Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Southern Storm...

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Flashpoint Campaigns Series >> Southern Storm... Page: [1]
Login
Message << Older Topic   Newer Topic >>
Southern Storm... - 12/4/2019 2:57:54 PM   
exsonic01

 

Posts: 1131
Joined: 7/26/2016
From: Somewhere deep in appalachian valley in PA
Status: offline
It is 2019 December... any news yet?

In the past I thought I would be able to enjoy FPC-SS around 2019 Christmas but it seems that is not possible...

Let us know when close beta starts, I can help any testing.

< Message edited by exsonic01 -- 12/4/2019 5:03:07 PM >
Post #: 1
RE: Southern Storm... - 12/4/2019 6:02:07 PM   
CapnDarwin


Posts: 8467
Joined: 2/12/2005
From: Newark, OH
Status: offline
exsonic01,

Happy Holidays! Yes I owe the world an update on where we are with FCCW: Southern Storm. We were hoping to start some early beta testing a few weeks back, but we ran into a couple of bugs in the Scenario Editor that we deemed very frustrating and did not want to unleash on the testers. They are the intermittent variety of bug and that has slowed our progress to take them out quickly. Rob and Charles have been hard at work in the bug squishing. William is working on the map related items and a ton of work in the UI and is joining Jeff and I in getting all of the new special characteristics hooked up and tested. Steve is on the on deck circle tapping his foot waiting for us to get things cleared up so scenario and campaign work can start. I'm hoping we can get things to a point to launch into this first wave of Beta testing. Now that first wave won't be a lot of game play work and bug reporting. We will be looking for folks to mash buttons and look at all the screen and menus and such to make sure thing work and that there is no UI/UX issues with the new interface and all the new info panels. After that burst we can work on game play and those related items.

Thanks for your continued interest and support. I have you on the First Beta shortlist once we get going.

< Message edited by CapnDarwin -- 12/4/2019 6:03:27 PM >


_____________________________

OTS is looking forward to Southern Storm getting released!

Cap'n Darwin aka Jim Snyder
On Target Simulations LLC

(in reply to exsonic01)
Post #: 2
RE: Southern Storm... - 12/5/2019 3:14:00 AM   
exsonic01

 

Posts: 1131
Joined: 7/26/2016
From: Somewhere deep in appalachian valley in PA
Status: offline
Thank you so much for your comments and explanations. Would you consider some screenshots as a Christmas gift for us ? Keep up the great works!!

(in reply to CapnDarwin)
Post #: 3
RE: Southern Storm... - 12/30/2019 11:42:41 AM   
ctcharger

 

Posts: 96
Joined: 3/12/2017
From: Akron, OH
Status: offline
A question related to Southern Storm mostly related to PBEM play.
How much variability is there in a scenario at the start?
(forces involved, arrival times, air support missions, artillery available)

If there is some variability, how much is under player control?

(in reply to exsonic01)
Post #: 4
RE: Southern Storm... - 12/30/2019 12:32:59 PM   
CapnDarwin


Posts: 8467
Joined: 2/12/2005
From: Newark, OH
Status: offline
CT, can't get into any details right now on the what's, but like Red Storm you will have the ability to adjust those things the scenario designer leaves options for like setup zones.

_____________________________

OTS is looking forward to Southern Storm getting released!

Cap'n Darwin aka Jim Snyder
On Target Simulations LLC

(in reply to ctcharger)
Post #: 5
RE: Southern Storm... - 2/25/2020 9:14:59 PM   
Jo van der Pluym


Posts: 834
Joined: 10/28/2000
From: Valkenburg Lb, Netherlands
Status: offline
Is there all news about when start betatesting?

< Message edited by Jo van der Pluym -- 2/27/2020 6:22:38 PM >


_____________________________

Greetings from the Netherlands

Jo van der Pluym
CrazyDutch

(in reply to CapnDarwin)
Post #: 6
RE: Southern Storm... - 2/28/2020 12:29:41 PM   
CapnDarwin


Posts: 8467
Joined: 2/12/2005
From: Newark, OH
Status: offline
Jo, unfortunately not at the moment. We are behind where we want to be due to real life impacts on our team and debugging of features as we work toward getting the game into a beta testable shape. We are getting closer and will let folks know the minute we have hit that goal.

_____________________________

OTS is looking forward to Southern Storm getting released!

Cap'n Darwin aka Jim Snyder
On Target Simulations LLC

(in reply to Jo van der Pluym)
Post #: 7
RE: Southern Storm... - 2/28/2020 9:13:47 PM   
Jo van der Pluym


Posts: 834
Joined: 10/28/2000
From: Valkenburg Lb, Netherlands
Status: offline
CapnDarwin

Thanks for the reply.

_____________________________

Greetings from the Netherlands

Jo van der Pluym
CrazyDutch

(in reply to CapnDarwin)
Post #: 8
RE: Southern Storm... - 6/13/2020 7:14:45 PM   
Jo van der Pluym


Posts: 834
Joined: 10/28/2000
From: Valkenburg Lb, Netherlands
Status: offline
Sorry for my impatience.

Is there all news about the game and betatesting?

_____________________________

Greetings from the Netherlands

Jo van der Pluym
CrazyDutch

(in reply to Jo van der Pluym)
Post #: 9
RE: Southern Storm... - 10/8/2020 2:13:31 PM   
wodin


Posts: 10762
Joined: 4/20/2003
From: England
Status: offline
Any further news??

_____________________________


(in reply to Jo van der Pluym)
Post #: 10
RE: Southern Storm... - 10/8/2020 3:09:10 PM   
CapnDarwin


Posts: 8467
Joined: 2/12/2005
From: Newark, OH
Status: offline
We are still working on it. This year with all of its oddities has impacted our development speed, unfortunately. We are hoping for some news soon, but we don't want to jump the gun on anything either. There is a game, it is in good shape, we are still working on code related to features and UI/UX items, and starting to get some of the documentation going (there is a lot of it this time around).

_____________________________

OTS is looking forward to Southern Storm getting released!

Cap'n Darwin aka Jim Snyder
On Target Simulations LLC

(in reply to wodin)
Post #: 11
RE: Southern Storm... - 10/8/2020 4:20:29 PM   
76mm


Posts: 4688
Joined: 5/2/2004
From: Washington, DC
Status: offline
At this rate, will we ever see this engine adapted to WWII? Release of Southern Storm has taken far, far longer than I expected.

(in reply to CapnDarwin)
Post #: 12
RE: Southern Storm... - 10/9/2020 2:28:18 PM   
CapnDarwin


Posts: 8467
Joined: 2/12/2005
From: Newark, OH
Status: offline
76mm, we still want to adapt the new game engine to both a WW2 and Modern era after release of Southern Storm.

_____________________________

OTS is looking forward to Southern Storm getting released!

Cap'n Darwin aka Jim Snyder
On Target Simulations LLC

(in reply to 76mm)
Post #: 13
RE: Southern Storm... - 10/25/2020 1:11:03 PM   
kevinkins


Posts: 2257
Joined: 3/8/2006
Status: offline
When you do go into WW2, which will be a great money maker, resist the temptations and go right to the Eastern Front. A PC based wego Panzer Blitz sort of. All of us old gamers can die and go to heaven. All the best.

_____________________________

“The study of history lies at the foundation of all sound military conclusions and practice.”
― Alfred Thayer Mahan


(in reply to CapnDarwin)
Post #: 14
RE: Southern Storm... - 10/26/2020 1:36:34 PM   
wodin


Posts: 10762
Joined: 4/20/2003
From: England
Status: offline

quote:

ORIGINAL: kevinkins

When you do go into WW2, which will be a great money maker, resist the temptations and go right to the Eastern Front. A PC based wego Panzer Blitz sort of. All of us old gamers can die and go to heaven. All the best.


+1million and 10:)

_____________________________


(in reply to kevinkins)
Post #: 15
RE: Southern Storm engine and WWII - 1/14/2021 9:22:19 AM   
PanPuzio

 

Posts: 3
Joined: 1/14/2021
From: Polska
Status: offline
Southern Storm will upgrade old Flashpoint Campaigns to new standard?
Post #: 16
RE: Southern Storm engine and WWII - 1/14/2021 12:42:45 PM   
CapnDarwin


Posts: 8467
Joined: 2/12/2005
From: Newark, OH
Status: offline
PanPuzio, Southern Storm is the first installment of our new Cold War game engine. Basically a ground up rebuild of the Red Storm system. The new game engine is not compatible with Red Storm as too much has changed with data, maps and models to work. We will be going back after release of Southern Storm and working a DLC called Central Storm that will be a rebuild of the Red Storm and Germany Reforged content to the new Cold War game engine standard.

I hope that explains things. If you have any questions,please let us know.

_____________________________

OTS is looking forward to Southern Storm getting released!

Cap'n Darwin aka Jim Snyder
On Target Simulations LLC

(in reply to PanPuzio)
Post #: 17
RE: Southern Storm engine and WWII - 1/14/2021 6:35:39 PM   
Jaws_slith


Posts: 615
Joined: 1/11/2002
Status: offline
Looking forward to this!

Can we expect Nothern Storm aswell? With the Dutch 1st Netherlands Core and the 2nd (US) Armored Division (Forward)

_____________________________

Good Hunting

(in reply to CapnDarwin)
Post #: 18
RE: Southern Storm engine and WWII - 1/14/2021 6:39:56 PM   
CapnDarwin


Posts: 8467
Joined: 2/12/2005
From: Newark, OH
Status: offline
Northern Storm DLC is our planned first add on for the Cold War game engine. Then Central Storm. After that we have some options depending on how many people we can add in as content creators.

_____________________________

OTS is looking forward to Southern Storm getting released!

Cap'n Darwin aka Jim Snyder
On Target Simulations LLC

(in reply to Jaws_slith)
Post #: 19
RE: Southern Storm engine and WWII - 1/14/2021 6:44:47 PM   
Jaws_slith


Posts: 615
Joined: 1/11/2002
Status: offline
Thats Awesome news, thanks for fast response!

_____________________________

Good Hunting

(in reply to CapnDarwin)
Post #: 20
RE: Southern Storm engine and WWII - 1/14/2021 8:07:43 PM   
PanPuzio

 

Posts: 3
Joined: 1/14/2021
From: Polska
Status: offline
Will we play the Poles in Northern Storm?

(in reply to Jaws_slith)
Post #: 21
RE: Southern Storm engine and WWII - 1/15/2021 2:03:38 AM   
CapnDarwin


Posts: 8467
Joined: 2/12/2005
From: Newark, OH
Status: offline
@PanPuzio, yes.

_____________________________

OTS is looking forward to Southern Storm getting released!

Cap'n Darwin aka Jim Snyder
On Target Simulations LLC

(in reply to PanPuzio)
Post #: 22
RE: Southern Storm engine and WWII - 1/15/2021 4:58:23 AM   
PanPuzio

 

Posts: 3
Joined: 1/14/2021
From: Polska
Status: offline
Great news, thanks!

(in reply to CapnDarwin)
Post #: 23
RE: Southern Storm engine and WWII - 1/21/2021 4:29:27 PM   
WABAC

 

Posts: 337
Joined: 1/25/2014
Status: offline
quote:

ORIGINAL: CapnDarwin

Northern Storm DLC is our planned first add on for the Cold War game engine. Then Central Storm. After that we have some options depending on how many people we can add in as content creators.


Sounds like the old days of GDW and Strategy & Tactics, without worrying about the cat knocking the stacks over.

An easier map creation engine might spur more volunteer content creation.

And if you want to get rich, you'll have to do the East Front of WW2.

< Message edited by WABAC -- 1/21/2021 4:34:22 PM >

(in reply to CapnDarwin)
Post #: 24
RE: Southern Storm engine and WWII - 1/21/2021 5:28:39 PM   
CapnDarwin


Posts: 8467
Joined: 2/12/2005
From: Newark, OH
Status: offline
We want to do both a WW2 and Modern era game engines down the road. Really depends on on a bunch of factors.

_____________________________

OTS is looking forward to Southern Storm getting released!

Cap'n Darwin aka Jim Snyder
On Target Simulations LLC

(in reply to WABAC)
Post #: 25
RE: Southern Storm engine and WWII - 1/21/2021 5:30:17 PM   
Jaws_slith


Posts: 615
Joined: 1/11/2002
Status: offline
Really looking forward to WW2 too :)

_____________________________

Good Hunting

(in reply to CapnDarwin)
Post #: 26
RE: Southern Storm engine and WWII - 1/22/2021 4:21:23 PM   
sfbaytf

 

Posts: 1122
Joined: 4/13/2005
Status: offline
Eagerly awaiting Southern Storm. Currently playing Hell on Wheels Campaign and what a bloodbath. The Russian keep on a coming...WW2 would be cool. A digital version of Panzer Leader and Panzer Blitz?

The 1973 Yom Kippur War would also be a great module to have.

(in reply to Jaws_slith)
Post #: 27
RE: Southern Storm engine and WWII - 1/25/2021 11:38:06 AM   
CapnDarwin


Posts: 8467
Joined: 2/12/2005
From: Newark, OH
Status: offline
We would like to circle back to the Mideast conflicts at some point as well. Red Storm is built on the framework and ashes of a failed Mideast game engine.

_____________________________

OTS is looking forward to Southern Storm getting released!

Cap'n Darwin aka Jim Snyder
On Target Simulations LLC

(in reply to sfbaytf)
Post #: 28
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Flashpoint Campaigns Series >> Southern Storm... Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

3.734