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OOBs, I did it again..

 
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OOBs, I did it again.. - 6/25/2003 3:07:08 AM   
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LordCucumber
Matrix Veteran


 

Posts: 268
Joined: 5/17/2003
From: Holland
Status: offline
OK.. today I discovered the 'original' OOBs aren't used by everyone here. Some use the original, and some use the april 2003 version. I found out because I kept getting error messages trying to play with someone with a different OOB set.
Apart from the obvious question "what's the difference between them then?" I'd also like to know which one should use, the original one that came with the 7.1 release or the april 7.1x update (the naming has me confused too). I am becoming a real OOB hater here, so to any of you cheeky OOBs out there: don't come a knocking when this OOB hater's a rocking.

Please advise.. :cool:

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- 6/25/2003 4:10:13 AM   
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rbrunsman
Matrix Elite Guard



Posts: 1837
Joined: 1/31/2002
From: Phoenix, AZ
Status: offline
We (PBEM'ers) use the v7.1x OOBs from April 7th, 2002, mostly. There is no in-game difference that I have noticed in 1 year of playing with them. If I get the message that the OOBs are corrupt, I just accept it and move on with no ill effects.

I've attached the OOBs.

Bob

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Everyone is a potential [PBEM] enemy, every place a potential [PBEM] battlefield. --Zensunni Wisdom

(in reply to LordCucumber)
Post #: 2
- 6/25/2003 4:17:29 AM   
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LordCucumber
Matrix Veteran


 

Posts: 268
Joined: 5/17/2003
From: Holland
Status: offline
Thanks a bunch! I've installed them, so hopefully, this will take away the problem :D

Edit: they do go in the OOB folder right?
Edit 2: nevermind, I found out they needed to be in the SPWAW root, problem solved!

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Post #: 3
- 6/25/2003 5:49:29 AM   
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Supervisor
Administrator


 

Posts: 5166
Joined: 3/2/2004
Status: offline
Disregard OOBs security violations, they don't mean much. It just lets you know that either yours, your opponenets, or even the map was created with a different version. It doesn't effect gameplay.:D

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Post #: 4
- 6/25/2003 6:59:34 AM   
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Fallschirmjager
Matrix Legion of Merit



Posts: 6793
Joined: 3/18/2002
From: Chattanooga, Tennessee
Status: offline
Unless of course you see a 18 inch naval cannon attached to a jeep...then you will know your opponent did some tinkering :D

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Post #: 5
Cyricist... - 6/25/2003 7:17:04 AM   
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KG Erwin
Matrix Legion of Merit



Posts: 8981
Joined: 7/25/2000
From: Cross Lanes WV USA
Status: offline
There will be new and completely revamped final official OOBs coming in a few more weeks, along with a few extra "goodies". If you don't love these , then you really are an OOB hater. ;) Personally, I love 'em, and you may even see a few contributions done by yours truly. :D Hint: be ready to hit the beaches of Guadalcanal with the First to Fight soon!

(in reply to LordCucumber)
Post #: 6
- 6/25/2003 11:20:59 AM   
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tracer
Matrix Elite Guard



Posts: 1865
Joined: 11/22/2000
From: New Smyrna Beach, FL USA
Status: offline
The 4/7/02 OOBs (v7.x) were issued to fix a couple errors...IIRC one of the problems involved US engineers (no flamethrower).

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Jim NSB

(in reply to LordCucumber)
Post #: 7
The new OOBs are the tip of the iceberg - 6/25/2003 11:39:59 AM   
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KG Erwin
Matrix Legion of Merit



Posts: 8981
Joined: 7/25/2000
From: Cross Lanes WV USA
Status: offline
For those of you that thought Matrix was abandoning SPWaW, version 7.2 OOBs will soon be released, plus some extra goodies for scenario design. If that isn't enough, a new Mega Campaign is on the horizon. The future is so bright, I gotta wear shades. :cool:

(in reply to LordCucumber)
Post #: 8
Manage your OOB sets..... - 6/25/2003 2:58:59 PM   
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Reg
Matrix Legion of Merit



Posts: 2787
Joined: 5/26/2000
From: NSW, Australia
Status: offline
If you are having trouble matching OOBs with opponents, you may find OOB Manager useful. This will allow you run several sets of OOBs and swap them in and out as required.



Here is the link for the Manager's author site: [URL=http://jphz.tripod.com/oobman/oobpage.htm]OOB Manager[/URL]

Hope you find this useful,
Reg.

(in reply to LordCucumber)
Post #: 9
- 6/25/2003 5:04:45 PM   
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LordCucumber
Matrix Veteran


 

Posts: 268
Joined: 5/17/2003
From: Holland
Status: offline
Thanks for all the help guys! This is one of those darker corners of the game one does not notice when first playing. I was beginning to think I was doing something wrong, but I am glad to see this is not the case :)

Thanks,

Cyr.

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Post #: 10
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