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RE: WitPTracker AE Release 1.0

 
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All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> RE: WitPTracker AE Release 1.0 Page: <<   < prev  191 192 [193] 194 195   next >   >>
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RE: WitPTracker AE Release 1.0 - 8/8/2019 5:58:43 PM   
Trugrit


Posts: 947
Joined: 7/14/2014
From: North Carolina
Status: offline
quote:

ORIGINAL: Aksully


quote:

ORIGINAL: Alfred


quote:

ORIGINAL: hooraysimpsons

I put my entire tracker folder in my Dropbox in an attempt to keep the tracker database synced between two PCs to play on. This did not work. Is the tracker.data file not where the information is stored?

TIA


Tracker reads the game saved file.

Alfred

Hello Alfred,
I have a similar question for you;

Say I am working on my next turn set up and just complete orders for all my Australian units and save in Save slot 9 and close WITP AE. Then open up that save the next day to work on units in Sumatra. If I run Tracker will it update with all the Australian moves I made before I start work on Sumatra units. Or does it only run after you complete all orders and complete that turn? Thx in advance!


Tracker will only update after the complete turn resolution.
Then you have to save the turn back into the same slot.


< Message edited by Trugrit -- 8/8/2019 6:04:45 PM >

(in reply to Aksully)
Post #: 5761
RE: WitPTracker AE Release 1.0 - 8/9/2019 2:49:07 AM   
Aksully

 

Posts: 97
Joined: 2/16/2016
Status: offline

quote:

ORIGINAL: Trugrit

quote:

ORIGINAL: Aksully


quote:

ORIGINAL: Alfred


quote:

ORIGINAL: hooraysimpsons

I put my entire tracker folder in my Dropbox in an attempt to keep the tracker database synced between two PCs to play on. This did not work. Is the tracker.data file not where the information is stored?

TIA


Tracker reads the game saved file.

Alfred

Hello Alfred,
I have a similar question for you;

Say I am working on my next turn set up and just complete orders for all my Australian units and save in Save slot 9 and close WITP AE. Then open up that save the next day to work on units in Sumatra. If I run Tracker will it update with all the Australian moves I made before I start work on Sumatra units. Or does it only run after you complete all orders and complete that turn? Thx in advance!


Tracker will only update after the complete turn resolution.
Then you have to save the turn back into the same slot.


Thx for the clarification John Wayne Fighting Seabees! :) One of my fav WWII movies!

(in reply to Trugrit)
Post #: 5762
RE: WitPTracker AE Release 1.0 - 8/15/2019 11:49:50 AM   
RogerJNeilson


Posts: 1277
Joined: 4/12/2012
From: Bedlington, Northumberland, UK
Status: offline
Ignore I sorted it..........


Ok been using Tracker since it was released for my PBEM games, decided to set up a game against the AI. One silly question, which savefile number do I use?

Roger

< Message edited by Roger Neilson 3 -- 8/15/2019 3:50:54 PM >


_____________________________

An unplanned dynasty: Roger Neilson, Roger Neilson 11, Roger Neilson 3 previous posts 898+1515 + 1126 = 3539.....Finally completed my game which started the day WITP:AE was released

(in reply to Aksully)
Post #: 5763
RE: WitPTracker AE Release 1.0 - 8/15/2019 6:50:29 PM   
RogerJNeilson


Posts: 1277
Joined: 4/12/2012
From: Bedlington, Northumberland, UK
Status: offline
Ok now I have hit a problem. Fresh install of Tracker. I get this.....






Attachment (1)

_____________________________

An unplanned dynasty: Roger Neilson, Roger Neilson 11, Roger Neilson 3 previous posts 898+1515 + 1126 = 3539.....Finally completed my game which started the day WITP:AE was released

(in reply to RogerJNeilson)
Post #: 5764
RE: WitPTracker AE Release 1.0 - 8/16/2019 9:29:34 AM   
RogerJNeilson


Posts: 1277
Joined: 4/12/2012
From: Bedlington, Northumberland, UK
Status: offline
Ok fresh install, properties set. Will not work with map but now working with Nomap.

Posted for info.

Roger

_____________________________

An unplanned dynasty: Roger Neilson, Roger Neilson 11, Roger Neilson 3 previous posts 898+1515 + 1126 = 3539.....Finally completed my game which started the day WITP:AE was released

(in reply to RogerJNeilson)
Post #: 5765
RE: WitPTracker AE Release 1.0 - 8/25/2019 3:02:25 PM   
Korvar


Posts: 813
Joined: 9/3/2014
Status: offline
Roger,

Try editing the "WitPTracker.bat" file in your Tracker install directory (any text editor will do). Keep everything else the same, but edit the "-Xms" and "-Xmx" switches to read: "-Xms512m -Xmx768m". This will give Tracker a little more memory to play with and may solve your map issue as well. FYI, those memory settings are the limit of what Tracker can use - it does not seem to like additional memory allocations beyond 512/768.

That said, I've had good luck with using Tracker on those memory settings.

_____________________________


(in reply to RogerJNeilson)
Post #: 5766
RE: WitPTracker AE Release 1.0 - 8/26/2019 5:59:03 AM   
Schorsch

 

Posts: 81
Joined: 1/25/2010
From: Germany
Status: offline
im useing the same settings, but at some point i always have to switch to the nomap version. there is just too much data afte x amount of turns to be handled. you can delete the datafiles to make the mapversion work later but u´ll have to deal with the loss off data history (for example u delete the files at dec 31st every year, and have jan 1st as "turn 1" shown)

(in reply to Korvar)
Post #: 5767
RE: WitPTracker AE Release 1.0 - 8/26/2019 2:16:06 PM   
Korvar


Posts: 813
Joined: 9/3/2014
Status: offline
There is a hard limit to the database size (2GB IIRC), which usually manifests sometime in '43. I usually just archive the database and start a new one tracking new moves. The good news is not all historical data will be lost - some of it will be picked up again when a new turn is loaded. All of the individual turn details WILL be lost - but cumulative data such as ships sunk will reappear.

_____________________________


(in reply to Schorsch)
Post #: 5768
RE: WitPTracker AE Release 1.0 - 9/21/2019 11:47:33 AM   
Hanzberger


Posts: 921
Joined: 4/26/2006
From: SE Pennsylvania
Status: offline
Under the Supply&Fuel tab I have only 2 regions. How do I get multiple regions as I do under the oil&resource tab.




Attachment (1)

< Message edited by Hanzberger -- 9/21/2019 11:48:50 AM >


_____________________________

Planning for #17 Ironman Tier2

Japan AC wire chart here
http://www.matrixgames.com/forums/tm.asp?m=2769286&mpage=1&key=?

(in reply to Korvar)
Post #: 5769
RE: WitPTracker AE Release 1.0 - 9/21/2019 11:49:34 AM   
Hanzberger


Posts: 921
Joined: 4/26/2006
From: SE Pennsylvania
Status: offline
Oil/resource tab. I even tried DL an old tracker to get the Fullregions_txt but that did not work either.




Attachment (1)

< Message edited by Hanzberger -- 9/21/2019 11:51:33 AM >


_____________________________

Planning for #17 Ironman Tier2

Japan AC wire chart here
http://www.matrixgames.com/forums/tm.asp?m=2769286&mpage=1&key=?

(in reply to Hanzberger)
Post #: 5770
RE: WitPTracker AE Release 1.0 - 9/25/2019 1:55:04 AM   
floydg

 

Posts: 2052
Joined: 6/27/2004
From: Middletown, NJ
Status: offline
Import the regions. Some screens don't update immediately, so you need to restart the program for the import to fully "take".

(in reply to Hanzberger)
Post #: 5771
RE: WitPTracker AE Release 1.0 - 9/26/2019 3:27:02 PM   
AlessandroW


Posts: 50
Joined: 9/12/2019
Status: offline
Hi,

quick question:

can I combine more regions together? Something like China and Burma in a big region.

(in reply to floydg)
Post #: 5772
RE: WitPTracker AE Release 1.0 - 9/27/2019 12:39:39 AM   
floydg

 

Posts: 2052
Joined: 6/27/2004
From: Middletown, NJ
Status: offline

quote:

ORIGINAL: AlessandroW

Hi,

quick question:

can I combine more regions together? Something like China and Burma in a big region.


Yes.

You can do it manually in the Bases screen by clicking on the region cell and setting a different value.
Or edit the region file itself to be what you want and then import it.

(in reply to AlessandroW)
Post #: 5773
RE: WitPTracker AE Release 1.0 - 10/3/2019 6:50:57 PM   
AlessandroW


Posts: 50
Joined: 9/12/2019
Status: offline
Sorry for the late response!

My question was not so clear, I mean keeping two values togheter, i.e. Hokkaido and Honshu that can be tracked separated but then merged in a big region without to change the values manually.
Anyhow after few days using the Tracker I think it is not possible.

< Message edited by AlessandroW -- 10/3/2019 6:51:46 PM >

(in reply to floydg)
Post #: 5774
RE: WitPTracker AE Release 1.0 - 10/3/2019 6:55:32 PM   
Nomad


Posts: 5905
Joined: 9/5/2001
From: West Yellowstone, Montana
Status: offline

quote:

ORIGINAL: AlessandroW

Sorry for the late response!

My question was not so clear, I mean keeping two values togheter, i.e. Hokkaido and Honshu that can be tracked separated but then merged in a big region without to change the values manually.
Anyhow after few days using the Tracker I think it is not possible.


No, during their development it was something that Damien, Floyd and I discussed, but it did not happen.

_____________________________


(in reply to AlessandroW)
Post #: 5775
RE: WitPTracker AE Release 1.0 - 10/3/2019 9:36:41 PM   
floydg

 

Posts: 2052
Joined: 6/27/2004
From: Middletown, NJ
Status: offline
Yeah, we didn't implement any "nesting" of regions.

(in reply to Nomad)
Post #: 5776
RE: WitPTracker AE Release 1.0 - 10/4/2019 7:35:21 PM   
AlessandroW


Posts: 50
Joined: 9/12/2019
Status: offline
Thanks for the feedback Nomad and floydg

(in reply to floydg)
Post #: 5777
RE: WitPTracker AE Release 1.0 - 10/14/2019 5:41:11 PM   
castor troy


Posts: 14330
Joined: 8/23/2004
From: Austria
Status: offline
Get an error during loading. Tracker was working just fine for some 90 turns and suddenly it stopped working. Reinstalled Java but didn't help.




Attachment (1)

_____________________________


(in reply to AlessandroW)
Post #: 5778
RE: WitPTracker AE Release 1.0 - 10/14/2019 6:22:59 PM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
You've run out of memory. maybe try boosting how much space you allocate in your execution line. Or maybe try shutting off some of the background programs running before you try to start Tracker? I'm not really sure how to fix this but it seems like one of these remedies might help.

_____________________________

If we're all created in the image of god then why aren't we all invisible?

(in reply to castor troy)
Post #: 5779
RE: WitPTracker AE Release 1.0 - 10/14/2019 11:41:46 PM   
floydg

 

Posts: 2052
Joined: 6/27/2004
From: Middletown, NJ
Status: offline
Check out the last section of https://sites.google.com/site/witptracker/support

(in reply to larryfulkerson)
Post #: 5780
RE: WitPTracker AE Release 1.0 - 10/15/2019 7:15:21 PM   
castor troy


Posts: 14330
Joined: 8/23/2004
From: Austria
Status: offline
thanks, using no map did the trick and thanks for putting all that work into tracker, what an amazing tool!

< Message edited by castor troy -- 10/15/2019 7:16:00 PM >


_____________________________


(in reply to floydg)
Post #: 5781
RE: WitPTracker AE Release 1.0 - 10/28/2019 8:14:08 AM   
Yaab


Posts: 4552
Joined: 11/8/2011
From: Poland
Status: offline
Java, cursed by thy name!

Long story short.

Downloaded Java 64-bit in April 2019.

Started scen001 as Allies. Tried to load the first turn in Tracker. Got the " pwsdll7.dll: Can't load IA 32-bit .dll on a AMD 64-bit platform " error

Changed my TrackerNoMap batch file from the deafult:

java -Xms384m -Xmx512m -jar "WitPTracker.jar" nomap
pause

to a new path, where my 64-bit Java exe is placed

"C:\Program Files\Java\jre1.8.0_231\bin\java.exe" -Xms256m -Xmx768m -jar "WitPTracker.jar" nomap
pause

Yet, the IA 32-bit error is still there! I didn't sign up for THIS Java campaign!



< Message edited by Yaab -- 10/28/2019 8:15:19 AM >

(in reply to castor troy)
Post #: 5782
RE: WitPTracker AE Release 1.0 - 10/28/2019 9:19:34 AM   
BillBrown


Posts: 2335
Joined: 6/15/2002
Status: offline
Yaab, you need to download the 32-bit version of Java.

(in reply to Yaab)
Post #: 5783
RE: WitPTracker AE Release 1.0 - 10/28/2019 9:37:22 AM   
Yaab


Posts: 4552
Joined: 11/8/2011
From: Poland
Status: offline
You, sir, are a genius!

Downloaded 32-bit Java.

Changed the Tracker bat path to

"C:\Program Files (x86)\Java\jre1.8.0_231\bin\java.exe" -Xms256m -Xmx768m -jar "WitPTracker.jar" nomap
pause

And it works!

(in reply to BillBrown)
Post #: 5784
RE: WitPTracker AE Release 1.0 - 12/2/2019 6:46:26 PM   
Lysus


Posts: 17
Joined: 10/24/2006
From: Apex, NC
Status: offline
D/L link broken

(in reply to Yaab)
Post #: 5785
RE: WitPTracker AE Release 1.0 - 12/2/2019 6:58:00 PM   
BillBrown


Posts: 2335
Joined: 6/15/2002
Status: offline
quote:

ORIGINAL: Lysus

D/L link broken


No, you have to click on the arrow all the way to the right, not the file name.




Attachment (1)

< Message edited by BillBrown -- 12/2/2019 7:00:45 PM >

(in reply to Lysus)
Post #: 5786
RE: WitPTracker AE Release 1.0.1 Available - 12/11/2019 10:08:27 PM   
JamesHunt

 

Posts: 192
Joined: 5/7/2016
Status: offline
I am testing the Japanese Human vs Ally AI Ironman "Revenge of the Dornier" scenario from the 2012 update thread and I get following errors when loading turn 1

Error comparebases
Error compare aploss
error compare aircraft

The loading bar in the lower part of the tool freezes at "compare ships"

Is this tool not compatible with the Japanese vs Ally AI Ironman scenario?

I also had to do the -Xms512m -Xmx768m modification otherwise the tool would crash most times when loading the map version, now it works.

(in reply to n01487477)
Post #: 5787
RE: WitPTracker AE Release 1.0.1 Available - 12/11/2019 11:57:21 PM   
PaxMondo


Posts: 9750
Joined: 6/6/2008
Status: offline
No, I use tracker all the time. It looks as though your .properties isn't configured correctly for either the side you are playing or the # day/turn. something like that.

_____________________________

Pax

(in reply to JamesHunt)
Post #: 5788
RE: WitPTracker AE Release 1.0.1 Available - 12/12/2019 1:38:41 PM   
JamesHunt

 

Posts: 192
Joined: 5/7/2016
Status: offline
Prefernces settings:

# WitPTracker AE properties file
# Directory of the game
Dir=[E:\Games\War in the Pacific Admiral's Edition]
# Type of game. 0=AI, 1=PBEM
GameType=[0]
# Side you are playing. 0=Japan, 1=Allies
Side=[0]
# Password. Only needed for PBEM
Password=[abc123]
# Name of the base save file
SaveFile=[wpae005.pws]
# Mode the program will look for save files.
# 0 = just in the local folder
# 1 = just in the game folder: [Dir]/SAVE
# 2 = local and then if not found there, the game folder
SaveMode=[1]
# Text to put in the header of the main window
Header=[Japan Ironman]
# Turn cycle (days per turn). 1 or 2 are supported
TurnCycle=[1]

(in reply to PaxMondo)
Post #: 5789
RE: WitPTracker AE Release 1.0 - 12/12/2019 11:18:39 PM   
Enforcer

 

Posts: 320
Joined: 3/14/2002
From: New Smyrna Beach, Fla
Status: offline

Exception in thread "AWT-EventQueue-0" java.lang.ArrayIndexOutOfBoundsException: 0 >= 0
at java.util.Vector.elementAt(Unknown Source)
at witptracker.AirGroupsPanel$3.getValueAt(AirGroupsPanel.java:288)
at witptracker.AirGroupsPanel$3.getColumnClass(AirGroupsPanel.java:299)
at javax.swing.table.TableRowSorter.useToString(Unknown Source)
at javax.swing.DefaultRowSorter.updateUseToString(Unknown Source)
at javax.swing.DefaultRowSorter.sort(Unknown Source)
at javax.swing.DefaultRowSorter.setRowFilter(Unknown Source)
at witptracker.AirGroupsPanel.actionPerformed(AirGroupsPanel.java:1384)
at javax.swing.JComboBox.fireActionEvent(Unknown Source)
at javax.swing.JComboBox.contentsChanged(Unknown Source)
at javax.swing.AbstractListModel.fireContentsChanged(Unknown Source)
at javax.swing.DefaultComboBoxModel.setSelectedItem(Unknown Source)
at javax.swing.DefaultComboBoxModel.addElement(Unknown Source)
at javax.swing.JComboBox.addItem(Unknown Source)
at witptracker.AirGroupsPanel.PopulateCombos(AirGroupsPanel.java:1841)
at witptracker.AirGroupsPanel.<init>(AirGroupsPanel.java:1226)
at witptracker.GUIMain.CreateAndShowGUI(GUIMain.java:814)
at witptracker.GUIMain$5.run(GUIMain.java:1042)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$500(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)

_____________________________


(in reply to Nomad)
Post #: 5790
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