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RE: Command Modern Operations update - Build 1115.8

 
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RE: Command Modern Operations update - Build 1115.8 - 11/23/2019 10:21:08 PM   
Michael7619


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quote:

ORIGINAL: rmwilsonjr

Same here; the download and extraction proceeded nominally. I just did the same thing with 1115.8.1 and it seems to have fixed the ground unit pathfinder issue I experienced before, which is consistent with Dimitris' announcement in the first post above. However, the opening menu screen still says 1115.7 as does the "About Command" option under Help, so not sure what's going on.


Hi

Go to CMO game folder, find Command.exe file and check the date. Version B1115.8 date should be 22nd November and B1115.8.1 is 23rd of November. If file is older then you have failed to update. Possibly AV program has blocked it. I have had that issue with Norton.

Here is picture what it should look like if updating has been succesfull.




Attachment (1)

(in reply to rmwilsonjr)
Post #: 31
RE: Command Modern Operations update - Build 1115.8 - 11/23/2019 10:53:26 PM   
rmwilsonjr

 

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Upon further play, I'm not sure the pathfinding issue is fully resolved. Ground units still take weird paths when given a plotted course, but seem to move straight when moving to attack.

(in reply to LaughingBuccaneer)
Post #: 32
RE: Command Modern Operations update - Build 1115.8 - 11/23/2019 10:56:10 PM   
rmwilsonjr

 

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Thanks, I had issues with Norton too, but thought I had worked around. I'll try again.

(in reply to Michael7619)
Post #: 33
RE: Command Modern Operations update - Build 1115.8 - 11/23/2019 11:44:04 PM   
KnightHawk75

 

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quote:

ORIGINAL: Kushan04

I've been getting a weird "bug" on the main menu. If I spend more then a few minutes on the start menu then I become unable to click on any of the buttons to start or load a scenario until the game is restarted.


Little random but I'm curious if it does not happen if you rename Installfolder\symbols\startmenu\global_loop.mp4 to something else before startup, so that that looping animation doesn't get used.

(in reply to Kushan04)
Post #: 34
RE: Command Modern Operations update - Build 1115.8 - 11/24/2019 1:57:51 AM   
rmwilsonjr

 

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My Command.exe file is dated today, 11-23-19, but my build is still 1115.7

(in reply to Michael7619)
Post #: 35
RE: Command Modern Operations update - Build 1115.8 - 11/24/2019 7:11:49 AM   
Michael7619


Posts: 54
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From: Europe
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I have had Norton for a long time. It does not usually give problems when you use launchers update button (big patches). When you download these zip-files, extract and copy them to CMO folder is when Norton likes to quarintine/delete command.exe file. I have ordered manually Norton to release command.exe file. That i have done with CMANO for years, and same goes with CMO.

I dont know is that causing your problems or is it something else.

I changed my Norton to Windows Defender couple of days ago. I am not making any recommendations but with Norton it has not been just downloading, extracting and copying files and then starting to play with CMANO/CMO. Norton does not give that much problems with other games/programs but CMANO/CMO has something that Norton really does not like.


(in reply to rmwilsonjr)
Post #: 36
RE: Command Modern Operations update - Build 1115.8 - 11/24/2019 7:40:16 AM   
TalonCG2


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Curious why the delay between updates here and the update going on steam?

_____________________________

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(in reply to rmwilsonjr)
Post #: 37
RE: Command Modern Operations update - Build 1115.8 - 11/24/2019 12:01:52 PM   
Eggstor

 

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quote:

ORIGINAL: TalonCG2

Curious why the delay between updates here and the update going on steam?

My best guess is Steam (and Matrix) require additional quality control on updates, so hotfixes are posted here before being pushed to Steam and the Matrix auto-updater.

As for the issue of not being able to install these hotfixes, I've never had an issue with either not being able to unzip the hotfix (I use McAfee as my primary anti-virus) or Steam re-installing its older version over the hotfix. The Steam launcher does list the older official version (I suspect it reads the version on Steam rather than the local command.exe file), but it does launch the hotfix version.

(in reply to TalonCG2)
Post #: 38
RE: Command Modern Operations update - Build 1115.8 - 11/24/2019 2:36:32 PM   
thewood1

 

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I use Windows Defender and have never had an issue with quarantining of exes. Also haven't had a single malware incident using defender. Of course, I am super-paranoid about links in emails too. That helps.

(in reply to Eggstor)
Post #: 39
RE: Command Modern Operations update - Build 1115.8 - 11/24/2019 2:45:38 PM   
thewood1

 

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btw, these quick updates are "beta" updates. They are not final. They come out to help solve critical issues and give the devs some feedback on potential fixes. They will not come out on steam until they are ready for final release. Posting fixes to Steam is a pain. So the devs want to make sure the fixes are final before going to Steam.

(in reply to thewood1)
Post #: 40
RE: Command Modern Operations update - Build 1115.8 - 11/24/2019 9:39:30 PM   
goodwoodrw


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As Woody said already, hot fixes can be applied to your Steam game, just apply manually

< Message edited by goodwoodrw -- 11/24/2019 9:44:46 PM >


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(in reply to thewood1)
Post #: 41
RE: Command Modern Operations update - Build 1115.8 - 11/24/2019 9:47:19 PM   
kylania

 

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quote:

ORIGINAL: thewood1

btw, these quick updates are "beta" updates. They are not final. They come out to help solve critical issues and give the devs some feedback on potential fixes. They will not come out on steam until they are ready for final release. Posting fixes to Steam is a pain. So the devs want to make sure the fixes are final before going to Steam.


By all accounts this is the final 1115.8 build. It's a newer version, it doesn't say beta, it has patch notes, it's stickied announcement thread, it says it'll be on Steam and there is a specific "beta 1115.8.1" thread just below it.

It's very confusing for Steam users who happen to find this forum to see this thread from days ago yet not have any update available in Steam for this version.

(in reply to thewood1)
Post #: 42
RE: Command Modern Operations update - Build 1115.8 - 11/24/2019 9:55:55 PM   
thewood1

 

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I meant to mention also that Steam has significant hoops to jump through also. All you can do with Steam is put in the queue and wait. They can easily solve the problem by not releasing the Matrix version until the Steam version is pubbed.

Let's vote on that. Yes to hold the Matrix version until Steam is out. No to post all updates as soon as ready.

No for me.

(in reply to kylania)
Post #: 43
RE: Command Modern Operations update - Build 1115.8 - 11/24/2019 10:05:16 PM   
LaughingBuccaneer

 

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quote:

ORIGINAL: LaughingBuccaneer

quote:

ORIGINAL: rmwilsonjr

Let me clarify my previous: The game said nothing had been updated, and was still running B1115.3. I did not verify that by checking it against the change log of fixes.


With me the update extracted and had overwritten the CMO folders and files successfully. There's no question
about that from me.
The only conclusion I can draw is there's a bug with CMO not identifying and updating the version number
which no doubt is down to Matrix Games to address.



Well I've tried all the usual tricks to get the version number to change from B1115.3 to B1115.8 and
although the files extract and overwrite the existing folders and files in the CMO folder.
When starting the game it still shows as B1115.3

And this is after:
Turning the Anti-Virus completely Off.
Using a different Unzip to extract the update files as opposed to the one I normally use and
just for Good Measure running the Unzip under Administrator Rights !!

But still the same - the game starts up showing its using B1115.3

Just some thoughts when I installed CMO, it installed to the Matrix Games folder in Program Files(x86)
whereas the original CMANO is installed to the root drive C:\Matrix Games folder.

Whether CMO being in Program Files(x86) could cause authority issues with updates ? I cannot say.


< Message edited by LaughingBuccaneer -- 11/24/2019 10:07:43 PM >

(in reply to LaughingBuccaneer)
Post #: 44
RE: Command Modern Operations update - Build 1115.8 - 11/24/2019 11:09:30 PM   
stilesw


Posts: 1497
Joined: 6/26/2014
From: Hansville, WA, USA
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quote:

Let's vote on that. Yes to hold the Matrix version until Steam is out. No to post all updates as soon as ready.


I have never been a fan of Steam so definitely vote no on delaying Matrix releases for Steam.

-WS

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~Disenchantment, ch. 15 (1922)

(in reply to thewood1)
Post #: 45
RE: Command Modern Operations update - Build 1115.8 - 11/25/2019 12:59:52 AM   
KnightHawk75

 

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Joined: 11/15/2018
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quote:

Curious why the delay between updates here and the update going on steam?

Cause most of the time we're effectively beta testers before things get pushed to the masses on steam. Rarely is there a long delay between the two.

quote:

ORIGINAL: thewood1
...
They can easily solve the problem by not releasing the Matrix version until the Steam version is pubbed.
Let's vote on that. Yes to hold the Matrix version until Steam is out. No to post all updates as soon as ready.

No for me.


lol, but just in case you're serious, 1000 no votes for me.

(in reply to thewood1)
Post #: 46
RE: Command Modern Operations update - Build 1115.8 - 11/25/2019 1:23:27 AM   
thewood1

 

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well, its a viable option. Its also the main reason my primary play is the Matrix version.

(in reply to KnightHawk75)
Post #: 47
RE: Command Modern Operations update - Build 1115.8 - 11/25/2019 1:42:39 AM   
Dragnaath

 

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Another NO vote.

(in reply to thewood1)
Post #: 48
RE: Command Modern Operations update - Build 1115.8 - 11/25/2019 1:47:19 AM   
mavfin

 

Posts: 274
Joined: 6/22/2010
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quote:

ORIGINAL: rmwilsonjr

Same here; the download and extraction proceeded nominally. I just did the same thing with 1115.8.1 and it seems to have fixed the ground unit pathfinder issue I experienced before, which is consistent with Dimitris' announcement in the first post above. However, the opening menu screen still says 1115.7 as does the "About Command" option under Help, so not sure what's going on.

Strange. Sure, the Launcher shows 11157...but my About in-game with a scenario loaded says:





Attachment (1)

(in reply to rmwilsonjr)
Post #: 49
RE: Command Modern Operations update - Build 1115.8 - 11/25/2019 1:52:37 AM   
mavfin

 

Posts: 274
Joined: 6/22/2010
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quote:

ORIGINAL: stilesw

quote:

Let's vote on that. Yes to hold the Matrix version until Steam is out. No to post all updates as soon as ready.


I have never been a fan of Steam so definitely vote no on delaying Matrix releases for Steam.

-WS

I like the Steam version myself, having a lot less crap to deal with on it, but, no, no need to hold Matrix releases to wait for Steam to catch up. It's not at all difficult to download these beta/test versions, extract them in Downloads, and then copy them into place in the correct path. That way, if Steam does happen to overwrite the new with the old, which almost never happens to me, but does happen, I still have it in downloads.

Also, I don't usually overwrite the last revision of Command.exe. I rename it with the version in the name before I copy the new stuff in, so I can go back to it if the test/beta build is crap, which does happen, and not just with Matrix/CMO stuff.


(in reply to stilesw)
Post #: 50
RE: Command Modern Operations update - Build 1115.8 - 11/25/2019 2:03:28 AM   
KnightHawk75

 

Posts: 1450
Joined: 11/15/2018
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quote:

ORIGINAL: thewood1

well, its a viable option. Its also the main reason my primary play is the Matrix version.

Nothing really prevents Steam users from grabbing and using the unofficial updates linked in the forums, so I really don't see the problem most of the time. I did that the entire time I owned CMANO via Steam without issue. Though thankfully I'm Steam-free for the C:MO version, didn't make that mistake (for other reasons) again.

@mavfin - I tend to do the same when it comes to keeping various revisions around to swap back if needed.

< Message edited by KnightHawk75 -- 11/25/2019 2:09:41 AM >

(in reply to thewood1)
Post #: 51
RE: Command Modern Operations update - Build 1115.8 - 11/26/2019 9:29:57 PM   
BDukes

 

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What is big deal. Just learn to install thing. It take a minute to do.

Post about take longer. Geez Louises.

Bill

(in reply to KnightHawk75)
Post #: 52
RE: Command Modern Operations update - Build 1115.8 - 11/26/2019 11:43:49 PM   
rmwilsonjr

 

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Joined: 1/8/2011
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Well something strange is going on that is beyond my capabilities. I've redownloaded and unzipped everything with Norton off, starting with 1115.8 and then 1115.8.1, with everything normal, but the upgrades did not get activated. I was only able to upgrade to 1115.7 through the game launcher when Matrix put it out.

(in reply to mavfin)
Post #: 53
RE: Command Modern Operations update - Build 1115.8 - 11/27/2019 3:15:05 AM   
serfCharlemagne

 

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I can't do anything with this file, do you need a special tool to unzip it?

(in reply to rmwilsonjr)
Post #: 54
RE: Command Modern Operations update - Build 1115.8 - 11/27/2019 3:52:20 AM   
goodwoodrw


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Yup Winzip or any other zip tool to un pack it or the file would too large to D/L

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(in reply to serfCharlemagne)
Post #: 55
RE: Command Modern Operations update - Build 1115.8 - 11/27/2019 10:15:42 AM   
guanotwozero

 

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7-zip is good too, and my inner cheapskate likes the fact that it's free.

(in reply to goodwoodrw)
Post #: 56
RE: Command Modern Operations update - Build 1115.8 - 11/27/2019 10:35:29 AM   
Michael7619


Posts: 54
Joined: 5/16/2014
From: Europe
Status: offline

quote:

ORIGINAL: rmwilsonjr

Well something strange is going on that is beyond my capabilities. I've redownloaded and unzipped everything with Norton off, starting with 1115.8 and then 1115.8.1, with everything normal, but the upgrades did not get activated. I was only able to upgrade to 1115.7 through the game launcher when Matrix put it out.


If i understand correctly you have had also CMANO. Did you also when using it downloaded these small patches, extracted them and copied to cmano folder?

There is no difference in the way you use these patches in cmano and cmo. If you have succesfully been able to use patches in cmano you should be able to do same in cmo.

My procedure with cmano and cmo with Norton is exactly the same. First download zip-file, extract and then copy to game folder overwriting the files what are in game-folder.

After that i started the game and checked if it was updated or not. If not went to norton and released quarintine of command.exe. About 9/10 times norton did quarantine it but after you release it start cmano or cmo it should now be updated.

If you are not familiar with releasing quarintine then here is guide for you. If that will not solve the problem, then its something else than Norton.




Attachment (1)

(in reply to rmwilsonjr)
Post #: 57
RE: Command Modern Operations update - Build 1115.8 - 11/27/2019 1:23:37 PM   
LaughingBuccaneer

 

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quote:

ORIGINAL: mavfin

quote:

ORIGINAL: rmwilsonjr

Same here; the download and extraction proceeded nominally. I just did the same thing with 1115.8.1 and it seems to have fixed the ground unit pathfinder issue I experienced before, which is consistent with Dimitris' announcement in the first post above. However, the opening menu screen still says 1115.7 as does the "About Command" option under Help, so not sure what's going on.

Strange. Sure, the Launcher shows 11157...but my About in-game with a scenario loaded says:






Same here - the launcher shows the original download version unchanged despite two updates and yet
the About option correctly acknowledges the latest update version.


(in reply to mavfin)
Post #: 58
RE: Command Modern Operations update - Build 1115.8 - 11/27/2019 8:38:09 PM   
guanotwozero

 

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The launcher is clearly a separate program that chains the main game; in a rapid development environment to squash bugs, it's only necessary to show the version number on the latter. When a full official update is released, doubtless that will reflect the new version number throughout.

(in reply to LaughingBuccaneer)
Post #: 59
RE: Command Modern Operations update - Build 1115.8 - 11/27/2019 8:46:17 PM   
mavfin

 

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That's why I said: "Sure, the Launcher shows 11157", in the way of "Yeah, just ignore that, it's irrelevant."

(in reply to guanotwozero)
Post #: 60
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