aspqrz02
Posts: 1024
Joined: 7/20/2004 Status: offline
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Quite possible re the debugging. Balance is a more vexed issue ... the physical, economic and resource factors place constraints on all sides, I hope, so 'Victory' will relate to how long the Axis lasts ... 8 MAY 45 = Historical End Before that date: Allied Victory After that date: Axis Victory 'Balance' will be, I think, in hand tailoring the cost of units, their actual strength, and whether they are available at all rather than having them much the same for all sides. So, for example, if the Germans want to build Strategic Bombers, given their historical economic, production and technological limitations, they will take FAR longer to build and cost FAR more than Allied ones ... and probably have different range and attack factors. Since I am still working on the final book of my Kickstarter I am, as I said, doing this in my copious free time ... ROTFL. Phil McGregor
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Author, Space Opera (FGU); RBB #1 (FASA); Road to Armageddon; Farm, Forge and Steam; Orbis Mundi; Displaced (PGD) ---------------------------------------------- Email: aspqrz@tpg.com.au
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