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Changelog: v1.05.01

 
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Changelog: v1.05.01 - 10/15/2019 9:04:11 AM   
SharonC

 

Posts: 28
Joined: 6/6/2019
Status: offline
Strategic Command WWII: World at War got a new update to version 1.05.01.

You can download the update from here.

Mirrors:
http://ftp.us.matrixgames.com/pub/StrategicCommandWWIIWorldAtWar/StrategicCommandWWII-WorldAtWar-UpdateComp-v1.05.01.zip
http://ftp.eu.matrixgames.com/pub/StrategicCommandWWIIWorldAtWar/StrategicCommandWWII-WorldAtWar-UpdateComp-v1.05.01.zip
http://ftp.ca.matrixgames.com/pub/StrategicCommandWWIIWorldAtWar/StrategicCommandWWII-WorldAtWar-UpdateComp-v1.05.01.zip

See the Changelog:

GAME ENGINE CHANGES/FIXES

• Fixed a unit attrition reporting error for non visible (hidden) enemy units
• Fixed an Amphibious Transport research display level for Free units where the correct level was not being shown (Gilles)
• Fixed a Maritime Bomber FoW sight error that was still lifting too much of the FoW shroud (Hvs)
• Fixed a rare unit LOOP event error that did not have units arrive at their final destination positions when they should have (pjg100).
• Fixed a rare UNIT event issue that would not properly place all units in the desired destination positions (witpaemail)
• Fixed an AI Research and Diplomacy spent MPPs reporting error in the Graphs section under Reports (Taxman66)
• Fixed a SETTINGS screen issue that would reset the game resolution for systems set with very high Windows scaling (Sveint)
• Source HQs of a supply boost to another HQ are now highlighted with a yellow hex outline, indicating they are the source of the supply boost, when clicking on the recipient HQ (Taxman66)
• Source HQs of a supply boost to another HQ now only need to have a supply value > 0 in order to provide a boost, previously it was 3

COMMUNITY PACK


• Fixed the Rostov campaign CTD for when playing against the AI
• Fixed the 1939 Naval War MOD unit name errors
• Fixed the Iron_X graphics MOD to properly support the Community Pack 1944 campaign and the proper display of Soviet unit counters

CAMPAIGNS

• AI RESEARCH scripts improved/optimized




< Message edited by Hubert Cater -- 2/28/2020 3:04:48 PM >
Post #: 1
RE: Changelog: v1.05.01 - 11/14/2019 11:48:22 PM   
Lysus


Posts: 17
Joined: 10/24/2006
From: Apex, NC
Status: offline
1.00.00 to 1.05.01 or, 1.05.00 first? Thanks!

(in reply to SharonC)
Post #: 2
RE: Changelog: v1.05.01 - 11/15/2019 12:29:19 PM   
Hubert Cater

 

Posts: 5199
Joined: 7/22/2013
Status: offline
Hi Lysus,

All patches are all inclusive so you should be able to safely go from v1.00.00 to 1.05.01

Enjoy!
Hubert

_____________________________


(in reply to Lysus)
Post #: 3
RE: Changelog: v1.05.01 - 11/15/2019 9:27:51 PM   
Lysus


Posts: 17
Joined: 10/24/2006
From: Apex, NC
Status: offline
Thanks!

(in reply to Hubert Cater)
Post #: 4
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