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Paratroopers and Readiness

 
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Paratroopers and Readiness - 10/25/2019 8:11:18 PM   
Dgold

 

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Joined: 4/23/2000
From: BC, Canada
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I have seen a post recently concerning the fact that you cannot use paratroopers unless their readiness reaches 100%, but I cannot find the post and any responses.

In my Axis game I have had a para unit in 9 supply sitting next to an HQ unit for at least five months. I cannot drop it to help with my Belelux/France invasion as it is still at 96% as of late May 1940.

Alvaro - can you please fix this in the next patch, perhaps reducing the para readiness requirement to, say 90% ?

Thanks
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RE: Paratroopers and Readiness - 10/25/2019 8:21:46 PM   
Worg64

 

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Joined: 1/19/2019
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You can by spending a supply truck on the para unit, improve its readiness by 6% and then be able to use it as a para this turn.

(in reply to Dgold)
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RE: Paratroopers and Readiness - 10/25/2019 8:39:10 PM   
OxfordGuy3


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Joined: 7/1/2012
From: Oxford, United Kingdom
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quote:

ORIGINAL: Worg64

You can by spending a supply truck on the para unit, improve its readiness by 6% and then be able to use it as a para this turn.


Useful tip! Thanks Worg64

(in reply to Worg64)
Post #: 3
RE: Paratroopers and Readiness - 10/25/2019 8:56:24 PM   
821Bobo


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Joined: 2/8/2011
From: Slovakia
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The 100% is too much and easily abused by bombing the unit every turn. Should be lowered to 100%. IRL no unit ever is 100 ready.

(in reply to OxfordGuy3)
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RE: Paratroopers and Readiness - 11/1/2019 10:56:25 AM   
miv792

 

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Paratroopers attack only on the next turn ?

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Sorry for my english

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RE: Paratroopers and Readiness - 11/1/2019 11:49:48 AM   
gwgardner

 

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I just dropped a parachute unit with 97% readiness. Without a very high readiness requirement we'll get paradrop hopscotch going on.

< Message edited by gwgardner -- 11/1/2019 11:51:22 AM >

(in reply to miv792)
Post #: 6
RE: Paratroopers and Readiness - 11/1/2019 12:42:21 PM   
AlvaroSousa


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The fog of war should hide the para drop unit in the rear.

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Creator Kraken Studios
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Designer Strategic Command
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(in reply to gwgardner)
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