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kamikaze activation - 9/9/2018 10:03:32 AM   
geoffreyg


Posts: 123
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From: London
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Have recently reached mid- August 1945 as Japanese Scenario One - doing ok (probably short term!).
Soviet activation has occurred recently and the UK have also very recently captured Tacloban which seems to be within 20 sea hexes of Takao.
So far I have only had a handful of squadrons showing as being able to convert to Kamikazes when I would have expected them all to be now eligible.
Just wondered if I was doing something wrong?
Post #: 1
RE: kamikaze activation - 9/9/2018 4:50:01 PM   
Lokasenna


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From: Iowan in MD/DC
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You can only convert 1 per turn.

(in reply to geoffreyg)
Post #: 2
RE: kamikaze activation - 9/9/2018 5:18:08 PM   
geoffreyg


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Many thanks.
Yes I understand that but I assume I can choose any squadron?
The vast majority of units still have the option greyed out.

(in reply to Lokasenna)
Post #: 3
RE: kamikaze activation - 9/10/2018 3:57:46 PM   
Lokasenna


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There are also average XP and morale requirements.

I don't know the morale requirement, but I believe the unit must have an average pilot XP of 45 or less.

(in reply to geoffreyg)
Post #: 4
RE: kamikaze activation - 9/10/2018 9:09:56 PM   
geoffreyg


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Many thanks - much appreciated.
I will try next turn.

(in reply to Lokasenna)
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RE: kamikaze activation - 9/10/2018 10:00:17 PM   
GetAssista

 

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quote:

ORIGINAL: Lokasenna
but I believe the unit must have an average pilot XP of 45 or less.

That xp requirement always looked funny to me.

- We are experienced pilots, we refuse to die for the emperor!
- Oh...ok. Tomorrow we will move in them stupid green cadets, they vote for going kami. And you betcha you will be back here next Monday with zero complaints.

edit: I think once I even used the same group of green cadets moving around converting daitais. Talk about election fraud

< Message edited by GetAssista -- 9/10/2018 10:02:48 PM >

(in reply to Lokasenna)
Post #: 6
RE: kamikaze activation - 9/11/2018 12:23:39 PM   
geoffreyg


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Worked like a dream - much appreciated.
I agree with GetAssista regarding the logic though!

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Post #: 7
RE: kamikaze activation - 9/14/2018 4:45:38 PM   
geoffreyg


Posts: 123
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From: London
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Many thanks again to Lokasenna for the advice on activation.
Having got them I find that moving them and aiming them are both a touch problematic.
Any advice on those topics?
I had assumed I would use Tsurugi bombers for the IJA units but I now wonder whether I should use late Oscars for greater range.
However I had hoped to use the relevant squadrons for inteception and I would be concerned inter alia about a potential morale drop resulting from usage.
Many thanks in advance for views.

(in reply to geoffreyg)
Post #: 8
RE: kamikaze activation - 9/14/2018 7:41:18 PM   
HansBolter


Posts: 7704
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quote:

ORIGINAL: GetAssista

quote:

ORIGINAL: Lokasenna
but I believe the unit must have an average pilot XP of 45 or less.

That xp requirement always looked funny to me.

- We are experienced pilots, we refuse to die for the emperor!
- Oh...ok. Tomorrow we will move in them stupid green cadets, they vote for going kami. And you betcha you will be back here next Monday with zero complaints.

edit: I think once I even used the same group of green cadets moving around converting daitais. Talk about election fraud



Look at it not from the perspective of the pilots, but from that of the commanders and it makes sense.

The commander doesn't want to throw away a trained asset. He prefers to throw away the untrained asset.

_____________________________

Hans


(in reply to GetAssista)
Post #: 9
RE: kamikaze activation - 9/14/2018 8:30:30 PM   
rustysi


Posts: 7472
Joined: 2/21/2012
From: LI, NY
Status: offline
quote:

The commander doesn't want to throw away a trained asset. He prefers to throw away the untrained asset.


Sheech, talk about being the low man on the totem pole...

_____________________________

It is seldom that liberty of any kind is lost all at once. Hume

In every party there is one member who by his all-too-devout pronouncement of the party principles provokes the others to apostasy. Nietzsche

Cave ab homine unius libri. Ltn Prvb

(in reply to HansBolter)
Post #: 10
RE: kamikaze activation - 9/14/2018 9:11:14 PM   
GetAssista

 

Posts: 2732
Joined: 9/19/2009
Status: offline
quote:

ORIGINAL: HansBolter
quote:

ORIGINAL: GetAssista
quote:

ORIGINAL: Lokasenna
but I believe the unit must have an average pilot XP of 45 or less.

That xp requirement always looked funny to me.

- We are experienced pilots, we refuse to die for the emperor!
- Oh...ok. Tomorrow we will move in them stupid green cadets, they vote for going kami. And you betcha you will be back here next Monday with zero complaints.

edit: I think once I even used the same group of green cadets moving around converting daitais. Talk about election fraud

Look at it not from the perspective of the pilots, but from that of the commanders and it makes sense.

The commander doesn't want to throw away a trained asset. He prefers to throw away the untrained asset.

"Look at me, I am the commander here"

Hardcoded rule that is painlessly and what is more important believably circumvented - is silly.

(in reply to HansBolter)
Post #: 11
RE: kamikaze activation - 9/15/2018 1:23:35 AM   
mind_messing

 

Posts: 3393
Joined: 10/28/2013
Status: offline

quote:

ORIGINAL: GetAssista

quote:

ORIGINAL: HansBolter
quote:

ORIGINAL: GetAssista
quote:

ORIGINAL: Lokasenna
but I believe the unit must have an average pilot XP of 45 or less.

That xp requirement always looked funny to me.

- We are experienced pilots, we refuse to die for the emperor!
- Oh...ok. Tomorrow we will move in them stupid green cadets, they vote for going kami. And you betcha you will be back here next Monday with zero complaints.

edit: I think once I even used the same group of green cadets moving around converting daitais. Talk about election fraud

Look at it not from the perspective of the pilots, but from that of the commanders and it makes sense.

The commander doesn't want to throw away a trained asset. He prefers to throw away the untrained asset.

"Look at me, I am the commander here"

Hardcoded rule that is painlessly and what is more important believably circumvented - is silly.


AE is full of that. You can have all sorts of fun with switching the command headquarters of bases.

"Oh, we can't send that squadron there, that's the the Southern Command, and we're General Defense Command!"

"It's ok, Southern Command transfered an engineer unit to General Defense Command, they've changed the nameplates on the HQ doors, so now it's General Defense Command!.

*proceeds to transfer any number of restricted squadrons to said base*

(in reply to GetAssista)
Post #: 12
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