KorutZelva
Posts: 1492
Joined: 2/4/2017 Status: offline
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quote:
ORIGINAL: Sugar But you`re not playing this sort of game to get average chances, KZ. It`s a high risk gamble, the success might be huge, and if you don't succeed you`re screwed. Allthough I`m not against it (would also be very difficult to entice Franco), I understand many players don't expect such opportunities in a strategy game. At least it doesn't tell anything about your abilities, if you win you just proved Fortuna was on your side (allthough this is not meant to dishonor your abilities at all), or your opponent was caught barefooted. It's like the S&I race, you can make it a focus to get on top of it but you can strike out and see the opponent surge ahead even if invest with just one country because of lucky breakthrough. Luck is everywhere but you can manage it. Personally, I make my play based on the average chances. I don't do it with the purpose of having the USSR or USA join in 1940, such drastic result would happen when someone responds horrendously incorrectly or some godlike stroke of luck. Sure you can do it for the surprise factor (a lot of player have trouble handling it) but you can make an opportunity strike if there's an opening. You can maneuver into a position where the average odds will get you two hits. For the Allies, just two hits can almost double USSR income and is a realistic goal. There's the right way to go about it too. I find it's better start a couple of key tech before your diplo push, delaying advance aircraft 5 turn could cost thousands in extra damage.
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