Jdane
Posts: 456
Joined: 6/5/2020 Status: offline
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quote:
ORIGINAL: Naselus players who ignore their character relations suddenly lose half their empire to rebellions and don't notice that a governor who hates you cuts zone production by 25% and then steals half the tax income on top... Sounds like an opinion at least partly informed by personal experience. At any rate, I would say there's absolutely no shame in playing at beginner level for starters if one is unfamiliar with war games or previous VR Designs' franchises. This lifts a significant amount of pressure from one's shoulder and allow them to concentrate on exploring and learning the mechanics of the game. Along the same line, I think it's perfectly acceptable to reload a previous save and start again, from the very beginning if need be. Making dedicated saves with significant names at turning points in the game can only help. Knowing the lay of the land, and what pitfalls to avoid can only improve the learning experience in my opinion. These statements sound almost too obvious to make, and if they are, I apologize for wasting a bit of your time. But one is perfectly free to use the tools readily available to tailor their gaming experience to their needs and tastes. It is a rather sophisticated game, but one can very well take it easy. Do not fret about getting overrun. As others said, it is often because one rushed onward and doing so missed important clues. I've been playing slow since I'm writing an report for other people to enjoy, and it improved significantly my understanding of and appreciation for Shadow Empire, at least I like to think so. If you're a newbie dad (congratulations by the way) you'll have to exercise patience sooner or later. You could train this skill on Shadow Empire, and it wouldn't detract from your experience, on the contrary. Just expect planetary conquest to take a few weeks or months, is all. The AI does quite a good job at challenging the player, but it makes the occasional mistake too, and the player is much more apt of taking advantage of it. You just have to build a solid foundation, and then you'll be able to fly by the seat of your pants following along your intuition. It might just take a little time to grok. quote:
ORIGINAL: Mook881 ... I hadn't realized yet you have only game session per week left. That is very little, and I'm getting unsure you'll have enough time handy to enjoy SE. I think naselus was pointing out there's a snowball effect. While you take 70 turns to figure stuff out - honestly I think if it takes this long you should slow down, think harder and Alt+Tab to the manual more, and I really don't intend being rude when saying that - the AI goes on with its game plan and when it comes to Ragnarok, you're way behind the curve. This is why I suggest to make good use of the ability to revert and reload. Now you know the land, you know the enemy, when it'll hit and with what, and you can plan again accordingly. In the end it really depends on what your definition of fun is, I would say. If you need to win to have fun, and have no experience with this kind of games, you might spend some time not having fun. If learning and improving brings you fun, Shadow Empire can most certainly bring it. As to having even more options to customize the user's experience, sure, how can one could say no to this? But I just don't know if VR Designs can spare the resources to do so. In the meantime, reloading a previous state and trying again would be your best option.
< Message edited by Jdane -- 6/15/2020 12:05:35 AM >
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