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Fresh install - What patch and Utlilities i need?

 
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Fresh install - What patch and Utlilities i need? - 10/24/2019 6:48:23 PM   
Odin


Posts: 1052
Joined: 1/3/2001
From: Germany, Wanne-Eickel
Status: offline
Hello Guys,

after long time of abstinence i want to reinstall WITPAE.

Can you tell me what Patches and other usefull stuff i need now?

I lost track somehow.

Thank you!


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Post #: 1
RE: Fresh install - What patch and Utlilities i need? - 10/25/2019 1:16:57 AM   
amon15


Posts: 45
Joined: 10/26/2006
From: Croatia
Status: offline
This is where i have my stuff in case i need to reinstall...

1. Ok, from a fresh install, first install the official update:

https://mega.nz/#!XtA2FQoQ!vIYMP95tbSu-84zuEfqiW9fuJ1UMljIxzl_v_QmKni0


2. After you install this, install the Beta update, in the first post click on the "Attachment (1) ". You start the game from a new shortcut on your desktop that says "War in the Pacific - Admiral's Edition (Beta)"

http://www.matrixgames.com/forums/tm.asp?m=3185062

3. After this, install all of the Patch 07 unofficial data scen updates by Andy Mac, those are unofficial but everybody uses them. They are made by one of the devs of the game. Install everything into the SCEN folder, NOT! the default game folder.
https://mega.nz/#!CsInUCgQ!sE_Jr_5_aYToLGAk_lc91JXcNM31wVve-b7x2oi43Pw


4. Now when your game is updated, we can install all the mods.

here are all of the Chemkids maps in a single file, first backup your ART folder (just in case):

https://mega.nz/#!2kwHlSDT!5p9q4xxtR-ut07_pDqUNc5WeNXsRiTta5_VDl-Vq5BA

5. And for the "Unified Art Mod", also unpack everything in your game folder. If something goes wrong, or you don't like it, just delete the ART folder and copy the backed up back in:

https://mega.nz/#!jhBxXICK!FvcqcgNm1Aiwx3L3Oi08G9ibtznbfU5bd1wgMRxQkyc


_____________________________


(in reply to Odin)
Post #: 2
RE: Fresh install - What patch and Utlilities i need? - 10/25/2019 7:16:19 AM   
Barb


Posts: 2503
Joined: 2/27/2007
From: Bratislava, Slovakia
Status: offline
Then I would advice WITP Tracker install

And Scenario/Extended maps based on your preference...

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Post #: 3
RE: Fresh install - What patch and Utlilities i need? - 10/25/2019 9:08:29 AM   
Odin


Posts: 1052
Joined: 1/3/2001
From: Germany, Wanne-Eickel
Status: offline
Thanks guys!!

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Post #: 4
RE: Fresh install - What patch and Utlilities i need? - 10/26/2019 5:25:33 PM   
rustysi


Posts: 7472
Joined: 2/21/2012
From: LI, NY
Status: offline
Good to 'see' ya. Welcome back.

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(in reply to Odin)
Post #: 5
RE: Fresh install - What patch and Utlilities i need? - 10/29/2019 6:03:39 AM   
Professor Chaos

 

Posts: 87
Joined: 9/25/2013
Status: offline
Thank you for this! I just reinstalled after several years and this was great. Perhaps a sticky, mentioning Seabee too?

(in reply to Odin)
Post #: 6
RE: Fresh install - What patch and Utlilities i need? - 10/29/2019 3:59:24 PM   
BBfanboy


Posts: 18046
Joined: 8/4/2010
From: Winnipeg, MB
Status: offline

quote:

ORIGINAL: Professor Chaos

Thank you for this! I just reinstalled after several years and this was great. Perhaps a sticky, mentioning Seabee too?

Seabee is the second sticky in the Tech Forum.

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No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to Professor Chaos)
Post #: 7
RE: Fresh install - What patch and Utlilities i need? - 11/1/2019 6:51:27 PM   
rkr1958


Posts: 23483
Joined: 5/21/2009
Status: offline
New to the game ... just purchased and installed it. Do you also recommend the install/update sequence in post 2 above for me too?

WITP Tracker too?

Anything else?

_____________________________

Ronnie

(in reply to BBfanboy)
Post #: 8
RE: Fresh install - What patch and Utlilities i need? - 11/1/2019 7:01:24 PM   
Odin


Posts: 1052
Joined: 1/3/2001
From: Germany, Wanne-Eickel
Status: offline

quote:

ORIGINAL: amon15

This is where i have my stuff in case i need to reinstall...

1. Ok, from a fresh install, first install the official update:

https://mega.nz/#!XtA2FQoQ!vIYMP95tbSu-84zuEfqiW9fuJ1UMljIxzl_v_QmKni0


2. After you install this, install the Beta update, in the first post click on the "Attachment (1) ". You start the game from a new shortcut on your desktop that says "War in the Pacific - Admiral's Edition (Beta)"

http://www.matrixgames.com/forums/tm.asp?m=3185062

3. After this, install all of the Patch 07 unofficial data scen updates by Andy Mac, those are unofficial but everybody uses them. They are made by one of the devs of the game. Install everything into the SCEN folder, NOT! the default game folder.
https://mega.nz/#!CsInUCgQ!sE_Jr_5_aYToLGAk_lc91JXcNM31wVve-b7x2oi43Pw


4. Now when your game is updated, we can install all the mods.

here are all of the Chemkids maps in a single file, first backup your ART folder (just in case):

https://mega.nz/#!2kwHlSDT!5p9q4xxtR-ut07_pDqUNc5WeNXsRiTta5_VDl-Vq5BA

5. And for the "Unified Art Mod", also unpack everything in your game folder. If something goes wrong, or you don't like it, just delete the ART folder and copy the backed up back in:

https://mega.nz/#!jhBxXICK!FvcqcgNm1Aiwx3L3Oi08G9ibtznbfU5bd1wgMRxQkyc



About the Maps, i like to Play with out hexes, but what should i choose...stock or extendend?

And what About this yamamoto Things?



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(in reply to amon15)
Post #: 9
RE: Fresh install - What patch and Utlilities i need? - 11/1/2019 8:21:35 PM   
BBfanboy


Posts: 18046
Joined: 8/4/2010
From: Winnipeg, MB
Status: offline
quote:

ORIGINAL: Odin


quote:

ORIGINAL: amon15

This is where i have my stuff in case i need to reinstall...

1. Ok, from a fresh install, first install the official update:

https://mega.nz/#!XtA2FQoQ!vIYMP95tbSu-84zuEfqiW9fuJ1UMljIxzl_v_QmKni0


2. After you install this, install the Beta update, in the first post click on the "Attachment (1) ". You start the game from a new shortcut on your desktop that says "War in the Pacific - Admiral's Edition (Beta)"

http://www.matrixgames.com/forums/tm.asp?m=3185062

3. After this, install all of the Patch 07 unofficial data scen updates by Andy Mac, those are unofficial but everybody uses them. They are made by one of the devs of the game. Install everything into the SCEN folder, NOT! the default game folder.
https://mega.nz/#!CsInUCgQ!sE_Jr_5_aYToLGAk_lc91JXcNM31wVve-b7x2oi43Pw


4. Now when your game is updated, we can install all the mods.

here are all of the Chemkids maps in a single file, first backup your ART folder (just in case):

https://mega.nz/#!2kwHlSDT!5p9q4xxtR-ut07_pDqUNc5WeNXsRiTta5_VDl-Vq5BA

5. And for the "Unified Art Mod", also unpack everything in your game folder. If something goes wrong, or you don't like it, just delete the ART folder and copy the backed up back in:

https://mega.nz/#!jhBxXICK!FvcqcgNm1Aiwx3L3Oi08G9ibtznbfU5bd1wgMRxQkyc



About the Maps, i like to Play with out hexes, but what should i choose...stock or extendend?

And what About this yamamoto Things?


The extended map includes a few more bases around Singapore and between Karachi and Aden. I don't know other details but I know some user developed scenarios like Da Big Babes require the extended map. I am not sure if it will work with stock scenarios since the extra bases are not in the stock scenario database.
The other choice is between "Stacking Limits" and "Few Stacking Limits". The former puts a limit on the number of troops in every single land hex, while the latter only has stacking limits on islands/atolls. If the map PWhex file is updated properly either map will work with any scenario.

If you prefer to play "without hexes", that may just be a matter of using the F6 key to turn off the highlighted hex borders (but there is a thin line left for the border) or adopting a map that just shows the faint dot at the center of the hex.
Just understand that maps have two components - the landscape artwork which the game engine ignores and the data files that the game engine uses to know what is in the hex - road segments, rail segments, hex side geography, hex topography, malaria, cold or temperate zone, stacking limits, etc. You can choose any of the four versions of hex data files (stock or extended, stacking or no stacking) and then apply any artwork that pleases your eye and matches the base locations for the map data.

There are "Read me" files for the various map versions out there that explain what to do to install them in your art folder. Just make sure you make a backup copy of the art directory before changing anything.

< Message edited by BBfanboy -- 11/1/2019 8:22:56 PM >


_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to Odin)
Post #: 10
RE: Fresh install - What patch and Utlilities i need? - 11/1/2019 8:31:14 PM   
Kull


Posts: 2625
Joined: 7/3/2007
From: El Paso, TX
Status: offline
I would not recommend the chemkid maps for a new player. They are beautiful, and eventually they can be a nice enhancer, but there are problems. Among other things, you can't always tell the difference between deep ocean and shallow, which really makes a difference for submarine ops (among others). Similar issue with Swamp and Jungle. Does it matter if you are defending or moving through one vs the other? Yes. Can you toggle the text which tells you the difference? Sure, but that's just one more thing a new player should not be having to worry about, especially since all that's needed to see the difference is the Mark-1 eyeball when using the standard map.

Edit: When it comes to the AI and database enhancements, the Patch 07 update is much better than "as-delivered", and certainly good enough for a starting player, but there have been additional improvements and more small scenario options to choose from.

< Message edited by Kull -- 11/1/2019 8:35:21 PM >


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(in reply to Odin)
Post #: 11
RE: Fresh install - What patch and Utlilities i need? - 11/1/2019 8:37:44 PM   
rkr1958


Posts: 23483
Joined: 5/21/2009
Status: offline

quote:

ORIGINAL: Kull

I would not recommend the chemkid maps for a new player. They are beautiful, and eventually they can be a nice enhancer, but there are problems. Among other things, you can't always tell the difference between deep ocean and shallow, which really makes a difference for submarine ops (among others). Similar issue with Swamp and Jungle. Does it matter if you are defending or moving through one vs the other? Yes. Can you toggle the text which tells you the difference? Sure, but that's just one more thing a new player should not be having to worry about, especially since all that's needed to see the difference is the Mark-1 eyeball when using the standard map.

Edit: When it comes to the AI and database enhancements, the Patch 07 update is much better than "as-delivered", and certainly good enough for a starting player, but there have been additional improvements and more small scenario options to choose from.
Thanks! Will hold off on that one then (for now).


_____________________________

Ronnie

(in reply to Kull)
Post #: 12
RE: Fresh install - What patch and Utlilities i need? - 11/1/2019 9:02:48 PM   
Kull


Posts: 2625
Joined: 7/3/2007
From: El Paso, TX
Status: offline
quote:

ORIGINAL: Professor Chaos

Thank you for this! I just reinstalled after several years and this was great. Perhaps a sticky, mentioning Seabee too?


Just to emphasize, but Seabee is pretty much mandatory for new players. Getting AE to work properly in Windows 10, to say nothing of figuring out all the esoteric switches needed for even basic functionality (which are different from one system to another), can be an absolute nightmare.

Seriously - unless you are a masochist, you need this utility.

_____________________________


(in reply to Professor Chaos)
Post #: 13
RE: Fresh install - What patch and Utlilities i need? - 11/1/2019 9:32:27 PM   
Odin


Posts: 1052
Joined: 1/3/2001
From: Germany, Wanne-Eickel
Status: offline

quote:

ORIGINAL: Kull

quote:

ORIGINAL: Professor Chaos

Thank you for this! I just reinstalled after several years and this was great. Perhaps a sticky, mentioning Seabee too?


Just to emphasize, but Seabee is pretty much mandatory for new players. Getting AE to work properly in Windows 10, to say nothing of figuring out all the esoteric switches needed for even basic functionality (which are different from one system to another), can be an absolute nightmare.

Seriously - unless you are a masochist, you need this utility.


Thanks for the help Friends.

Iam not completely new, but i don´t want to mess up things Right from the beginning.

Lets forget the maps first..i tried to start WITPAE on Win10 and after the credits Picture, it goes to Desktop.

I have installed it on my Laptop with Win 8.1 and there was no problem.



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(in reply to Kull)
Post #: 14
RE: Fresh install - What patch and Utlilities i need? - 11/1/2019 9:53:41 PM   
Odin


Posts: 1052
Joined: 1/3/2001
From: Germany, Wanne-Eickel
Status: offline
Also have Problem with seabee….it creates a shortcut but after start it tells me "Can´t find PW data"....i have seen that before but i cant remember...

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Post #: 15
RE: Fresh install - What patch and Utlilities i need? - 11/1/2019 10:23:11 PM   
Kull


Posts: 2625
Joined: 7/3/2007
From: El Paso, TX
Status: offline

quote:

ORIGINAL: Odin

Also have Problem with seabee….it creates a shortcut but after start it tells me "Can´t find PW data"....i have seen that before but i cant remember...


start reading down from here:

http://www.matrixgames.com/forums/fb.asp?m=4562974

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Post #: 16
RE: Fresh install - What patch and Utlilities i need? - 11/1/2019 10:24:31 PM   
Odin


Posts: 1052
Joined: 1/3/2001
From: Germany, Wanne-Eickel
Status: offline
Update: Everything alright, it works...i am back to the blue screen game!

Thanks all!

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(in reply to Odin)
Post #: 17
RE: Fresh install - What patch and Utlilities i need? - 11/8/2019 8:18:56 PM   
Phoenix100

 

Posts: 2826
Joined: 9/28/2010
Status: offline
Ok. Sorry guys. I too am having to install from scratch again. I understand all the great clear instructions above, but can I ask - is the 'official' beta (1126a) not needed between 1124 and the 'unofficial' beta (1126b)? Thanks.

(in reply to Odin)
Post #: 18
RE: Fresh install - What patch and Utlilities i need? - 11/8/2019 10:00:57 PM   
BBfanboy


Posts: 18046
Joined: 8/4/2010
From: Winnipeg, MB
Status: offline

quote:

ORIGINAL: Phoenix100

Ok. Sorry guys. I too am having to install from scratch again. I understand all the great clear instructions above, but can I ask - is the 'official' beta (1126a) not needed between 1124 and the 'unofficial' beta (1126b)? Thanks.

It is not needed and it is not official either. 1124 is the last official patch.

_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to Phoenix100)
Post #: 19
RE: Fresh install - What patch and Utlilities i need? - 11/9/2019 10:40:46 AM   
Phoenix100

 

Posts: 2826
Joined: 9/28/2010
Status: offline
Thanks.

(in reply to BBfanboy)
Post #: 20
RE: Fresh install - What patch and Utlilities i need? - 11/27/2019 10:45:04 PM   
Halsey

 

Posts: 5069
Joined: 2/7/2004
Status: offline

quote:

ORIGINAL: amon15

This is where i have my stuff in case i need to reinstall...

1. Ok, from a fresh install, first install the official update:

https://mega.nz/#!XtA2FQoQ!vIYMP95tbSu-84zuEfqiW9fuJ1UMljIxzl_v_QmKni0


2. After you install this, install the Beta update, in the first post click on the "Attachment (1) ". You start the game from a new shortcut on your desktop that says "War in the Pacific - Admiral's Edition (Beta)"

http://www.matrixgames.com/forums/tm.asp?m=3185062

3. After this, install all of the Patch 07 unofficial data scen updates by Andy Mac, those are unofficial but everybody uses them. They are made by one of the devs of the game. Install everything into the SCEN folder, NOT! the default game folder.
https://mega.nz/#!CsInUCgQ!sE_Jr_5_aYToLGAk_lc91JXcNM31wVve-b7x2oi43Pw


4. Now when your game is updated, we can install all the mods.

here are all of the Chemkids maps in a single file, first backup your ART folder (just in case):

https://mega.nz/#!2kwHlSDT!5p9q4xxtR-ut07_pDqUNc5WeNXsRiTta5_VDl-Vq5BA

5. And for the "Unified Art Mod", also unpack everything in your game folder. If something goes wrong, or you don't like it, just delete the ART folder and copy the backed up back in:

https://mega.nz/#!jhBxXICK!FvcqcgNm1Aiwx3L3Oi08G9ibtznbfU5bd1wgMRxQkyc




This is a great way to get new players up to gaming speed.

_____________________________


(in reply to amon15)
Post #: 21
RE: Fresh install - What patch and Utlilities i need? - 11/27/2019 11:11:22 PM   
KaiLae

 

Posts: 10
Joined: 11/26/2019
Status: offline
Could someone be a bit more specific on what stuff goes in what folders, and what folders to back up first?

(in reply to Halsey)
Post #: 22
RE: Fresh install - What patch and Utlilities i need? - 11/28/2019 3:11:06 PM   
Halsey

 

Posts: 5069
Joined: 2/7/2004
Status: offline
Make a copy to a safe location of all folders you are about to add changes to.
If it is art you are upgrading, copy and paste the game Art folder to a safe location.

The links above replace entire folders, and are an easy way to upgrade the game artwork.

_____________________________


(in reply to KaiLae)
Post #: 23
RE: Fresh install - What patch and Utlilities i need? - 11/28/2019 10:54:01 PM   
KaiLae

 

Posts: 10
Joined: 11/26/2019
Status: offline
Specifically asking about the map mod, because that one doesn't seem to match any folders in the game directory?

(in reply to Halsey)
Post #: 24
RE: Fresh install - What patch and Utlilities i need? - 11/28/2019 11:41:44 PM   
Enforcer

 

Posts: 320
Joined: 3/14/2002
From: New Smyrna Beach, Fla
Status: offline
Check your PM's

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Post #: 25
RE: Fresh install - What patch and Utlilities i need? - 11/28/2019 11:45:04 PM   
Halsey

 

Posts: 5069
Joined: 2/7/2004
Status: offline
The maps are in the Art folder, and to be honest, I wouldn't mess changing them.
They don't show some details that are needed, like shallow water areas.

So go ahead at your own risk.
Right now I would just focus on learning how the game plays.

_____________________________


(in reply to KaiLae)
Post #: 26
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