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Looking for Japanese opponent scen 1 or 2 -CLOSED

 
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Looking for Japanese opponent scen 1 or 2 -CLOSED - 3/17/2020 1:56:06 PM   
Lokisek


Posts: 3
Joined: 3/13/2020
Status: offline
Hello,

I am looking for a player to take Japanese side for a Scenario 1 or 2. I have played several pbem games in old witp (longest took 2,5 year before opponent surrendered) and I had 1 pbem in AE going app for 1 year before real life forced my opponent to increase the gaps between turns which was slow death and so the game slowly died. I haven´t played last 3 years and would like to start again. I will keep playing even if got kicked all around the map and I hope to find opponent willing to do the same once the tide turns around.

Usually I can play turn a day. Sometimes more.


game settings and HRs - I´m open to discussion. For myself I would prefer:

Allied damage control ON
PDU ON (that´s mostly for Jap benefit so i certainly don´t insist on that )
Historical first turn ON (i have actually no problem with non historical start, but in such case some additinal limitations should be in place. like 1 port attack only, no CV hunting on turn 1, allies can also change the routes of existing TFs etc)
Dec 7 surprise ON
Reliable USN torps OFF
Realistic R&D ON
No unit withdrawals OFF
Reinforcements +/- 60


HOUSE RULES

Para units: 1 unit - must fully on 1 hex - can attack 1 hex only. To avoid dropping small units of paras all around.
No submarine invasions
PP paid for units leving Manchukuo, China, India
Troops unloading only in base/dot hexes


If interested let me know




< Message edited by Lokisek -- 3/19/2020 12:35:57 AM >
Post #: 1
RE: Looking for Japanese opponent scen 1 or 2 - 3/17/2020 2:48:20 PM   
Honus

 

Posts: 49
Joined: 11/25/2011
Status: offline
Many people use the rule about paying PP for units leaving China, etc. But I don't understand how these values are calculated.

(in reply to Lokisek)
Post #: 2
RE: Looking for Japanese opponent scen 1 or 2 - 3/17/2020 4:24:17 PM   
Lokisek


Posts: 3
Joined: 3/13/2020
Status: offline
Hi,

some HQ areas are restricted - meaning they are not allowed to leave their operational area. For example Manchukuo garrison. You can´t load the units there on ships and sail to sunset unless you change the HQ which allows you to do that. Game restriction. BUT moving on ground you can do it - game allows it, which means that technicaly you can pack everything in Manchuria above the garrison level and throw it to China. Allies coud take whole China army and march them to India etc. This HR force players to first change units HQ from restricted to unrestricted before they can leave their operational area.

(in reply to Honus)
Post #: 3
RE: Looking for Japanese opponent scen 1 or 2 - 3/17/2020 5:45:28 PM   
RADM.Yamaguchi


Posts: 765
Joined: 6/30/2019
Status: offline
I would like to.

(in reply to Lokisek)
Post #: 4
RE: Looking for Japanese opponent scen 1 or 2 - 3/19/2020 12:31:08 AM   
perkinh


Posts: 181
Joined: 2/7/2010
From: Central, NC
Status: offline
email sent...good luck on your game.

_____________________________

One of the serious problems in planning the fight against American doctrine.... is that the Americans do not read their manuals, nor do they feel any obligation to follow their doctrine

(in reply to RADM.Yamaguchi)
Post #: 5
RE: Looking for Japanese opponent scen 1 or 2 - 3/19/2020 12:34:52 AM   
Lokisek


Posts: 3
Joined: 3/13/2020
Status: offline
closed, opponent found. Thanks to all who offered game.

(in reply to perkinh)
Post #: 6
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