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Dug-in AI Troops

 
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Dug-in AI Troops - 11/25/2018 10:19:02 PM   
kevinkins


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Will these troops move from their improved positions if the situation warrants it? Or do they stay put for the entire game?

Thanks

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RE: Dug-in AI Troops - 11/26/2018 7:33:29 PM   
varangy


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In my experience they stay put unless routing.

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RE: Dug-in AI Troops - 11/26/2018 8:13:04 PM   
kevinkins


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In that case, it might be good to have the designer select some AI units to be dug in, and some not. The non-dug in troops could serve as a reaction force.

Kevin

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RE: Dug-in AI Troops - 11/26/2018 11:57:51 PM   
Adam Rinkleff

 

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quote:

ORIGINAL: kevinkin

In that case, it might be good to have the designer select some AI units to be dug in, and some not. The non-dug in troops could serve as a reaction force.

Kevin


There definitely needs to be possibility of AI counterattacks. Several different ways to implement that, and I'm not sure which is best.

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RE: Dug-in AI Troops - 11/27/2018 12:19:40 AM   
kevinkins


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Seems w/o scripting the only way to go is the copious use of objectives to coax the AI. Formations could be held in reserve and released per a countdown timer.

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― Alfred Thayer Mahan


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RE: Dug-in AI Troops - 11/27/2018 12:50:23 AM   
Veitikka


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They can counterattack.


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RE: Dug-in AI Troops - 11/27/2018 12:58:42 AM   
kevinkins


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So dug-in troops can move out of their improved positions? I will keep an eye out for that ...

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“The study of history lies at the foundation of all sound military conclusions and practice.”
― Alfred Thayer Mahan


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RE: Dug-in AI Troops - 11/27/2018 1:11:35 AM   
Veitikka


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quote:

ORIGINAL: kevinkin

So dug-in troops can move out of their improved positions? I will keep an eye out for that ...


Yes. Just like almost any formation, they can counterattack when the player captures objectives. Sometimes they do it, sometimes not.


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Know thyself!

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RE: Dug-in AI Troops - 11/27/2018 2:08:50 AM   
kevinkins


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Thanks, that's really good to know.

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― Alfred Thayer Mahan


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RE: Dug-in AI Troops - 11/27/2018 3:08:23 PM   
Perturabo


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quote:

ORIGINAL: Veitikka


quote:

ORIGINAL: kevinkin

So dug-in troops can move out of their improved positions? I will keep an eye out for that ...


Yes. Just like almost any formation, they can counterattack when the player captures objectives. Sometimes they do it, sometimes not.


What does it depend on? I remember encountering regular counter-attacks in the early freeware game. But later not. Was surprised to read someone here posting that they still counter-attack because it never happens to me.

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