Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Anglo-Indian Commander Ability

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [Age of Muskets] >> Birth of America 2: Wars in America >> Anglo-Indian Commander Ability Page: [1]
Login
Message << Older Topic   Newer Topic >>
Anglo-Indian Commander Ability - 1/2/2019 5:03:37 AM   
w_michael

 

Posts: 8
Joined: 12/26/2018
From: Fort Erie, Canada.
Status: offline
In the Pequot Wars scenario, I have a British leader with the Anglo-Indian Commander special ability, but it is not defined in the manual. What are the characteristics?
Post #: 1
RE: Anglo-Indian Commander Ability - 1/2/2019 10:21:52 AM   
loki100


Posts: 10920
Joined: 10/20/2012
From: Utlima Thule
Status: offline
Usually if you add Indians to a stack with a normal commander they come at a horrible command point cost and, if I recall properly, some hit on their abilities. The last bit maybe wrong but in effect they are very likely to put your stack over the CP and once you do this it starts to move more slowly and fight worse.

So the anglo-indian commander can lead both both British and Indian units with no extra malus.

You'll find a lot of these scattered around the game. Some commanders have a geographical trait (Canadian is one) that means they are less effective out of their own region, others have nationality limits or extensions.

In general in WiA, traits are often more important than the raw scores. Someone with the fast mover and a supply reduction trait is just the person to get a group of regulars safely across one of the sectors were roads are poor (up/down Lake Camplain is a good eg in the French and Indian Wars scenario).

A couple of old (but I think pretty good) AARs that might help orientate you are:

https://forum.paradoxplaza.com/forum/index.php?threads/wars-in-america-a-how-to-aar.545321/

and

https://forum.paradoxplaza.com/forum/index.php?threads/burning-down-the-houses-the-war-of-1812.575024/

My opponent does an excellent job explaining the game and I do an excellent job being totally inept




_____________________________


(in reply to w_michael)
Post #: 2
RE: Anglo-Indian Commander Ability - 1/3/2019 2:00:18 AM   
w_michael

 

Posts: 8
Joined: 12/26/2018
From: Fort Erie, Canada.
Status: offline
Thanks for the links. I'm new to AGEOD games, so there is a bit of a learning curve for me. I live in the Niagara region now, and used to live in Montreal, so I know the northern frontier very well from Lake Champlain to Lake Erie. I have a friend who is also interested, so we will be playing a few PMEM games.

EDIT: I'm half way through the first AAR, and it is excellent. I've been making notes in the PDF manual, correcting errors and omissions.

< Message edited by w_michael -- 1/7/2019 1:42:44 AM >

(in reply to loki100)
Post #: 3
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [Age of Muskets] >> Birth of America 2: Wars in America >> Anglo-Indian Commander Ability Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.782