SilentPath
Posts: 13
Joined: 7/20/2015 From: France Status: offline
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Hi ! Yes, I know, strange title for a mod ! Yes, I know, strange title and not necessarily attractive for a mod! Anyway, it is true that the mod in question is quite loaded and therefore not for all players. Swapping of units is now a crucial action. I'm trying to find a (difficult) balance between scale of the map, scale of the game/units and historicity (all relative) of the orders of battle. Amost finished : I have to rework USSR, USA and some minor, to add some goodies for flavor and it will be ready as a beta mod for testing. I will upload it for those interested. That said, as I'm finishing work on Free French/French army reunited in Algeria, I tried to integrate some events. But I am sometimes a little lost. For example, about the French army reunited under De Gaulle's politico-military authority (for the sake of simplification, I ignored the De Gaulle-Giraud rivalry). If I understood everything, when Algiers passes under allied control, France (France=40) has again a capital even if Algeria was previously under control of Vichy (Vichy Algeria=4). From there, I created an event to trigger US aid to the reconstruction of the French Liberation Army (later to become the 1st [big] French Army with 12 divisions including 3 armored and units for a fourth never created). That's how I built the event in question : { #NAME= DE 853 - USA: Equip Reunited French Army in Algeria? (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 115 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 853 #MPP_UPDOWN= -100 #MPP_TURNS= 4 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1943/04/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 228,221,198 ; Algiers is in Allied hands #ALIGNMENT_POSITION= 92,62 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - UK politically aligned with Allies and not surrendered AND ; 2nd Line - USA politically aligned with Allies and not surrendered AND ; 3rd Line - France politically aligned with Allies and not surrendered ; No Axis units within 5 hexes of Algiers #VARIABLE_CONDITION= 112 [2] [100] [0] #VARIABLE_CONDITION= 115 [2] [100] [0] #VARIABLE_CONDITION= 40 [2] [100] [0] #CONDITION_POSITION= 92,62 [2,2] [0,0] [1] [0] This event is intended to trigger two other events (Units) : { #NAME= DE 853 – French Reunited Army #POPUP= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 #GV= 1[1,100] #LINK= 853[1] #COUNTRY_ID= 40 #TRIGGER= 100 #PRIVATE= 0 #DISPLAY_TURN= 0 #FULL_RESEARCH= 1 #DATE= 1943/04/01 #FAILSAFE_DATE= 1948/01/01 #DESTINATION_RESOURCE= 92,62 #DESTINATION_RESOURCE= 94,63 ; USA politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 115 [2] [100] [0] ; France politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 40 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] #UNIT= 7 [5] [1,0] [Commandos/Choc] #UNIT= 26 [2] [0,3] [1re & 5e DB] #UNIT= 26 [2] [0,5] [2eDB + Various Units] #UNIT= 6 [3] [0,3] [I Corps (France Libre)] #UNIT= 4 [5] [0,3] [II (France Libre)] #UNIT= 24 [4] [0,3] [Various Units] #UNIT= 29 [1] [0,3] [Groupes de Chasse] #UNIT= 31 [1] [0,3] [Groupes de Bmb] #UNIT= 30 [1] [0,3] [Groupes d'Attaque] } { #NAME= DE 853 – Armee B with De Lattre #POPUP= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 #GV= 1[1,100] #LINK= 853[1] #COUNTRY_ID= 40 #TRIGGER= 100 #PRIVATE= 0 #DISPLAY_TURN= 0 #FULL_RESEARCH= 1 #DATE= 1944/07/01 #FAILSAFE_DATE= 1948/01/01 #DESTINATION_RESOURCE= 92,62 ; USA politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 115 [2] [100] [0] ; France politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 40 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] #UNIT= 0 [5] [1,0] [De Lattre] } Of course, I created units needed in these two (Units) events, with France (40). Please, could you take a look to see if anything is wrong, if I'm not missing something ? Of course, you can also comment if you wish! Thank you so much ! Best regards, Laurent.
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