Rincon
Posts: 40
Joined: 1/14/2019 From: Brazil Status: offline
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Panta-slith, you can adjust a lot as far as the database file permits. See more details the the modding guide 4 National Database, in the document game folder: C:\Steam\steamapps\common\Flashpoint Campaigns Red Storm\Documents (if you are a steam user). "Where do you exactly find the data related to any unit in particular?" For this, go to the Units tabs at the country database (the excel file in each country or faction): C:\Steam\steamapps\common\Flashpoint Campaigns Red Storm\Modules\FPRS\Data (If you are a steam user). Open the country database excel and go for the National tab. Go to Harware quality values and below that default military unit values, that ranges from 0 to 10. You can only adjust the User database excel for your own custom scenarios and campaings. For the in-game scenarios (use a different excel, locked for modding), you can only adjust training, morale and readiness adjusting the unit parameters (right click in the unit counter when in the scenario editor). Just open a scenario in the editor for that, mod it, and save it (do a backup copy just in case to keep the originals safe). "I tried the editor but such things as equipment, like thermals, isn't available there" For this go as well to the Units tabs at the country database: C:\Steam\steamapps\common\Flashpoint Campaigns Red Storm\Modules\FPRS\Data (If you are a steam user). Open the country database excel and go for the Units tab. At sensors column you can add things or delete things for example to each unit. See the modding guide for all the sensors and other goodies nomenclature. "I am interested in the order delay times each side has in particular, IMO the time for WP to follow orders WP has been overestimated at the point to make them irresponsive for long periods. Nobody wants to play a side where you give orders and wait for several turns watching the fate of your units whilst your opponent gets all the fun, being able to react and give orders that will be obeyed each time!" I understand you on that, I feel the same. Although this game is a command oriented strategy game, I also find the delay system very harsh to me. Unfortunately, there is no way to mod the delay factor, but there is an exploitation to overcome that (some will argue that this is very gamey or cheeting, but this actually makes the game a lot more fun to me, not necessarily easy). The exploitation is to set the 3 waypoints for a unit, confirm the order and then delete the first waypoint. That way you will have in general 4 min delay only. The ETA will still be impacted by training, morale, terrain and some other factors. Hope that helps. sorry if something is still a little bit confusing, english is not my native language. First of all, have fun! This is one of my favorite war games and I mostly play the soviets, not because any political reason...:)!...but beacuse I am a big fan of russian hardware...T-80 is just a sexy beast for me for example...hehehe Cheers,
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