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RE: Mike & Mike - USS America (A) vs. Mike (J) - 3/14/2019 11:28:16 AM   
GetAssista

 

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quote:

ORIGINAL: Mike Solli
Thanks guys (all of you!) for making me second guess my strategy. My thought was to have 48 Division sit in Clark, along with the other troops and all the artillery they brought along to cut the supply line from Manila to Bataan. Allied supply won't flow through an Allied Clark with Japanese troops sitting in there, will it?

Supply flow will not be cut by just the presence of your troops. You need to control some hexsides to stop the flow. And that control is impossible to get without capturing either Clark or Manila hex. And I doubt 65thbde + tk would be enough to capture Manila from 3-4 Phillipino regiments + 2 usmc tanks.

Also, starting Bataan is maxed out at 32k supply and Allied players usually do not expand the base further, concentrating on forts. Luzon has much more than 32k at the start (60k+ in stock 1), so it is safe to assume Bataan will start maxed out in supplies no matter what you do.

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Post #: 181
RE: Mike & Mike - USS America (A) vs. Mike (J) - 3/14/2019 1:23:07 PM   
Mike Solli


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quote:

ORIGINAL: GetAssista

quote:

ORIGINAL: Mike Solli
Thanks guys (all of you!) for making me second guess my strategy. My thought was to have 48 Division sit in Clark, along with the other troops and all the artillery they brought along to cut the supply line from Manila to Bataan. Allied supply won't flow through an Allied Clark with Japanese troops sitting in there, will it?

Supply flow will not be cut by just the presence of your troops. You need to control some hexsides to stop the flow. And that control is impossible to get without capturing either Clark or Manila hex. And I doubt 65thbde + tk would be enough to capture Manila from 3-4 Phillipino regiments + 2 usmc tanks.

Also, starting Bataan is maxed out at 32k supply and Allied players usually do not expand the base further, concentrating on forts. Luzon has much more than 32k at the start (60k+ in stock 1), so it is safe to assume Bataan will start maxed out in supplies no matter what you do.

Yep, I should have known that about hexside control. 16 Division isn't at Mindinao yet. I can always divert it. We'll get there.

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Post #: 182
RE: Mike & Mike - USS America (A) vs. Mike (J) - 3/14/2019 1:58:16 PM   
Uncivil Engineer

 

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quote:


Malaya: The Aussie brigade bombarded my liberators at Mersing getting themselves trashed some more. I’m assaulting tomorrow and have a tank regiment and the 5 Division cav set to pursue. Regardless of where the Aussies retreat to, they’ll follow and cut off Singapore.


They WILL retreat to Johore Bharu, as it's the shortest route to supply (unless you've already occupied it, which I don't think you have, since you can't get there from here, lol).

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Post #: 183
RE: Mike & Mike - USS America (A) vs. Mike (J) - 3/14/2019 2:11:04 PM   
Uncivil Engineer

 

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quote:

16 Division isn't at Mindinao yet. I can always divert it. We'll get there.


As others have pointed out, 65 Bde cannot take Manila by itself, but 16 Div can, especially if 48 Div has Clark Field defenders occupied. You have enough AV starting at Babeldaob to take Mindanao, you just don't have the transports to get them there, so 16 Div is available for Luzon. Land them at Mauban after 65 Bde, then send their ships to Babeldaob to load up Mindanao invaders.

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Post #: 184
RE: Mike & Mike - USS America (A) vs. Mike (J) - 3/14/2019 6:07:25 PM   
Mike Solli


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quote:

ORIGINAL: Uncivil Engineer

quote:

16 Division isn't at Mindinao yet. I can always divert it. We'll get there.


As others have pointed out, 65 Bde cannot take Manila by itself, but 16 Div can, especially if 48 Div has Clark Field defenders occupied. You have enough AV starting at Babeldaob to take Mindanao, you just don't have the transports to get them there, so 16 Div is available for Luzon. Land them at Mauban after 65 Bde, then send their ships to Babeldaob to load up Mindanao invaders.


Good idea. I already have transports enroute to Babeldaob.

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RE: Mike & Mike - USS America (A) vs. Mike (J) - 3/14/2019 6:55:04 PM   
RangerJoe


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Suicidal paratroopers at Jahore Bharu should stop any retreat to that base.

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Post #: 186
RE: Mike & Mike - USS America (A) vs. Mike (J) - 3/14/2019 8:31:37 PM   
jdsrae


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I started looking at what to do with the paras last night as I had cunning plans and clever tricks for them, but they start too far from the action so probably can’t get to Malaya for about a week. One good option I found is Victoria Point to Port Blair. There’s a couple of options in China and on the Burma coast like Akyab once you have Rangoon. I don’t see much need for paras in the Philippines. There are a few more options in the DEI. Shame there is only 1xarmy and 2xnavy para units to start...

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Post #: 187
RE: Mike & Mike - USS America (A) vs. Mike (J) - 3/14/2019 9:10:09 PM   
Mike Solli


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quote:

ORIGINAL: RangerJoe

Suicidal paratroopers at Jahore Bharu should stop any retreat to that base.

Too late. The turn is already with Mike.

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Post #: 188
RE: Mike & Mike - USS America (A) vs. Mike (J) - 3/14/2019 9:12:17 PM   
Mike Solli


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quote:

ORIGINAL: jdsrae

I started looking at what to do with the paras last night as I had cunning plans and clever tricks for them, but they start too far from the action so probably can’t get to Malaya for about a week. One good option I found is Victoria Point to Port Blair. There’s a couple of options in China and on the Burma coast like Akyab once you have Rangoon. I don’t see much need for paras in the Philippines. There are a few more options in the DEI. Shame there is only 1xarmy and 2xnavy para units to start...


I did the Victoria Point to Pt. Blair in my other game and plan on doing the same in this one.

The Akyab op sounds like a good plan. I never was able to take Akyab in my other game. I'm considering this...

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Post #: 189
RE: Mike & Mike - USS America (A) vs. Mike (J) - 3/14/2019 10:59:35 PM   
rustysi


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quote:

Thanks guys (all of you!) for making me second guess my strategy.


Hey, whatta friends for.

quote:

Allied supply won't flow through an Allied Clark with Japanese troops sitting in there, will it?


Don't think so, but not sure.

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Post #: 190
RE: Mike & Mike - USS America (A) vs. Mike (J) - 3/14/2019 11:03:48 PM   
rustysi


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quote:

Good idea with the HQ in Ominato. Never thought of that.


I prefer to push the 5th Fleet HQ further out, like Etorufu(sp?). Its a command HQ with a range of nine and will supply torps.

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It is seldom that liberty of any kind is lost all at once. Hume

In every party there is one member who by his all-too-devout pronouncement of the party principles provokes the others to apostasy. Nietzsche

Cave ab homine unius libri. Ltn Prvb

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Post #: 191
RE: Mike & Mike - USS America (A) vs. Mike (J) - 3/14/2019 11:07:34 PM   
RangerJoe


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Allied supply will flow from Manila to Bataan through Clark Field as ling as the relevant hexside control is Allied.

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RE: Mike & Mike - USS America (A) vs. Mike (J) - 3/15/2019 1:30:58 AM   
Lokasenna


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Correct, hex side control is what matters for supply flow - not presence of units.

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RE: Mike & Mike - USS America (A) vs. Mike (J) - 3/15/2019 9:56:55 PM   
jdsrae


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I've just been doing some AA planning so here's some more food for thought as you kick off:
1. AA units don't seem to fire at night unless they have a searchlight and/or sound detector, so this list shows those units that start the game only
2. IJA AA units are cheap in PP to buy out. Bns cost about 13PP, Regts up to 34 each
3. You can plan to bolster your oil field AA defences and other high priority industry by buying out a bunch of AA units pretty cheaply.
4. My current thinking is to leave the Bns at home and send the Regts forward. 1942+ reinforcement AA units can backfill them and that would get your most capable AA units forward to where they will be needed.

The various Field AA units (not shown here) can either keep pace with your field Armies or help boost daytime industry AA defence, but I don't think they will fire at night






Attachment (1)

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RE: Mike & Mike - USS America (A) vs. Mike (J) - 3/15/2019 11:03:12 PM   
RangerJoe


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Some of the larger base forces have searchlights.

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RE: Mike & Mike - USS America (A) vs. Mike (J) - 3/16/2019 11:44:18 PM   
obvert


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quote:

ORIGINAL: jdsrae

I've just been doing some AA planning so here's some more food for thought as you kick off:
1. AA units don't seem to fire at night unless they have a searchlight and/or sound detector, so this list shows those units that start the game only
2. IJA AA units are cheap in PP to buy out. Bns cost about 13PP, Regts up to 34 each
3. You can plan to bolster your oil field AA defences and other high priority industry by buying out a bunch of AA units pretty cheaply.
4. My current thinking is to leave the Bns at home and send the Regts forward. 1942+ reinforcement AA units can backfill them and that would get your most capable AA units forward to where they will be needed.

The various Field AA units (not shown here) can either keep pace with your field Armies or help boost daytime industry AA defence, but I don't think they will fire at night



Radar is a big factor for both firing and accuracy. All of the regiments get radar. Some of the battalions also get radar. Radar is cumulative in a hex, and so the other units in hex benefit from the radar of all units that have it. This helps CAP and AA.

Some of the regiments will upgrade tot the 12cm guns. Those are gold.



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RE: Mike & Mike - USS America (A) vs. Mike (J) - 3/17/2019 12:36:46 AM   
jdsrae


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Just checked the electronic devices in the ingame database and Sound Detector(J) upgrade to radar, but there’s no easy way to tell which of about 5 or 6 different radars.
I’ll do some more snooping in the main database file tonight as the TOE upgrade paths should give me the answers.
I would like to know which AA units and base forces get a radar before I send them too far south, and also if any don’t so I can put them somewhere appropriate.
Looks like it could be any of:
1. Type 13 Radar arrives 1/44
2. Ta-Chi 1 Radar 3/42 then upgrades through to the 2,3,4,7 models by 1/43.
3. Some don’t have an upgrade path to a radar so that version of the SD(J) will stay for the whole war
4. Some go directly to a Ta-Chi 6 radar 3/42
5. Some go to Type 2 radar 6/42 then to Type 3 10/43

Any electrical engineers in the house with a PhD in the Japanese orbat?!
It probably also depends on the scenario #.

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RE: Mike & Mike - USS America (A) vs. Mike (J) - 3/17/2019 4:17:23 AM   
awaw

 

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quote:

ORIGINAL: jdsrae

Just checked the electronic devices in the ingame database and Sound Detector(J) upgrade to radar, but there’s no easy way to tell which of about 5 or 6 different radars.
I’ll do some more snooping in the main database file tonight as the TOE upgrade paths should give me the answers.
I would like to know which AA units and base forces get a radar before I send them too far south, and also if any don’t so I can put them somewhere appropriate.
Looks like it could be any of:
1. Type 13 Radar arrives 1/44
2. Ta-Chi 1 Radar 3/42 then upgrades through to the 2,3,4,7 models by 1/43.
3. Some don’t have an upgrade path to a radar so that version of the SD(J) will stay for the whole war
4. Some go directly to a Ta-Chi 6 radar 3/42
5. Some go to Type 2 radar 6/42 then to Type 3 10/43

Any electrical engineers in the house with a PhD in the Japanese orbat?!
It probably also depends on the scenario #.

With regards to #3, Andy once made a database patch that fixed it. This patch is separate from the one in Tech Support, but I can no longer find it. Instead, I mimic it by modifying scenario data to have device 1467 upgrade to 1468. Otherwise a significant % of the Jap radar are effectively useless.


With that single modification, scenario 1 Jap radar becomes:


Radar (Date,Range,Accuracy)
1460(41/12,25,25) => 1461(42/3,45,20) => 1462(42/7,48,25) => 1463(42/10,48,35) => 1464(43/1,75,45) => 1465(43/1,145,45)
1467(41/12,25,10) => 1468(42/7,70,50) => 1469(45/6,100,50)
1470(41/12,25,10) => 1471(42/3,78,45)
1473(41/12,25,10) => 1474(42/6,70,30) => 1475(43/10,100,50)

Do note that range is limited to the hex itself, extra range translates into extra detect chances rather than detecting inbound from further out.


< Message edited by awaw -- 3/17/2019 4:25:13 AM >

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RE: Mike & Mike - USS America (A) vs. Mike (J) - 3/17/2019 10:08:08 AM   
jdsrae


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quote:

ORIGINAL: awaw
With regards to #3, Andy once made a database patch that fixed it. This patch is separate from the one in Tech Support, but I can no longer find it. Instead, I mimic it by modifying scenario data to have device 1467 upgrade to 1468. Otherwise a significant % of the Jap radar are effectively useless.
With that single modification, scenario 1 Jap radar becomes:

Radar (Date,Range,Accuracy)
1460(41/12,25,25) => 1461(42/3,45,20) => 1462(42/7,48,25) => 1463(42/10,48,35) => 1464(43/1,75,45) => 1465(43/1,145,45)
1467(41/12,25,10) => 1468(42/7,70,50) => 1469(45/6,100,50)
1470(41/12,25,10) => 1471(42/3,78,45)
1473(41/12,25,10) => 1474(42/6,70,30) => 1475(43/10,100,50)

Do note that range is limited to the hex itself, extra range translates into extra detect chances rather than detecting inbound from further out.



I've just scrolled through the database on Scenario 1 v1.8.11.26b. I may have missed a patch over the last few years, but in this version/scenario:

1. IJAAF ## Base Forces, all IJA AA Regts and "Defense" AA Bns seem to all follow the radar upgrade path leading to Ta-Chi 7 radars: 1460(41/12,25,25) => 1461(42/3,45,20) => 1462(42/7,48,25) => 1463(42/10,48,35) => 1464(43/1,75,45) => 1465(43/1,145,45)

2. JAAF AF Bns seem to all have the #1467 Sound Detector device which doesn't upgrade (unless you edit the data file). I'm not sure that's an "error" as historically up to 4 x JAAF Bns were typically subordinate to each JAAF Base Force (i.e. Air Sector HQ) and those units will upgrade to receive a radar.
Also, quick google research shows the Ta-Chi 13 to be an "Aircraft Guidance System" rather than an Early Warning Device, so perhaps it was more like a navigation aid for friendly aircraft?
I personally won't choose to edit the data file based on the above. I'm happy for now just knowing that the JAAF AF Bns won't get their own radar and I need to deploy them accordingly, but I am about to check if I've got the latest beta!

3. [Place name] JAAF Base Forces follow this path to get Ta-Chi 6 radars: 1470(41/12,25,10) => 1471(42/3,78,45)

4. IJN Base Forces and all JNAF AF Units follow this path to get Type 2 then Type 3 radars: 1473(41/12,25,10) => 1474(42/6,70,30) => 1475(43/10,100,50)

5. Note that "Independent" IJA AA Bns and a few IJN Special Base Forces, Static Base Forces and Kure/Yokosuka Base Forces don't have a radar device slot in their TOE.

Summary for Mike if he wasn't already aware, is that by 3/42 the Army units (less JAAF AF Bns) can start upgrading to real radars. IJN units get radars from 6/42.

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RE: Mike & Mike - USS America (A) vs. Mike (J) - 3/17/2019 1:15:16 PM   
Mike Solli


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quote:

ORIGINAL: jdsrae

Summary for Mike if he wasn't already aware, is that by 3/42 the Army units (less JAAF AF Bns) can start upgrading to real radars. IJN units get radars from 6/42.


Thanks. I knew it was somewhere around there, but didn't know the exact date. I'm prone to checking for upgrades often.

Yep, follow the Sapper, but at a distance. They're scary. Lots of things explode around them.

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RE: Mike & Mike - USS America (A) vs. Mike (J) - 3/17/2019 6:07:17 PM   
rustysi


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quote:

With regards to #3, Andy once made a database patch that fixed it. This patch is separate from the one in Tech Support, but I can no longer find it.


This is located in his scenario updates. In order to get the 'fix' you need to download them.

quote:

2. JAAF AF Bns seem to all have the #1467 Sound Detector device which doesn't upgrade (unless you edit the data file).


Again, see above.

I'll see if I can find the link to Andy's 'fix'.

I found this. Before using let's wait for others to chime in to see if its the latest and greatest.

http://www.matrixgames.com/forums/tm.asp?m=3088504#

< Message edited by rustysi -- 3/17/2019 6:19:35 PM >


_____________________________

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In every party there is one member who by his all-too-devout pronouncement of the party principles provokes the others to apostasy. Nietzsche

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Post #: 201
RE: Mike & Mike - USS America (A) vs. Mike (J) - 3/18/2019 8:47:11 PM   
awaw

 

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quote:

ORIGINAL: rustysi
I'll see if I can find the link to Andy's 'fix'.

I found this. Before using let's wait for others to chime in to see if its the latest and greatest.

http://www.matrixgames.com/forums/tm.asp?m=3088504#


Hello,
Thanks for the link. I presume you are refering to this?

Patch 07 unofficial data scen updates - Andy Mac - Scenario slots # 1 to 19 - Added 21 Oct 12
http://www.matrixgames.com/forums/tm.asp?m=3198064

I believe there was an earlier database patch that involved a much bigger database update. I remembered very vividly, that update because it was the cause of one of my "reboot-planning" cycles.
The database change for this update only involved:

quote:

and updated and fixed dat files for the minimal AA and ASW fixes and adjustment we needed to do



< Message edited by awaw -- 3/18/2019 9:09:33 PM >

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Post #: 202
RE: Mike & Mike - USS America (A) vs. Mike (J) - 3/21/2019 5:46:56 PM   
Mike Solli


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10 Dec 41

Sub War

My sub ring around the Hawaiian Islands is bearing fruit. A mass of ASW TFs spewed out of Pearl going after my subs. There was a single ship headed sitting at Hilo, presumably gathering resources for Pearl that I had seen yesterday. I sent I-8 to investigate and she torpedoed and sank the AG Antares.

To the west of Pearl, the I-17 drew first blood from the ASW TFs and sank DD Case. The rest was pretty not too exciting with my subs missing and the Allies wasting their depth charges. The I-4 did take one hit though, with her damage at 0-27(12)-1-0. She’ll head home for repairs.

The I-166 sank the TK Iris near Tobali. She was loaded with fuel.

The Allies do have some teeth. The S-37 put two torpedoes into Mizuho’s tough old hide. She’s in good enough shape to stay with her invasion TF though: 13-31(15)-7(5)-0.

The Triton got lucky with a good torpedo and hit the old Tenryu 3 hexes south of Wake. She’s headed back to Kwajalein for temporary repairs: 29-44(34)-3-0. She could have stayed with the invasion TF but I didn’t want her to take some CD gun hits that could have put her in danger.

5 Fleet

Nothing happening here.

4 Fleet

Nothing new here. Headed toward Ocean Island. AS/engineers headed to Tabiteuea.

SE Fleet

I landed an SNLF company and an AS company at Kavieng today. They’ll attack on 12 Dec. (Have I said lately that I’m not a fan of 2 day turns?)

SRA

Lots happening here, but still slow with the 2 day turns. (Not a fan.) Let’s start with the naval actions.

I placed a surface TF (3 CAs, 1 CL, 4 DDs) in the deep water hex to the east of Balikpapan, a very nice choke point where a good portion of the flood of enemy shipping tends to pour through. I wasn’t disappointed. They took out AS Holland (she’s one tough old bird, taking 24 shell hits and 2 torpedoes before going down), AVD Childs and AS Canopus. The TF will stay there and do more good things tomorrow.

The Ryujo, hanging out just south of Jolo, finally drew blood with two separate attacks. The first one took out AV Langley and the second sank 3 AMs. AMs? Really? She was surrounded by other more worthy fleeing ships.

The Naka and 4 DDs sank PG Isabel south of Davao. There are other single ships fleeing SW that I hope they catch.

Finally, the San Fernando cover force (2 CA, 1 CL, 2 DD) was busy with 5 enemy PT boats. A couple of battles destroyed them all with no damage to my ships.

There were a couple of Allied air attacks. First, 2 Catalinas attacked and torpedoed a Yusen-N cargo ship. She’ll sink tomorrow. I hate losing that class of ship, especially this early in the war. Nates did shoot one down.

Finally, 2x B-10Bs made a bombing run against the fleet at San Fernando. Nates drove them off. I saw two B-10s as op losses at the end of the turn. Tired old birds did their part for the war.

Philippines: The Allied Philippine Air Force is rapidly dwindling away. Only fighters (and a few O-47As) remain, and all are in Manila. Zeros swept the skies over Manila, shooting down 9 of the 12 fighters that rose against them. Later, bombers hit Clark Field and Manila’s airfields, to ensure no forts will be built.

San Fernando is now a Japanese fighter and light bomber base. This allows sweeps and some bombing attacks from short range. My Zero pilots have been rotating the sweep missions due to fatigue (20s and 30s). I don’t like having fatigue that high, but it’s been a necessity for the short term.

The 2 Formosa Regiment (victors of San Fernando) are marching to Lingayan (1 hex south), where the remainder of the 48 Division landed and took the base. They'll arrive tomorrow.

Some tanks and artillery landed at Aparri, which promptly switched sides. Should have landed the artillery at San Fernando or Lingayan. Units are spreading out to take northern Luzon.

Some interesting observations about the Philippines that I’ll discuss tomorrow.

Mindanao: Tanks landed at Dadjangas. They will attack on the 12th and drive north. Some infantry landed at Cotabato. They will attack on the 12th and drive east. More landings will occur in the next few days.

The B-17s have disappeared. I don’t see any planes at all in Mindanao.

Borneo: An infantry battalion landed at Kuching. I want this as a fighter and recon base. AS is enroute.

Malaya: Lots going on here. It started with a sweep of Singapore. Only 11 Buffalos rose to meet the Zeros and 3 Buffalos were shot down for no loss. Bombers came in later to keep the airfield damaged in order to prevent fort building.

Mersing was easily taken, trashing the Aussie brigade there. They retreated to Jahore Bharu and the tank regiment and recon chased them there.

Two tank regiments arrived at Singora, the base just north of Malaya. One will head down each coast to drive the forces south. Imperial Guards division is still a few days from arriving, along with other supporting units.

There are no more Allied planes in Northern Malaya. They either fled or flew to Singapore.

The airfields at Alor Star, Georgetown and Kuantan were all hit by bombers to keep from building forts at those locations. I also bombed Victoria Point’s airfield in preparation for my invasion there to prepare for the paratroop invasion of Pt. Blair. Interestingly, I destroyed a couple of H81A3s on the ground. The AVG is there, and they weren’t flying! Maybe I’ll sweep a few Zeros there in a couple of days to try and whittle them down a bit. I wonder if they’re going to escort some bombers or maybe fly down to Singapore. I wish my paratroopers were closer. I’d drop some of them there now.

Burma

Nothing yet. The 15 Army is still crawling north.

China

I’m still forming up my armies. It’s going to be a while.

Mike did something sneaky. He sent 8 Hudsons and 2 DB-3Ms to bomb Taihoku’s oil field, destroying all 8. Not nice. I put a chutai of Zeros there in case he doesn’t realize they were completely destroyed. I’ll repair them, but it’ll end up costing me 8k supply and about 360 or so oil. It’s not much in the grand scheme of things, but still an annoyance.

The Allied bombers came from Changsha. I’ll sweep and bomb there to try and make it too uncomfortable for him, but the damage is already done.

My first attack on Hong Kong showed me what I’m up against. The attack came in at 1:2. I had 123 squads disabled but nothing lost to 6 infantry squads killed and another 69 disabled. I’ll attack again on the 12th. The forts are level 3.

Other Stuff

Nothing talk about.


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(in reply to awaw)
Post #: 203
RE: Mike & Mike - USS America (A) vs. Mike (J) - 3/21/2019 5:54:33 PM   
Mike Solli


Posts: 15792
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From: the flight deck of the Zuikaku
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11 Dec 41

Sub War

My subs around the Hawaiian Islands did nothing today, nor did the Allied ASW TFs. I can see a TF a hex south of Pearl that is showing a carrier and aircraft in it. Did one of the US carriers make it through my net? Probably.

The I-166 damaged and later the I-155 sank CM Rigel near Tobali.

Off Takao, the Pike surfaced and attacked an unescorted xAK. She pumped a shell into the cargo ship then the cargo ship promptly put a shell into the Pike. She then dove and disappeared.

Two different US S class subs damaged an xAP and sank an xAK south of Davao.

There are a LOT of ships in Palembang, probably loading fuel/oil. I’m vectoring 3-4 subs there to intercept as many as I can.

Not very exciting today.

5 Fleet

Nothing.

4 Fleet

The Wake invasion force is still sitting 3 hexes south of Wake. They’ll invade tomorrow. KB is 8 hexes to the SW, unspotted. They will cruise west, 4 hexes south of Wake for the next 2 days supporting the invaders. Akagi will provide LRCAP to the invasion TF while the bombers will look for any ships in the area then bomb Wake’s troops in the afternoon should there be no ships around. The invading force is an SNLF and a Naval Guard. That should do the trick.

Mike has been using his Wildcats at Wake in an attempt to bomb my ships over the past 2 days without success. Wonder if he’s going to withdraw them. If he doesn’t, he’ll lose them and give KBs fighter pilots a little target practice, especially if he uses them as naval bombers.

SE Fleet

Kavieng’s invasion force is sitting there waiting for the order to go. They’ll attack tomorrow.

Shortland Islands was invaded today. Unfortunately, it was with a construction battalion with no AV. The infantry was in a different TF and will arrive tomorrow. Another instance of troops invading and doing nothing for a day. They won’t attack until 14 Dec. This 2 day turn thing is going to take some getting used to. Maybe the base will auto convert to Japanese control during the next 2 day cycle. Yeah, wishful thinking, I know.

SRA

The surface TF (3 CA, 1 CL, 4 DD) stationed in the choke point east of Balikpapan had more fun today. They sank the xAP President Madison and the AO Pecos. There are a flood of enemy ships to their east fleeing toward them. I expect the horde to flee SE to escape their clutches, so I’m sending my TF on a convoluted route to the east to catch whatever they can and send them to the bottom. Rereading this, I decided I’m going to split the TF in two and send the 2 CAs and 2 DDs on the trek and leave a CA, the CL and 2 DDs there in case some of the ships go that way.

Ryujo is still sitting a hex to the south of Jolo. She sent her Kates after the AM TF from yesterday sinking a couple more. There are at least 9 TFs all around her running for their lives and they pick some AMs about 5 hexes away. Really?!

I have 4 DDs that just finished replenishing at Babeldaob. They're heading back out and will try to cut of and sink more ships.

Philippines: The Zero sweep of Manila shot down 7 of 9 remaining P-40Es. Almost done. I see 3 enemy fighters on Luzon.

Bombers hit Manila, Clark and Bataan’s airfields again.

The 48 Division combined and is marching on Clark Field.

The 65 Brigade landed to the east of Manila at Mauban and took that base. They’re staying put for the time being.

I noticed something interesting. I think Mike is going to make his final defense at Manila. I see 8 units at Clark Field (including those that were trashed in the San Fernando and Lingayan attacks), 1 at Bataan, and 27 in Manila. If that is the case, 48 Division, along with the artillery that is moving up, can take out Clark Field. Right now, I don’t see any enemy units in any of those locations moving.

Mindanao: Some Petes attacked an Allied xAK hitting her with 2x 30kg bombs. I’ll bet that hurt!

Troops landed at Cotabato yesterday and will attack tomorrow then begin pushing inland.

Borneo: The infantry battalion at Kuching will attack tomorrow.

Malaya: Seven Buffalos rose against the Zero sweep over Singapore. Two were shot down. Almost gone. I see 5 fighters and 66 bombers at Singapore. I'm sending my Betties and Tells to bomb the airfield.

Same bombing of Alor Star, Georgetown and Kuantan. The AVG (17 planes) is still sitting there.

Another 12k troops will land at Mersing tomorrow. I was going to build an airfield at Mersing but changed my mind. Johore Bahru has a nice, level 4 airfield that I’ll use. Everything at Mersing is moving there. The 12k troops landing tomorrow will backfill them, and most of them will move south too.

In the mean-time, I’m landing an infantry regiment and 24 AS at Kuantan, which has a level 4 airbase. I’ll station some fighters there to cover Mersing until Johore Bahru is running.

Finally, I’m sending an infantry battalion, 72 AS and a bunch of engineers to Muntok, just 2 hexes NE of Palembang. Once the airfield is up to level 2, I’ll station 2E bombers there to interdict the shipping at Palembang.

I learned something in this game. It’s practically impossible to successfully perform the Mersing Gambit with 2 day turns. There are too many delays for the Japanese allowing the Allies to run if they choose. Just about all of the troops from northern Malaya are in Singapore. I see 30 units there. There are 10 in Johore Bahru, including 3x Indian brigades from up north. I suspect they are all in Strat mode, so I’m going to try a shock attack with the tank and recon units there. I’m hoping to trash some of them. Keeping fingers crossed on this one. Even if I take serious losses, it really won’t hurt me in the grand scheme of things.

My intel says there are 5 Buffalos and 66 bombers at Singapore. The bombers are pretty ineffective. They usually go after the two BBs I have at Mersing as a covering force, and always miss. Flak and/or fighters whittle them down too.

Burma

Still heading north.

China

The Chinese bombers went after Taihoku’s oil again. It was already destroyed so there was no damage. Hopefully, they try again tomorrow. They’ll meet 9 Zeros.

My Hong Kong invasion force was happy to just bombard today. The 38 Division fatigue is 18 but disruption is only 7 with only 1 infantry squad disabled. The whole group will attack again tomorrow.

Other Stuff

2 Division left Sendai headed for Malaya.

33 Division is loaded and will head to Burma tomorrow.

4 Division is loading and will head to Malaya (most likely).

Elements of other divisions are also at sea heading to the SRA.

Next time you see a post from Mike (USSAmerica), take a look at his signature. Brave Sir Robin Fanboy. I am pretty sure he’s living up to that. I haven’t seen a warship bigger than a PG in the SRA (other than the British DDs that started in Hong Kong, but they’ve vanished too). They’re out there though. Just not sure when they’ll rear their ugly heads. As a response to that probable event, I’m trying to capture level 4 airfields and put a Naval Flotilla HQ there so I can plop some Betties/Nells to cover my fleets.

Johore Bahru is important for that. Betties/Nells there with torpedo carrying capability will nullify Mike’s ability to pull oil/fuel out of Palembang.

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(in reply to Mike Solli)
Post #: 204
RE: Mike & Mike - USS America (A) vs. Mike (J) - 3/21/2019 7:51:24 PM   
Zorch

 

Posts: 7087
Joined: 3/7/2010
Status: offline
quote:

ORIGINAL: Mike Solli

10 Dec 41

I landed an SNLF company and an AS company at Kavieng today. They’ll attack on 12 Dec. (Have I said lately that I’m not a fan of 2 day turns?)


Is it too late to restart with 1 day turns?

(in reply to Mike Solli)
Post #: 205
RE: Mike & Mike - USS America (A) vs. Mike (J) - 3/21/2019 10:06:09 PM   
Lokasenna


Posts: 9297
Joined: 3/3/2012
From: Iowan in MD/DC
Status: offline

quote:

ORIGINAL: Zorch

quote:

ORIGINAL: Mike Solli

10 Dec 41

I landed an SNLF company and an AS company at Kavieng today. They’ll attack on 12 Dec. (Have I said lately that I’m not a fan of 2 day turns?)


Is it too late to restart with 1 day turns?


I am not sure that you can switch mid-game...

(in reply to Zorch)
Post #: 206
RE: Mike & Mike - USS America (A) vs. Mike (J) - 3/21/2019 10:10:44 PM   
Mike Solli


Posts: 15792
Joined: 10/18/2000
From: the flight deck of the Zuikaku
Status: offline

quote:

ORIGINAL: Lokasenna


quote:

ORIGINAL: Zorch

quote:

ORIGINAL: Mike Solli

10 Dec 41

I landed an SNLF company and an AS company at Kavieng today. They’ll attack on 12 Dec. (Have I said lately that I’m not a fan of 2 day turns?)


Is it too late to restart with 1 day turns?


I am not sure that you can switch mid-game...


Actually, the Japanese player can change the number of days per turn at any point. I will change to 1 day turns at the end of months where an airframe becomes operational so I don't lose the R&D factories.

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Post #: 207
RE: Mike & Mike - USS America (A) vs. Mike (J) - 3/22/2019 4:41:23 AM   
jdsrae


Posts: 2716
Joined: 3/1/2010
From: Gandangara Country
Status: offline

quote:

ORIGINAL: Mike Solli

Philippines: The 48 Division combined and is marching on Clark Field.

I noticed something interesting. I think Mike is going to make his final defense at Manila. I see 8 units at Clark Field (including those that were trashed in the San Fernando and Lingayan attacks), 1 at Bataan, and 27 in Manila. If that is the case, 48 Division, along with the artillery that is moving up, can take out Clark Field. Right now, I don’t see any enemy units in any of those locations moving.



It would be ideal if you can capture Clark Field with 48 Div as that would stop supply moving from Manila to Bataan. To me Clark Field is the key terrain as once you have it you have the initiative to choose Bataan or Manila next.
Use the "1" hotkey to toggle terrain as I think Clark is JR=Jungle/Rough, so you will need a decent AV ratio advantage to win there, but you can check that once you arrive and can see exactly what he's got.
If the US tanks aren't there then he won't hold Clark long.
He probably figures that as Manila generates some supply he can hold out a bit longer there, but if you can take Clark and Bataan, clear the naval mines, the troops in Manila can be bombarded and bombed into the rubble.


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Currently playing my first PBEM, no house rules Scenario 1 as IJ.
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(in reply to Mike Solli)
Post #: 208
RE: Mike & Mike - USS America (A) vs. Mike (J) - 3/22/2019 9:37:55 PM   
rustysi


Posts: 7472
Joined: 2/21/2012
From: LI, NY
Status: offline
quote:

Mizuho’s


Is she one of the CS's that convert to CVL's?

quote:

Tenryu


IIRC this guy will convert to a CLAA in Feb. I usually get them out of the way and back home just so I don't forget.


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In every party there is one member who by his all-too-devout pronouncement of the party principles provokes the others to apostasy. Nietzsche

Cave ab homine unius libri. Ltn Prvb

(in reply to jdsrae)
Post #: 209
RE: Mike & Mike - USS America (A) vs. Mike (J) - 3/23/2019 10:59:28 AM   
Mike Solli


Posts: 15792
Joined: 10/18/2000
From: the flight deck of the Zuikaku
Status: offline
Rusty, yep, Mizuho can convert to a CVL and Tenryu becomes a CLAA. It's only the 5th day of the war! A bit early to pull them out I think.

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Post #: 210
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