jdsrae
Posts: 2716
Joined: 3/1/2010 From: Gandangara Country Status: offline
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7 Dec 41 Orders Minister of War • Manpower – turned off repairs. A large chunk of the 30k that starts will be spent on industry expansion, with more on day 2. • Heavy Industry – turned off repairs. The HI start pool will cover my planned industry expansion • Light industry – turned off repairs. • Refineries – turned off repairs • Oil wells – turned off repairs • Resources production – turned off repairs • Armament factories – turned off repairs. Swapped 180 to vehicle factories to leave 440. I haven’t tested this vs the AI beyond 1942 so I will need to watch this pool. • Vehicle factories – expand all that start to size 40, plus 180 from armaments for 420 total vehicle factories. This is based on me running short of vehicles in mid-1942 in my last game vs the AI when the IJA Armoured Divisions arrived. I still want to upgrade tanks as new models arrive but I will try to use less Motorised Support squad replacements. • Engines – setup as many factories as Supply allows. Finish next turn. • Aircraft – setup as many factories as Supply allows. I have slightly reduced my production of Zeros and Oscars from my most recent game vs the AI, but I will be happy for a bit of over-production of these models early to try and relegate Claudes and Nates to training duty asap. With the US Pacific Fleet likely to remain intact by 8 Dec, I might need decent numbers of these planes to counter possible aggressive allied moves in the opening months. • Aircraft Research – setup as many factories as Supply at each base allows. • Naval Shipyards – increased by 16 to 1400. Still to do: adjust shipbuilding • Merchant Shipyards – mothball 27 to leave 780 operating. Still to do: adjust shipbuilding • Repair Shipyards – Tokyo expanded to 50 for future CS to CVL conversions before I forget to do it. • Industry supply availability – set to 7k+ in each city that needs it so about 20k pools at each one until industry is repaired, being double the 10k required. Set Maebashi & Gifu to 10k+ as they have more factories to expand on turn 2. Once industry expansion has finished at each city I will remove the toggle. To find the bases quickly, in the industry screen I filtered on Arms/Vehs/Eng/Air/RDAir/SYs and sorted by base. Clicking on the base name brings up the industry screen to make the supply toggle, and closing it takes you back to the industry summary page to go to the next base. • Oil stockpiles – Capture more sources and get it home. Convoy task force organisation will be summarised under IJN Logistics Fleet operations later. • Resources stockpiles – Start moving the large starting stockpiles in Hokkaido, China, Manchukuo and Korea. More sources will be captured in time. • Fuel stockpiles – Capture more sources and get it home for industry, leaving some in Area Fleet locations for local use. After about April 1942 the priority for fuel usage will be #1 Industry, #2 Convoy ops to supply Industry, #3 ASW and local patrol operations to protect convoy routes, #4 Submarine Force to target major allied shipping lanes away from allied ASW assets, #5 1st Fleet operations to seek and destroy allied capital ships. • Supplies – The main islands of Japan generate about 20k supply per day. I plan to use way more than that for the first few months on industry expansion. This is one thing I did test in my last AI game and I didn’t run out of supply, but to achieve it I will minimise export from Japan for the first few months until the industry expansion use starts to stabilise. Then in about March 1942 I will start to send a few manual supply out/resource back task forces. Operations in Luzon, Malaya and China have decent starting supply stockpiles but I will monitor this closely. The attached image is what the war is all about for Japan. Keep the import rates above the deficits per month to keep the factories pumping out aircraft and ships, while also trying to build a Fuel and Supply stockpile for operations around the map. IJA and IJN General Staff Orders summaries to follow before I send the turn in a few days time.
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