Problem with campaign conversion (beta 1.16) (Full Version)

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SIPRES -> Problem with campaign conversion (beta 1.16) (12/14/2018 11:51:54 AM)

Hi Hubert,

I did copy files of v1.16 beta to my game folder
Then I did try the campaign conversion tool and then I got the following error message as per picture attached

I do miss some DLL file?



[image]local://upfiles/52197/26E7ED0B466649BEB6A6DF3E7785E5B7.jpg[/image]




SIPRES -> RE: Problem with campaign conversion (beta 1.16) (12/14/2018 12:18:43 PM)

Ok I found the issue.

I move the campaign conversion exe file to main game folder (then he could catch up all DLLs required)

Thanks for arranging this great tool for modders[sm=happy0065.gif]


Christophe




Hubert Cater -> RE: Problem with campaign conversion (beta 1.16) (12/14/2018 3:09:53 PM)

Our pleasure and thanks for the report. I've just updated the Dropbox link with a new package that fixes this issue so that it will work from the Extras folder now.

Hubert




SIPRES -> RE: Problem with campaign conversion (beta 1.16) (12/14/2018 9:24:30 PM)

Thanks Hubert,

I found 2 others points:

Since conversion of my campaign was done I notice that "Turn economic data" went back to default value.
I did re change manually so not a big issue.

Another point is Major_01 unit display is not updated during gameplay:

What I mean is I do use custom 2D counters wich appears correctly on Editor but not in the gameplay.
Major02 to 10 display correctly but not Major01

Christophe




Hubert Cater -> RE: Problem with campaign conversion (beta 1.16) (12/15/2018 2:40:46 AM)

Thanks for the report and I should be able to correct the economy settings issue and provide another update.

For customized Major_01 I will try and do a general recreation on my end, but failing that if I can't repeat it I might need to take a look at your mod firsthand to see what the issue is.




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