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Problem with campaign conversion (beta 1.16)

 
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Problem with campaign conversion (beta 1.16) - 12/14/2018 11:51:54 AM   
SIPRES


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Hi Hubert,

I did copy files of v1.16 beta to my game folder
Then I did try the campaign conversion tool and then I got the following error message as per picture attached

I do miss some DLL file?






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RE: Problem with campaign conversion (beta 1.16) - 12/14/2018 12:18:43 PM   
SIPRES


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Ok I found the issue.

I move the campaign conversion exe file to main game folder (then he could catch up all DLLs required)

Thanks for arranging this great tool for modders


Christophe

< Message edited by SIPRES -- 12/14/2018 12:19:16 PM >

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RE: Problem with campaign conversion (beta 1.16) - 12/14/2018 3:09:53 PM   
Hubert Cater

 

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Our pleasure and thanks for the report. I've just updated the Dropbox link with a new package that fixes this issue so that it will work from the Extras folder now.

Hubert

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RE: Problem with campaign conversion (beta 1.16) - 12/14/2018 9:24:30 PM   
SIPRES


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Joined: 7/23/2015
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Thanks Hubert,

I found 2 others points:

Since conversion of my campaign was done I notice that "Turn economic data" went back to default value.
I did re change manually so not a big issue.

Another point is Major_01 unit display is not updated during gameplay:

What I mean is I do use custom 2D counters wich appears correctly on Editor but not in the gameplay.
Major02 to 10 display correctly but not Major01

Christophe

(in reply to Hubert Cater)
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RE: Problem with campaign conversion (beta 1.16) - 12/15/2018 2:40:46 AM   
Hubert Cater

 

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Joined: 7/22/2013
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Thanks for the report and I should be able to correct the economy settings issue and provide another update.

For customized Major_01 I will try and do a general recreation on my end, but failing that if I can't repeat it I might need to take a look at your mod firsthand to see what the issue is.

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