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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

 
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All Forums >> [New Releases from Matrix Games] >> World in Flames >> After Action Report >> RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer) Page: <<   < prev  52 53 [54] 55 56   next >   >>
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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 4/12/2020 8:18:06 AM   
Orm


Posts: 22154
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From: Sweden
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No combat in the Norwegian Sea. (Axis 8, Allies 4)

North Atlantic is next.

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Mayhemizer_slith)
Post #: 1591
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 4/12/2020 8:30:01 AM   
Orm


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quote:

ORIGINAL: Mayhemizer_slith

Orm, did you proceed yet?

Yep. I'll change the ATR to Faeroes Gap if that was what you wanted?

Edit: How should I change things? It will still be a miss in Norwegian Sea.

< Message edited by Orm -- 4/12/2020 8:45:03 AM >


_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Mayhemizer_slith)
Post #: 1592
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 4/12/2020 8:49:32 AM   
Mayhemizer_slith


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Joined: 9/7/2011
From: Finland
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No planes to Norwegian sea.
NAV to NA box 0.

Can I have picture of Faroes Gap? I can’t remember if I have escorts there.

_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to Mayhemizer_slith)
Post #: 1593
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 4/12/2020 8:50:37 AM   
Mayhemizer_slith


Posts: 7654
Joined: 9/7/2011
From: Finland
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I always miss reply when page changes.

_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to Mayhemizer_slith)
Post #: 1594
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 4/12/2020 9:01:32 AM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
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quote:

ORIGINAL: Mayhemizer_slith

No planes to Norwegian sea.
NAV to NA box 0.

Can I have picture of Faroes Gap? I can’t remember if I have escorts there.

Here it is.




Attachment (1)

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Mayhemizer_slith)
Post #: 1595
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 4/12/2020 9:04:33 AM   
Orm


Posts: 22154
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From: Sweden
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No action in the North Atlantic either. (Axis 8, Allies 4)

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Orm)
Post #: 1596
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 4/12/2020 9:04:39 AM   
Mayhemizer_slith


Posts: 7654
Joined: 9/7/2011
From: Finland
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Thank you.

LND3 from Liverpool to Faroes Gap box 0.

_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to Orm)
Post #: 1597
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 4/12/2020 9:06:35 AM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
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And now Faeroes Gap.

the LND3 can reach the 0-box on extended range. The ATR can reach up to the 2-box.




Attachment (1)

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Orm)
Post #: 1598
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 4/12/2020 9:07:00 AM   
Orm


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From: Sweden
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quote:

ORIGINAL: Mayhemizer_slith

Thank you.

LND3 from Liverpool to Faroes Gap box 0.

Splendid.

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Mayhemizer_slith)
Post #: 1599
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 4/12/2020 9:11:22 AM   
Orm


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From: Sweden
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No luck in Faeroes Gap. (Axis 5, Allies 7)

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Orm)
Post #: 1600
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 4/12/2020 9:15:23 AM   
Mayhemizer_slith


Posts: 7654
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From: Finland
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Did Germany choose combined?

_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to Orm)
Post #: 1601
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 4/12/2020 9:19:46 AM   
Orm


Posts: 22154
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From: Sweden
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*curses*

Yes, Germany selected combined.

I was about to change it to combined (for Germany) when I muttered that Japan had nothing to do and that shifted my focus on whether go with combined for Japan or land... and in my old dotage I have no capacity to hold more than one thought at once.

< Message edited by Orm -- 4/12/2020 9:20:16 AM >


_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Mayhemizer_slith)
Post #: 1602
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 4/12/2020 9:28:09 AM   
Mayhemizer_slith


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Joined: 9/7/2011
From: Finland
Status: offline


_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to Orm)
Post #: 1603
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 4/12/2020 10:23:21 AM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
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Sep/Oct '41
Impulse #3 (Axis)

No strategic bombing. No Ground Strikes.

Rail Move:
Germany:
MTN Div Stettin->Pskov

Land Moves:

Germany:
MECH 25,52->24,52
HQI 23,52->22,52
HQI 38,54->Novgorod
HQA 43,52->44,52
ARM Konigsberg->45,47
ARM Div Konigsberg->46,47

Italy:
HQI (39,50) -> 39,51
HQA (59,26) -> 60,26

Japan:
CAV -> Seoul
HQI (76,136) -> 76,135
INF (Tianshui) -> 76,133


Air Rebase:

Germany:
FTR2 Konigsberg->45,53
LND3 Konigsberg->45,51'
LND2 38,52->43,53
ATR Florence->51,45
LND2 52,56->47,53

Italy
FTR2 (43,51) -> 46,53
LND3 (42,50) -> 40,53
FTR2 (St-Nazaire) -> Bordeaux

Japan:
FTR2 (Kweiyang) -> Shanghai
NAV2 (74,132) -> 75,135

No reorganization.

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Mayhemizer_slith)
Post #: 1604
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 4/12/2020 10:31:27 AM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
Status: offline
Same old rain...




Attachment (1)

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Orm)
Post #: 1605
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 4/12/2020 7:30:33 PM   
Mayhemizer_slith


Posts: 7654
Joined: 9/7/2011
From: Finland
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S/O 41 Allied 5

No DoW

CW and USSR combined, others pass.


Naval air
USSR FTR2 Arctic Ocean box 2.


Naval move
CW TRS with MIL from Faroes Gap enters Norwegian Sea.

Will Axis subs intercept it?

_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to Orm)
Post #: 1606
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 4/12/2020 7:44:33 PM   
Mayhemizer_slith


Posts: 7654
Joined: 9/7/2011
From: Finland
Status: offline
With roll 4 intercept fails and TRS sails to Archangel.

CW returns 10 CPs from BoB to Liverpool.


Naval combat
CW pass all combat.
USSR initiates in Baltic Sea.

No more planes for Axis.

Allies 2, Axis 5.

4 points are used to choose submarine combat.
2 points to increase damage to 1D 3A.

Naval combat is over, subs dive deep.

Where do you want to abort CPs?





Attachment (1)

< Message edited by Mayhemizer_slith -- 4/12/2020 7:46:05 PM >


_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to Mayhemizer_slith)
Post #: 1607
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 4/12/2020 7:50:42 PM   
Mayhemizer_slith


Posts: 7654
Joined: 9/7/2011
From: Finland
Status: offline
CPs to Kiel.

< Message edited by Mayhemizer_slith -- 4/12/2020 7:51:07 PM >


_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to Mayhemizer_slith)
Post #: 1608
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 4/12/2020 7:54:20 PM   
Mayhemizer_slith


Posts: 7654
Joined: 9/7/2011
From: Finland
Status: offline
CW bombers miss their target in Prague.




Attachment (1)

_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to Mayhemizer_slith)
Post #: 1609
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 4/12/2020 8:07:25 PM   
Mayhemizer_slith


Posts: 7654
Joined: 9/7/2011
From: Finland
Status: offline
Rail:
USSR Rostov MIL to same hex with Timoshenko.
CW HQ to Archangel.


Land move

USSR
INF 41.58 -> 39.57
MIL 40.58 -> 39.57
INF 38.57 -> 37.57
INF Smolensk -> 45.55
AT Smolensk -> 45.55

CW
GAR from Murmansk one hex SE.


Debark
CW GAR to Murmansk.
CW TERR to Kuwait.


Air rebase

USSR
FTR2 37.59 -> Adjacent to Archangel
FTR2 45.55 -> Smolensk
FTR2 47.55 -> 45.55

CW
Spitfire from Plymouth to Bristol.
Bomber in India closer to partisans.


Back to the Axis.

_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to Mayhemizer_slith)
Post #: 1610
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 4/12/2020 9:49:41 PM   
cfinch

 

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Joined: 6/9/2016
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CW HQ to Archangel....


this just always seems wrong ;-)
i can't imagine Stalin allowing 1,000 non-RU troops into RU let alone entire corps

(in reply to Mayhemizer_slith)
Post #: 1611
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 4/13/2020 4:37:34 AM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
Status: offline

quote:

ORIGINAL: cfinch

CW HQ to Archangel....


this just always seems wrong ;-)
i can't imagine Stalin allowing 1,000 non-RU troops into RU let alone entire corps

Indeed.

Although, the CW forces in USSR are now in the region of 150,000 - 200,000 men.

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to cfinch)
Post #: 1612
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 4/13/2020 8:11:38 PM   
Mayhemizer_slith


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Joined: 9/7/2011
From: Finland
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quote:

ORIGINAL: Orm


quote:

ORIGINAL: cfinch

CW HQ to Archangel....


this just always seems wrong ;-)
i can't imagine Stalin allowing 1,000 non-RU troops into RU let alone entire corps

Indeed.

Although, the CW forces in USSR are now in the region of 150,000 - 200,000 men.

There are 5 HQ/GAR/MIL corps and 1 FTR corp at the moment. Stalin asked if CW can afford some more help and CW said yes...

_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to Orm)
Post #: 1613
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 4/14/2020 4:30:44 PM   
jjdenver

 

Posts: 2247
Joined: 11/2/2007
Status: offline
Unfortunately WIF has many ahistorical items. This is one of them. The idea we have as allies is to send CW units that are not much good elsewhere: 4-1 GAR, 3-3 MIL, 5-3 INF, etc. Once they are all in place the truly valuable units (2 HQI's) can be withdrawn and put to better use by late 41.

The ahistorical item that bothers me most about WIF is the lack of "friction" for Germany as they advance deeper into Russia. It just feels so wrong to have Panzers running at full strength into the Urals and Astrakhan and Baku. Historically the problem with partisans, rail gauge, lack of rail engines/cars, transportation line sabotage, etc along with the wear and tear on trucks and roads made this really untenable for the Germans in 42/43. Their logistical tether was extremely stretched by late 42 just advancing to Stalingrad and to the beginning of the Caucasus mountains. This "friction" isn't modeled in WIF. In fact Soviet partisan number and frequency should probably be much higher though this wouldn't fix the "friction" problem imo.

< Message edited by jjdenver -- 4/14/2020 4:33:42 PM >

(in reply to Mayhemizer_slith)
Post #: 1614
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 4/14/2020 4:58:14 PM   
Mayhemizer_slith


Posts: 7654
Joined: 9/7/2011
From: Finland
Status: offline
Has anyone ever railed CW units to East and attacked Japan using USSR rail roads to bring units to East?

_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to jjdenver)
Post #: 1615
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 4/14/2020 5:17:42 PM   
Courtenay


Posts: 4003
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quote:

ORIGINAL: Mayhemizer_slith

Has anyone ever railed CW units to East and attacked Japan using USSR rail roads to bring units to East?

Yes. Me.

_____________________________

I thought I knew how to play this game....

(in reply to Mayhemizer_slith)
Post #: 1616
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 4/14/2020 5:22:30 PM   
Mayhemizer_slith


Posts: 7654
Joined: 9/7/2011
From: Finland
Status: offline

quote:

ORIGINAL: Courtenay


quote:

ORIGINAL: Mayhemizer_slith

Has anyone ever railed CW units to East and attacked Japan using USSR rail roads to bring units to East?

Yes. Me.

Awesome!

_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to Courtenay)
Post #: 1617
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 4/14/2020 6:08:13 PM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
Status: offline

quote:

ORIGINAL: Courtenay


quote:

ORIGINAL: Mayhemizer_slith

Has anyone ever railed CW units to East and attacked Japan using USSR rail roads to bring units to East?

Yes. Me.

I thought that brought supply issues due to the limit set on the length on the supply line? Maybe that limit has been changed?

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Courtenay)
Post #: 1618
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 4/14/2020 6:59:50 PM   
Courtenay


Posts: 4003
Joined: 11/12/2008
Status: offline
quote:

ORIGINAL: Orm


quote:

ORIGINAL: Courtenay


quote:

ORIGINAL: Mayhemizer_slith

Has anyone ever railed CW units to East and attacked Japan using USSR rail roads to bring units to East?

Yes. Me.

I thought that brought supply issues due to the limit set on the length on the supply line? Maybe that limit has been changed?

No, as far as I know, those supply issues are still there. However, this was in 1945, after the conquest of Germany. The US stuck a CP in the Sea of Japan to put the units in supply. I also was railing US units through Russia, too.

< Message edited by Courtenay -- 4/14/2020 7:00:37 PM >


_____________________________

I thought I knew how to play this game....

(in reply to Orm)
Post #: 1619
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 4/15/2020 6:16:05 PM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
Status: offline
Sep/Oct '41
Impulse #7 (Axis)

No declarations of war.

Combined: Italy, Germany, Japan

No port strikes.

Naval Air:
Germany:
FTR2 -> Arctic Ocean 2-box

Naval Movement:

Japan:
TRS (Shanghai) -> China Sea - embark CAV from Seoul
2 x CA (Tokyo) -> China Sea 0-box

Germany:
2 x BB (old) + TRS + 4 x CP -> Baltic Sea 0 box - TRS embark INF from Frederikshavn

Italy:
SUB (Bordeaux) -> Norwegian Coast 2-box
2 x SUB (Bordeaux) -> Bay of Biscay 4-box

Italy begin searching in the Norwegian Sea



Picture from Sep/Oct '41 Impulse #7 (Axis) - Naval Combat

Attachment (1)

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Courtenay)
Post #: 1620
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