships at this point.

(in reply to adarbrauner)
Post #: 75
RE: Dec 16. 1941 - 7/5/2018 10:02:23 AM   
HansBolter


Posts: 7704
Joined: 7/6/2006
From: United States
Status: offline
Was the TF that didn't react "sitting" or patrolling a one hex pattern?. If it was sitting, that why it didn't react.

A TF sitting in it's home port, or in a target location hex with a Remain on Station order will Not react.

It needs a patrolling order or to be in route to a patrolling destination to react.

_____________________________

Hans


(in reply to BillBrown)
Post #: 76
RE: Dec 16. 1941 - 7/5/2018 12:04:26 PM   
adarbrauner

 

Posts: 1496
Joined: 11/3/2016
From: Zichron Yaaqov, Israel; Before, Treviso, Italy
Status: offline

quote:

ORIGINAL: HansBolter

Was the TF that didn't react "sitting" or patrolling a one hex pattern?. If it was sitting, that why it didn't react.

A TF sitting in it's home port, or in a target location hex with a Remain on Station order will Not react.

It needs a patrolling order or to be in route to a patrolling destination to react.



"Sitting" meaning docked or even undocked?

(in reply to HansBolter)
Post #: 77
RE: Dec 16. 1941 - 7/5/2018 2:12:00 PM   
Anachro


Posts: 2506
Joined: 11/23/2015
From: The Coastal Elite
Status: offline

quote:

ORIGINAL: HansBolter

Was the TF that didn't react "sitting" or patrolling a one hex pattern?. If it was sitting, that why it didn't react.

A TF sitting in it's home port, or in a target location hex with a Remain on Station order will Not react.

It needs a patrolling order or to be in route to a patrolling destination to react.


It wasn't set to "remain on station" but I did have it sitting in homeport, which probably automatically makes it so. So I learned something. It still might be possible to hit his damaged ships tomorrow based on their location in the air strike by my banshees. We'll see. He seems to have 2 destroyers sitting in port. Ill try to bomb or bombard these too.

(in reply to HansBolter)
Post #: 78
RE: Dec 16. 1941 - 7/5/2018 2:45:28 PM   
BBfanboy


Posts: 18046
Joined: 8/4/2010
From: Winnipeg, MB
Status: offline

quote:

ORIGINAL: HansBolter

Was the TF that didn't react "sitting" or patrolling a one hex pattern?. If it was sitting, that why it didn't react.

A TF sitting in it's home port, or in a target location hex with a Remain on Station order will Not react.

It needs a patrolling order or to be in route to a patrolling destination to react.

What I said, but Canoerebel's experience means there is a possibility of the two forces accidentally meeting each other. The picture I get is that the Allied TF being in the port hex does not mean it is necessarily in the port - the hex is 40 nm wide. So it is static in the hex, and NOT docked unless that was ordered. Under these circumstances it is entirely possible for the enemy to slip by out of visual range.

_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to HansBolter)
Post #: 79
RE: Dec 16. 1941 - 7/5/2018 4:52:25 PM   
adarbrauner

 

Posts: 1496
Joined: 11/3/2016
From: Zichron Yaaqov, Israel; Before, Treviso, Italy
Status: offline

quote:

ORIGINAL: Anachro


quote:

ORIGINAL: HansBolter

Was the TF that didn't react "sitting" or patrolling a one hex pattern?. If it was sitting, that why it didn't react.

A TF sitting in it's home port, or in a target location hex with a Remain on Station order will Not react.

It needs a patrolling order or to be in route to a patrolling destination to react.


It wasn't set to "remain on station" but I did have it sitting in homeport, which probably automatically makes it so. So I learned something. It still might be possible to hit his damaged ships tomorrow based on their location in the air strike by my banshees. We'll see. He seems to have 2 destroyers sitting in port. Ill try to bomb or bombard these too.


If they were docked in port they won't react; were they?

(in reply to Anachro)
Post #: 80
RE: Dec 16. 1941 - 7/5/2018 5:06:31 PM   
BBfanboy


Posts: 18046
Joined: 8/4/2010
From: Winnipeg, MB
Status: offline

quote:

ORIGINAL: adarbrauner


quote:

ORIGINAL: Anachro


quote:

ORIGINAL: HansBolter

Was the TF that didn't react "sitting" or patrolling a one hex pattern?. If it was sitting, that why it didn't react.

A TF sitting in it's home port, or in a target location hex with a Remain on Station order will Not react.

It needs a patrolling order or to be in route to a patrolling destination to react.


It wasn't set to "remain on station" but I did have it sitting in homeport, which probably automatically makes it so. So I learned something. It still might be possible to hit his damaged ships tomorrow based on their location in the air strike by my banshees. We'll see. He seems to have 2 destroyers sitting in port. Ill try to bomb or bombard these too.


If they were docked in port they won't react; were they?


They would have undocked and fought when the Japanese landed, so they could not have been docked.

_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to adarbrauner)
Post #: 81
Dec 17. 1941 - 7/6/2018 3:59:35 PM   
Anachro


Posts: 2506
Joined: 11/23/2015
From: The Coastal Elite
Status: offline
Dec 17. 1941

A decent day down by Rabaul. I begin the night by bombarding the port where I expected him to have stashed his damaged ships; he does put them in there. What I was not expecting and what came as quite a surprise is he seems to have really over-stacked the airfield, resulting in a number of Japanese planes destroyed on the ground. I then bomb the port with whatever is near at hand; hopefully, I can sink some of his cruisers. I have the 2 American BC's nearby and they will run in to bombard Rabaul again tomorrow, with the plan being to destroy more planes and hit his ships if I can. Given the results today, I eagerly anticipate the results of my BCs tomorrow. Really, I do. Eagerly.



In Hawaii, KB moves south of Midway with no strikes - most likely will strike Midway over the next few days to soften it up and provide air cover. The IJN Midway invasion fleet finally appears west of Midway. What he might not expect is I have 350 mines at Midway.



In the DEI, KB3 appears once again off of Palembang. They probably moved down to intercept British CAs/DDs that were spotted near Batavia. These will be moved out of harms way if they can tomorrow. No harm suffered today. Force Z is in Sorabaja. Not sure what to do here yet. He is moving KB2 east towards Truk, so I think there will be opportunities for intercept of unescorted convoys at some point given that he cannot saturate the area with air coverage using just KB3.



On the Malayan Peninsula itself, its looking increasingly likely I won't be able to take Malacca, I will move forced north to a port where I can and try to fly out as much as I possible. Let's see how long Singers can hold. Any ideas what I should do here?



quote:

Night Naval bombardment of Rabaul at 106,125

Japanese aircraft
no flights

Japanese aircraft losses
G4M1 Betty: 72 damaged
G4M1 Betty: 6 destroyed on ground
H6K4 Mavis: 73 damaged
H6K4 Mavis: 5 destroyed on ground
G3M2 Nell: 33 damaged
G3M2 Nell: 10 destroyed on ground
A6M2 Zero: 29 damaged
A6M2 Zero: 9 destroyed on ground
G3M2 Kai Nell: 52 damaged
G3M2 Kai Nell: 3 destroyed on ground

Japanese Ships
CL Furutaka, Shell hits 1, on fire, heavy damage

Allied Ships
CA Canberra
CA Louisville
CL Detroit
CL Raleigh
CL Perth
CL Leander

Japanese ground losses:
405 casualties reported
Squads: 0 destroyed, 7 disabled
Non Combat: 6 destroyed, 67 disabled
Engineers: 0 destroyed, 8 disabled
Guns lost 28 (1 destroyed, 27 disabled)
Vehicles lost 13 (2 destroyed, 11 disabled)

Airbase hits 30
Airbase supply hits 17
Runway hits 116
Port hits 2


quote:

Night Naval bombardment of Rabaul at 106,125

Japanese aircraft
no flights

Japanese aircraft losses
G4M1 Betty: 10 damaged
G4M1 Betty: 1 destroyed on ground
G3M2 Kai Nell: 3 damaged
G3M2 Kai Nell: 1 destroyed on ground
H6K4 Mavis: 1 damaged
H6K4 Mavis: 1 destroyed on ground

Allied Ships
DD S.P. Lee
DD Trippe

Japanese ground losses:
23 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 4 disabled
Engineers: 0 destroyed, 0 disabled

Airbase hits 4
Airbase supply hits 3
Runway hits 3


quote:

Morning Air attack on Rabaul , at 106,125

Weather in hex: Light cloud

Raid spotted at 3 NM, estimated altitude 11,000 feet.
Estimated time to target is 0 minutes

Allied aircraft
B-17D Fortress x 1

No Allied losses

Japanese Ships
CL Oi, Bomb hits 1
CL Furutaka, Bomb hits 1, heavy damage

Aircraft Attacking:
1 x B-17D Fortress bombing from 5000 feet *
Port Attack: 4 x 500 lb GP Bomb


quote:

Morning Air attack on Rabaul , at 106,125

Weather in hex: Light cloud

Raid spotted at 3 NM, estimated altitude 10,000 feet.
Estimated time to target is 1 minutes

Allied aircraft
Catalina I x 3

No Allied losses

Japanese Ships
CL Furutaka, Bomb hits 1, on fire, heavy damage
DD Hatsuharu, Bomb hits 1, heavy fires

CL Kako, Bomb hits 1


The bad results at Malacca, better results at Khota Baru

quote:

Ground combat at Malacca (49,81)

Allied Deliberate attack

Attacking force 5861 troops, 35 guns, 10 vehicles, Assault Value = 341

Defending force 4237 troops, 61 guns, 2 vehicles, Assault Value = 148

Allied adjusted assault: 20

Japanese adjusted defense: 51

Allied assault odds: 1 to 2 (fort level 1)

Combat modifiers
Defender: preparation(-), experience(-)
Attacker:

Japanese ground losses:
121 casualties reported
Squads: 1 destroyed, 19 disabled
Non Combat: 0 destroyed, 2 disabled
Engineers: 0 destroyed, 0 disabled

Allied ground losses:
326 casualties reported
Squads: 24 destroyed, 15 disabled
Non Combat: 0 destroyed, 5 disabled
Engineers: 0 destroyed, 4 disabled
Guns lost 6 (1 destroyed, 5 disabled)

Assaulting units:
15th Indian Brigade
5/14th Punjab Battalion
1st Malay Battalion
3rd SSVF Battalion
6th Indian Brigade
28th Gurkha Brigade
110th RAF Adv Base Force
2/215th Bty 80th AT Gun Regiment

Defending units:
1st Raiding Regiment
91st Naval Guard Unit
Imperial Guards Div /1
35th JAAF AF Bn /1


quote:

Ground combat at Kota Bharu (51,75)

Allied Shock attack

Attacking force 4254 troops, 36 guns, 1 vehicles, Assault Value = 128

Defending force 1164 troops, 26 guns, 10 vehicles, Assault Value = 11

Allied adjusted assault: 40

Japanese adjusted defense: 9

Allied assault odds: 4 to 1 (fort level 1)

Allied forces CAPTURE Kota Bharu !!!

Japanese aircraft
no flights

Japanese aircraft losses
Ki-15-II Babs: 7 destroyed
Ki-46-II Dinah: 2 destroyed

Combat modifiers
Defender: preparation(-), experience(-)
Attacker: shock(+), morale(-)

Japanese ground losses:
375 casualties reported
Squads: 2 destroyed, 0 disabled
Non Combat: 21 destroyed, 3 disabled
Engineers: 4 destroyed, 0 disabled
Guns lost 11 (8 destroyed, 3 disabled)
Vehicles lost 9 (9 destroyed, 0 disabled)
Units retreated 2

Allied ground losses:
347 casualties reported
Squads: 4 destroyed, 39 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 5 disabled

Assaulting units:
FMSV Brigade
8th Indian Brigade
3rd ISF Base Force

Defending units:
36th Field AA Battalion
62nd JAAF AF Bn


< Message edited by Anachro -- 7/6/2018 4:01:38 PM >

(in reply to BBfanboy)
Post #: 82
RE: Dec 17. 1941 - 7/6/2018 6:27:14 PM   
Lecivius


Posts: 4845
Joined: 8/5/2007
From: Denver
Status: offline
I have no idea why anyone would overload an air field, in contention and shore bound, that heavily. I would be willing to bet he is NOT a happy camper

_____________________________

If it ain't broke, don't fix it!

(in reply to Anachro)
Post #: 83
Dec 18. 1941 - 7/7/2018 12:04:33 PM   
Anachro


Posts: 2506
Joined: 11/23/2015
From: The Coastal Elite
Status: offline
Dec 18. 1941

The invasion fleet sits just off of Midway, as does part of the KB (I would imagine the other half of KB is moving back towards the DEI or SoPac to help with invasions there). Will try to get some good sub hits in tomorrow if possible and we'll see how well the mines do. Will probably station most of my subs to hit ships in his invasion fleet; not sure if its worth it to try and get lucky hit on a CV. I want to delay his taking of Midway if I can by causing some of his troops to drown in the sea. I believe the unit being transported is a full SNLF assault division, which apparently exists in this game (probably an attempt to make the SNLF in the game more like their Marine counterparts then they were in reality).



In the North Pacific, heavily superior USN forces manage to find and sink Japanese AMC raiders. However, based on the after action report of the commander, an inquiry is already being opened into how a USN surface force can be "surprised" in daylight by mere armored merchants. One DD was heavily damaged and will most likely need to be scuttled due to heavy fires.



In the SoPac, Rabaul will be bombarded again tomorrow, but it seems he has fled with most of his ships back towards Truk. CL Kitakami and Furutaka are listed as sunk near Emirau Island, but there are no Pete's destroyed on the ground, so I doubt it. I would imagine they make it back to safer ports, but there's always the chance they will sink along the way. CL Kinugasa is still in port in Rabaul with heavy damage and heavy fires, suffering additional bombing attacks; I would guess she sinks eventually. I could try to chase the ships fleeing with my BCs, but I think they are too far away.

In Singapore, I am going to hold with the troops available and build up defenses as much as I can; all troops trapped north will push north to cause havoc in his rear. and get some north to Burma if possible. Force Z has fled south just in time, as KB3 seems to have moved south towards Sorabaja.

As for future plans, I have some possible targets in mind for trying to wrest the initiative away from John eventually, preferably earlier rather than later. I am using any delays achieved in the SoPac to build up the Suva/Noumea/Efate/Luganville line. Indian defenses are being built up on Ceylon, the coasts, and the Burmese border.

(in reply to Lecivius)
Post #: 84
RE: Dec 18. 1941 - 7/7/2018 12:20:23 PM   
Bearcat2

 

Posts: 577
Joined: 2/14/2004
Status: offline
Thanks for the AAR!



_____________________________

"After eight years as President I have only two regrets: that I have not shot Henry Clay or hanged John C. Calhoun."--1837

(in reply to Anachro)
Post #: 85
RE: Dec 18. 1941 - 7/7/2018 2:38:47 PM   
Uncivil Engineer

 

Posts: 1014
Joined: 2/22/2012
From: Florida, USA
Status: offline
Have you given any consideration to airlifting troops north of Malacca into Singapore? You have plenty of airfields up there, but I don't know how much good it would do. Most of the stuff up north only serve as speed bumps, so their strength is not that important. Can you put air cargo transports in Singapore and pick up from the northern fields?

I'm somewhat surprised he let you re-take Kota Bharu, but as he already has Kuantan and Mersing I guess it doesn't matter. But, that does give you use of 3 units that are usually worthless after they retreat from Kota Bharu.

(in reply to Bearcat2)
Post #: 86
RE: Dec 18. 1941 - 7/7/2018 3:07:12 PM   
BBfanboy


Posts: 18046
Joined: 8/4/2010
From: Winnipeg, MB
Status: offline
I think getting the surprise (initiative) roll means better Naval Skill in the TF leader. My guess is you had a dog for a leader and the IJN had a pretty good one. Remember that the ships cannot open fire until they get visual sighting on the enemy, so with the constant bad visibility in the Aleutians it is possible for AMCs to emerge from the mist with their guns aimed first. BTW, AMCs are Armed but not Armoured.

As for Kitakami, depending on the configuration in this mod she might not have had a FP. At one stage of their lives Oi and Kitakami were fitted with 40 TT and called Torpedo Cruisers. John may have liked that idea for this mod.

_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to Anachro)
Post #: 87
RE: Dec 18. 1941 - 7/7/2018 4:23:12 PM   
Anachro


Posts: 2506
Joined: 11/23/2015
From: The Coastal Elite
Status: offline
@Bearcat2 You're welcome. Let's hope John starts updating his AAR more so I have something to read in a few years.

@Uncivil Engineer He had moved in with weak forces from somewhere. I simply sent my troops back to take it (might as well damage his air support units and some AA if they are there for the taking). Most of his troops are either in Kuantan or Mersing/Malacca. I am going to move my northern troops north to see if I can damage more of his air support and AA units left unprotected up there. After that, I might try to fly the restricted units into Singers and the extractable ones north to India where they will be more useful.

@BBfanboy You are right. The starting commanders for the forces up there seem to be pretty bad. I was just creating the jibe towards the commander for flavor more than anything else. The captains/commander will be replaced once more PPs are available. Regarding AMCs, simple misnomer mistake on my part from writing too quickly without thinking. The CL Kitakami is the 40 torps version with no FP; I guess when writing my post I was more focused on the Furutaka and the catapult planes she carries.

< Message edited by Anachro -- 7/7/2018 4:32:12 PM >

(in reply to BBfanboy)
Post #: 88
Dec 19. 1941 - 7/7/2018 5:48:13 PM   
Anachro


Posts: 2506
Joined: 11/23/2015
From: The Coastal Elite
Status: offline
Dec 19. 1941

Not much happens this turn, but something interesting is developing once again around Rabaul. My BCs arrive at Rabaul, but not to bombard as I elected to chase his fleeing ships. Don't catch up to them, but my floatplanes DO spot a Japanese CVE task force 2 hexes away. I will detach my faster BC/CAs to attack this force. One slower BC and a DD will remain and bombard Rabaul, which still has a sizable complement of fighters. As for the CL remaining in Rabaul, it seems to have disappeared and I suspect has been sunk; there are 2 Petes listed as destroyed "on the ground" for the day. Intelligence estimates this as the Suzuya, but it's probably the Kinugasa.



At Midway, John elects to send in some DDs to bombard the island first. They spot and clear some mines, but one is hit and heavily damaged. We'll see what happens tomorrow. Not much to report elsewhere for the moment.



< Message edited by Anachro -- 7/7/2018 6:03:55 PM >

(in reply to Anachro)
Post #: 89
RE: Dec 19. 1941 - 7/7/2018 8:03:15 PM   
BBfanboy


Posts: 18046
Joined: 8/4/2010
From: Winnipeg, MB
Status: offline
Kinugasa is the smaller Furutaka class and could have two FPs vs the three for the Mogami class. But even Kinugasa is a very useful CA for the hard-pressed Japanese - he will miss her. Well done!




EDIT - edited to correct my goof in conflating Kinugasa with Kumano!

Attachment (1)

< Message edited by BBfanboy -- 7/8/2018 1:17:57 AM >


_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to Anachro)
Post #: 90
Page:   <<   < prev  1 2 [3] 4 5   next >   >>
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports >> RE: Dec 14. 1941 Page: <<   < prev  1 2 [3] 4 5   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

6.922