RogerBacon
Posts: 724
Joined: 5/17/2000 From: Miami, Florida, U.S.A. Status: offline
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quote:
ORIGINAL: nelsonlee_slith Hi Roger, I found becon mod doesnot work well with my Chinese LNG mod,I test it again in a EN version with becon default setting, now spaceport and carrier built fighters Automaticly when they are ready...but only fighters, no bomber.Is it working as design? How about it works on you PC? Regards In my naconsetting file I have the following values fighterBayLabel=fighter bomberBayLabel=bomber mixedBayLabel=assault and in my components.txt file I added the bomber bays 179, Hanger - Standard Bomber Bay, 26, 0, , 19, 50, 4, 40, 4, 0, 0, 0, 0, 0, 10, 20, 17, 7, 16, 4, 180, Hanger - Advanced Bomber Bay, 27, 0, , 19, 45, 5, 60, 7, 0, 0, 0, 0, 0, 10, 16, 17, 5, 16, 3, 181, Hanger - Ultimate Bomber Bay, 166, 0, , 19, 45, 6, 80, 8, 0, 0, 0, 0, 0, 10, 16, 17, 5, 16, 3, 182, Hanger - All Dimension Bomber Bay, 130, 0, , 19, 45, 5, 60, 8, 0, 0, 0, 0, 0, 10, 20, 17, 7, 16, 4, I did not add the assault bays. Those were added later for people who wanted to maintain the 1:1 split between fighters and bombers. With this setup I can add either fighter bays or bomber bays to my designs. For example, my defensive base has 1 fighter bay and 5 bomber bays. It builds 4 fighters and 20 bombers. If you are automatically upgrading your deisgns the computer will always choose fighter bays or whatever comes first in your components.txt file. For that reason I recommend manually upgrading any designs that use fighters. What mods are you using in conjunction with the Bacon Mod?
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