Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

AE Max Screen Resolution?

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> AE Max Screen Resolution? Page: [1] 2   next >   >>
Login
Message << Older Topic   Newer Topic >>
AE Max Screen Resolution? - 11/12/2019 10:50:48 PM   
witpqs


Posts: 26087
Joined: 10/4/2004
From: Argleton
Status: offline
I've searched/looked at the release notes and the forum, but I haven't found where anyone posted the actual maximum resolution for AE. I have a new PC & screen with lots of real estate, and I'm wondering if anyone has already established the maximum resolution AE will support?

_____________________________

Post #: 1
RE: AE Max Screen Resolution? - 11/12/2019 11:31:28 PM   
BillBrown


Posts: 2335
Joined: 6/15/2002
Status: offline
It is not largest I am sure, but it does run at 2560 x 1600

(in reply to witpqs)
Post #: 2
RE: AE Max Screen Resolution? - 11/13/2019 2:37:43 AM   
witpqs


Posts: 26087
Joined: 10/4/2004
From: Argleton
Status: offline
Thanks. The monitor I bought for the new PC is 3840 x 2160. When I get that far into settings things up I'll let you know.

_____________________________


(in reply to BillBrown)
Post #: 3
RE: AE Max Screen Resolution? - 11/13/2019 3:14:27 AM   
BBfanboy


Posts: 18046
Joined: 8/4/2010
From: Winnipeg, MB
Status: offline

quote:

ORIGINAL: witpqs

Thanks. The monitor I bought for the new PC is 3840 x 2160. When I get that far into settings things up I'll let you know.

Someone else posted that they got a 4K monitor and were able to get the game running at full resolution. I think they had to do a fair bit of tweaking of Windows, the monitor software and game switches.

_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to witpqs)
Post #: 4
RE: AE Max Screen Resolution? - 11/13/2019 4:26:57 AM   
witpqs


Posts: 26087
Joined: 10/4/2004
From: Argleton
Status: offline

quote:

ORIGINAL: BBfanboy


quote:

ORIGINAL: witpqs

Thanks. The monitor I bought for the new PC is 3840 x 2160. When I get that far into settings things up I'll let you know.

Someone else posted that they got a 4K monitor and were able to get the game running at full resolution. I think they had to do a fair bit of tweaking of Windows, the monitor software and game switches.

Wow! I'll let you know. Probably a couple or few days before I get to it.

_____________________________


(in reply to BBfanboy)
Post #: 5
RE: AE Max Screen Resolution? - 11/13/2019 5:12:02 AM   
CaptBeefheart


Posts: 2301
Joined: 7/4/2003
From: Seoul, Korea
Status: offline
I recently got a 27" 2560x1440 monitor and messed with it a lot trying to get the full resolution. I finally gave up and settled for a windowed 1920x1080, which covered about 80-90% of the screen anyway, and I don't have to squint. So, I guess you could say my point is "settling for less than the maximum resolution may be a perfectly acceptable solution." Another point is Seabee's set-up utility saves a lot of time when you're tweaking the startup switches.

Cheers,
CB

< Message edited by CaptBeefheart -- 11/13/2019 5:13:04 AM >


_____________________________

Beer, because barley makes lousy bread.

(in reply to witpqs)
Post #: 6
RE: AE Max Screen Resolution? - 11/13/2019 5:55:06 AM   
Ian R

 

Posts: 3420
Joined: 8/1/2000
From: Cammeraygal Country
Status: offline

quote:

ORIGINAL: witpqs

Thanks. The monitor I bought for the new PC is 3840 x 2160. When I get that far into settings things up I'll let you know.

quote:

3840 x 2160


3840 divided by 16 = 240

2160 divided by 9 = 240

So as to give yourself a little margin around the window, I would suggest you use a multiplier of 236 and the pxf and pyf switches and play in a big window.

so -pxf3776 -pyf2124

No idea if it will work forced to that size.

_____________________________

"I am Alfred"

(in reply to witpqs)
Post #: 7
RE: AE Max Screen Resolution? - 11/13/2019 10:14:25 AM   
Hanzberger


Posts: 921
Joined: 4/26/2006
From: SE Pennsylvania
Status: offline

quote:

ORIGINAL: CaptBeefheart

I recently got a 27" 2560x1440 monitor and messed with it a lot trying to get the full resolution. I finally gave up and settled for a windowed 1920x1080, which covered about 80-90% of the screen anyway, and I don't have to squint. So, I guess you could say my point is "settling for less than the maximum resolution may be a perfectly acceptable solution." Another point is Seabee's set-up utility saves a lot of time when you're tweaking the startup switches.

Cheers,
CB

2560x1440 works that is what I use. dl winexp.exe adjust settings, I use -10, -32 that gives me full screen view, otherwise the bottom row is cut off. Look in the tech help thread for information.

_____________________________

Planning for #17 Ironman Tier2

Japan AC wire chart here
http://www.matrixgames.com/forums/tm.asp?m=2769286&mpage=1&key=?

(in reply to CaptBeefheart)
Post #: 8
RE: AE Max Screen Resolution? - 11/13/2019 11:16:32 AM   
Trugrit


Posts: 947
Joined: 7/14/2014
From: North Carolina
Status: offline

For me, the higher resolutions are not worth it.
Too small and often you get distortion, oblong range rings which I hate.

I use 1920 x 1080 in full screen. I have a widescreen monitor and I consider this best for me.

It is clear enough and large enough and it centers perfectly for my widescreen.

I like round range rings.





Attachment (1)

(in reply to Hanzberger)
Post #: 9
RE: AE Max Screen Resolution? - 11/14/2019 12:26:09 AM   
CaptBeefheart


Posts: 2301
Joined: 7/4/2003
From: Seoul, Korea
Status: offline
Hanzberger: Actually, I'm quite happy with what I have for a 27" monitor and like I said, I don't have to squint. If my monitor were 32" I'd probably try to max it out. Also, being windowed, I avoid the strange effects I used to get from switching between the game and browser too many times.

Cheers,
CB

_____________________________

Beer, because barley makes lousy bread.

(in reply to Trugrit)
Post #: 10
RE: AE Max Screen Resolution? - 11/14/2019 10:58:27 AM   
HansBolter


Posts: 7704
Joined: 7/6/2006
From: United States
Status: offline
I have a standard 2k 1980 x 1020 monitor and am forced to run the game at 1280 x 720 to even have a hope of being able to read the text and discern the shape of the icons on the map.

Exactly how microscopic do thing become on the screen if run at full 4k resolution?

_____________________________

Hans


(in reply to CaptBeefheart)
Post #: 11
RE: AE Max Screen Resolution? - 11/14/2019 11:37:14 AM   
witpqs


Posts: 26087
Joined: 10/4/2004
From: Argleton
Status: offline

quote:

ORIGINAL: HansBolter

I have a standard 2k 1980 x 1020 monitor and am forced to run the game at 1280 x 720 to even have a hope of being able to read the text and discern the shape of the icons on the map.

Exactly how microscopic do thing become on the screen if run at full 4k resolution?

The monitor is 32" (32" class they say, actually noting it's 31.5"), so I am hoping it will be big enough.

_____________________________


(in reply to HansBolter)
Post #: 12
RE: AE Max Screen Resolution? - 11/14/2019 12:52:20 PM   
Ian R

 

Posts: 3420
Joined: 8/1/2000
From: Cammeraygal Country
Status: offline

quote:

ORIGINAL: Trugrit


For me, the higher resolutions are not worth it.
Too small and often you get distortion, oblong range rings which I hate.

I



If you set your pxf/pyf switched to a consistent multiplicand of 16/9, that should not happen.

_____________________________

"I am Alfred"

(in reply to Trugrit)
Post #: 13
RE: AE Max Screen Resolution? - 11/14/2019 1:31:43 PM   
HansBolter


Posts: 7704
Joined: 7/6/2006
From: United States
Status: offline
quote:

ORIGINAL: witpqs


quote:

ORIGINAL: HansBolter

I have a standard 2k 1980 x 1020 monitor and am forced to run the game at 1280 x 720 to even have a hope of being able to read the text and discern the shape of the icons on the map.

Exactly how microscopic do thing become on the screen if run at full 4k resolution?

The monitor is 32" (32" class they say, actually noting it's 31.5"), so I am hoping it will be big enough.


I'm running on 27" 2k monitor now and will likely acquire a 32" 4k by Christmas, but still have every expectation of having to reduce resolution to be able to make anything legible.

I realize I am likely a special case with my Coke bottle bottom spectacles.

Without corrective lenses I have 20/180 vision in my left eye with 7.5 diopters of astigmatism and 20/240 vision in my right eye with 8.5 diopters of astigmatism.

20/200 vision WITH corrective lenses is legally blind in the US.

< Message edited by HansBolter -- 11/14/2019 1:36:42 PM >


_____________________________

Hans


(in reply to witpqs)
Post #: 14
RE: AE Max Screen Resolution? - 11/15/2019 10:02:02 AM   
Hanzberger


Posts: 921
Joined: 4/26/2006
From: SE Pennsylvania
Status: offline
For me 1980 x 1020 was distorted looking on this monitor. I do wear glasses also. I have a second monitor that I run other programs with so I do not need to close out the game, other wise it would act funny opening and closing. The second monitor is 1980x1020. I specifically went out and bought one since returning to the game. I think it was 200.00. ASUS.
You should always try running programs in the native resolution.

_____________________________

Planning for #17 Ironman Tier2

Japan AC wire chart here
http://www.matrixgames.com/forums/tm.asp?m=2769286&mpage=1&key=?

(in reply to HansBolter)
Post #: 15
RE: AE Max Screen Resolution? - 11/15/2019 9:20:21 PM   
Moltrey


Posts: 297
Joined: 4/11/2010
From: Virginia
Status: offline
Yeah, I have done the resolution shuffle for WITP:AE a LOT lately (borderless window thread if interested).

I also picked up a LG 32UK50T monitor this summer with 3840x2160 native resolution.


There are two problems.
1. The game doesn't want to display correctly if I put -pxf3840 -pyf2160 under the launch parameters in the AE icon.
2. When I could see the game the graphics were so small it is all but impossible to play.


I have resorted to and use permanently now a 2560x1440 setting with the LG. My older NEC 16-10 PA302W monitor will work at 2560x1600 with AE and all is fine.

(in reply to Hanzberger)
Post #: 16
RE: AE Max Screen Resolution? - 11/16/2019 5:05:42 PM   
witpqs


Posts: 26087
Joined: 10/4/2004
From: Argleton
Status: offline

quote:

ORIGINAL: Moltrey

Yeah, I have done the resolution shuffle for WITP:AE a LOT lately (borderless window thread if interested).

I also picked up a LG 32UK50T monitor this summer with 3840x2160 native resolution.


There are two problems.
1. The game doesn't want to display correctly if I put -pxf3840 -pyf2160 under the launch parameters in the AE icon.
2. When I could see the game the graphics were so small it is all but impossible to play.


I have resorted to and use permanently now a 2560x1440 setting with the LG. My older NEC 16-10 PA302W monitor will work at 2560x1600 with AE and all is fine.


The exact same model!

Are you doing that full screen mode or windowed mode?

_____________________________


(in reply to Moltrey)
Post #: 17
RE: AE Max Screen Resolution? - 11/16/2019 7:35:28 PM   
BillBrown


Posts: 2335
Joined: 6/15/2002
Status: offline
I have been looking at a LG 32UD59-B from Newegg. They are selling them at $346.99USD.

(in reply to witpqs)
Post #: 18
RE: AE Max Screen Resolution? - 11/17/2019 9:12:34 PM   
Moltrey


Posts: 297
Joined: 4/11/2010
From: Virginia
Status: offline
quote:

ORIGINAL: witpqs

The exact same model!

Are you doing that full screen mode or windowed mode?


Windowed mode.

If I try to use fullscreen now, I start getting the desktop graphics "peeking" through (in squares) when I move the mouse over locations and units on the pacific map. Frustrating. That and it doesn't allow for fluid task-switching to Kull's spreadsheet and all the game aids I have on hand.

Also, YMMV, but I ended up uninstalling the LG settings program that gets installed. It was causing some issues with DisplayFusion Pro. It may have contributed to other wonkiness on my PC too.

< Message edited by Moltrey -- 11/17/2019 9:14:56 PM >

(in reply to witpqs)
Post #: 19
RE: AE Max Screen Resolution? - 11/17/2019 9:39:17 PM   
witpqs


Posts: 26087
Joined: 10/4/2004
From: Argleton
Status: offline

quote:

ORIGINAL: Moltrey

quote:

ORIGINAL: witpqs

The exact same model!

Are you doing that full screen mode or windowed mode?


Windowed mode.

If I try to use fullscreen now, I start getting the desktop graphics "peeking" through (in squares) when I move the mouse over locations and units on the pacific map. Frustrating. That and it doesn't allow for fluid task-switching to Kull's spreadsheet and all the game aids I have on hand.

Also, YMMV, but I ended up uninstalling the LG settings program that gets installed. It was causing some issues with DisplayFusion Pro. It may have contributed to other wonkiness on my PC too.

My default method of starting is never pop in the disc which comes with printers, displays, etc. I only resort to them if needed because things aren't working right. I purchased the PC and the screen ala cart, so I'm pretty sure there is no LG settings program in there so far.

DisplayFusion Pro - what is that?

BTW, the only reason I went with full screen at all on the current (old) PC was the jumping during turn resolution. I'm hoping it will work in widowed mode on the new PC, but not up to the point of testing it yet.

_____________________________


(in reply to Moltrey)
Post #: 20
RE: AE Max Screen Resolution? - 11/18/2019 1:01:52 AM   
BBfanboy


Posts: 18046
Joined: 8/4/2010
From: Winnipeg, MB
Status: offline

quote:

ORIGINAL: BillBrown

I have been looking at a LG 32UD59-B from Newegg. They are selling them at $346.99USD.

I bought an LG 18" panel about five years ago. Within a few months it developed a couple of one-pixel vertical lines where the display was dead. Currently it has dozens (perhaps a hundred) of dead lines (only in the vertical display, not horizontal). At one pixel width each they don't distort any image enough to bother my old eyes. But it does indicate a quality control issue.

My daughter also had two expensive LG appliances (washer and dryer) which she had to replace because they had all kinds of bugs in their operation and the warranties were not honored to her satisfaction.

_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to BillBrown)
Post #: 21
RE: AE Max Screen Resolution? - 11/18/2019 1:40:51 AM   
BillBrown


Posts: 2335
Joined: 6/15/2002
Status: offline
I have an LG 55" 4K OLED TV which has worked great for the last few years. The model I was looking at has a lot of good reviews.
My current 30" DELL U3014 is over 6 years old and I have no idea how much longer it will last. So far, no problems.

(in reply to BBfanboy)
Post #: 22
RE: AE Max Screen Resolution? - 11/20/2019 12:16:09 AM   
Moltrey


Posts: 297
Joined: 4/11/2010
From: Virginia
Status: offline
quote:

ORIGINAL: witpqs
My default method of starting is never pop in the disc which comes with printers, displays, etc. I only resort to them if needed because things aren't working right. I purchased the PC and the screen ala cart, so I'm pretty sure there is no LG settings program in there so far.

DisplayFusion Pro - what is that?

BTW, the only reason I went with full screen at all on the current (old) PC was the jumping during turn resolution. I'm hoping it will work in widowed mode on the new PC, but not up to the point of testing it yet.


Please check the Tech Support area of the forum and look for Korvar's sticky (at the page top) thread "How to Run WiTP:AE in Fullscreen Windowed (Borderless Windowed) Mode"
It may even help you out.

< Message edited by Moltrey -- 11/20/2019 12:17:44 AM >

(in reply to witpqs)
Post #: 23
RE: AE Max Screen Resolution? - 11/20/2019 12:39:59 PM   
witpqs


Posts: 26087
Joined: 10/4/2004
From: Argleton
Status: offline
Interesting - thank you!

I'm still not able to devote the time to it that I need to. Be a few days.

_____________________________


(in reply to Moltrey)
Post #: 24
RE: AE Max Screen Resolution? - 11/23/2019 7:59:49 PM   
witpqs


Posts: 26087
Joined: 10/4/2004
From: Argleton
Status: offline

quote:

ORIGINAL: BillBrown

It is not largest I am sure, but it does run at 2560 x 1600

This is working great for now, maybe I'll try to up it a little bit later on. I am using -dd_sw, got a little funky without it.

I have -deepColor set at the moment; are you guys finding it helps or is it unneeded?

_____________________________


(in reply to BillBrown)
Post #: 25
RE: AE Max Screen Resolution? - 11/23/2019 8:14:55 PM   
PaxMondo


Posts: 9750
Joined: 6/6/2008
Status: offline
definitely prefer -deepColor


_____________________________

Pax

(in reply to witpqs)
Post #: 26
RE: AE Max Screen Resolution? - 11/23/2019 8:16:55 PM   
PaxMondo


Posts: 9750
Joined: 6/6/2008
Status: offline
"..\\..\\WitpAE - Andy Update\Beta2\war in the pacific admiral edition.exe" -w -cpu4 -skipVideo -autosave -dd_sw -altFont -pxf1920 -pyf1024 -deepColor -archive

this is on a 32" class … I can't go more due to MY eyes, haven't tested higher res, I would need a much bigger monitor and no space in my office for it.

_____________________________

Pax

(in reply to PaxMondo)
Post #: 27
RE: AE Max Screen Resolution? - 11/23/2019 11:41:33 PM   
Ian R

 

Posts: 3420
Joined: 8/1/2000
From: Cammeraygal Country
Status: offline
I use, with a 1920/1080 monitor:

quote:

... -wd -skipVideo -deepColor -dd_sw -cpu2 -pxf1872-pyf1053 -archive -altFont -autosave


My pxf/pyf gives me a window that is a little less than full screen, which I find useful (and it is 117 x 16/9, so no distortion.)

_____________________________

"I am Alfred"

(in reply to PaxMondo)
Post #: 28
RE: AE Max Screen Resolution? - 11/24/2019 3:05:08 AM   
witpqs


Posts: 26087
Joined: 10/4/2004
From: Argleton
Status: offline
Now I'm at this:

"C:\Matrix Games\WITP AE - PBM #1\Beta2\War in the Pacific Admiral Edition.exe" -altFont -cpu4 -deepColor -dd_sw -archive -wd -pxf2656 -pyf1654

So 2656 x 1654, which is taking up the entire vertical space above the task bar (I don't auto-hide it). I have some space left over on the sides but the text editors, Tracker, whatever are there so I can click on them easy. And the map is huge!

_____________________________


(in reply to Ian R)
Post #: 29
RE: AE Max Screen Resolution? - 11/24/2019 3:35:58 AM   
BBfanboy


Posts: 18046
Joined: 8/4/2010
From: Winnipeg, MB
Status: offline

quote:

ORIGINAL: witpqs

Now I'm at this:

"C:\Matrix Games\WITP AE - PBM #1\Beta2\War in the Pacific Admiral Edition.exe" -altFont -cpu4 -deepColor -dd_sw -archive -wd -pxf2656 -pyf1654

So 2656 x 1654, which is taking up the entire vertical space above the task bar (I don't auto-hide it). I have some space left over on the sides but the text editors, Tracker, whatever are there so I can click on them easy. And the map is huge!

Is the text still legible?

_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to witpqs)
Post #: 30
Page:   [1] 2   next >   >>
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> AE Max Screen Resolution? Page: [1] 2   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.078