Orm
Posts: 22154
Joined: 5/3/2008 From: Sweden Status: offline
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MWIF seems to be working according to the rules here. The thing with China is that the Communist Chinese is that they have the same type of impulse as China (Both Nationalists and Communists) take, but in addition to that the Communists use up Soviet actions. For example: If China takes an air impulse then Chinese land units may not move and that includes the Communists, and this is regardless on how many land moves the Soviet has left. There is a FAQ regarding this, and a clarification in RAC that I cut in below. 20. Chinese communists The Soviet player always controls the Chinese communist units and their activities count against Soviet activity limits. Partisans in China are always Chinese communist units. [Clarification. Communist Chinese units may not move if China takes a Pass action. This is true even if the USSR does not Pass. If the USSR is incompletely or completely conquered, the communist Chinese activity limits are ½ of the USSR’s - Dec. 29, 2007.] However, nationalist and communist Chinese units go into the same force pools. They are built by the nationalist player but he or she has no choice whether to produce nationalist or communist units. Apart from the above (and the placement of reinforcements ~ see 4.2), Communist and Nationalist Chinese count as one major power for all purposes (e.g. they can't be conquered separately, declaring war on them is only one US entry effect, etc.). [Clarification. If China produces an offensive chit, it can be used by either the Nationalist or Communist Chinese (the Nationalist Chinese decide how the chit is used). The Communist Chinese may get a benefit if the Nationalist Chinese use an offensive chit: (1) no benefit to the Communist Chinese if the offensive chit is applied to Chiang or Stilwell, (2) if the chit is used for a “super Combined Action”, the Communist Chinese units can perform all activities irrespective of the action type taken
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