Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

WitE 2 with tactical option would be great

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East Series >> WitE 2 with tactical option would be great Page: [1]
Login
Message << Older Topic   Newer Topic >>
WitE 2 with tactical option would be great - 10/4/2020 7:15:28 PM   
Rusty1961

 

Posts: 1219
Joined: 2/4/2010
Status: offline
Back in the 80s, G.Grigsby had two space games, one strategic and the other tactical where the results of both were integrated into the other. It really was a hoot!

Why can't we have that option here? And it could be an option. If you don't want to play it out on a tactical level you don't have to.

Post #: 1
RE: WitE 2 with tactical option would be great - 10/10/2020 2:41:47 PM   
kahta

 

Posts: 287
Joined: 9/21/2019
From: Arkansas
Status: offline
Agreed

(in reply to Rusty1961)
Post #: 2
RE: WitE 2 with tactical option would be great - 10/10/2020 4:56:44 PM   
Repsol

 

Posts: 191
Joined: 1/20/2010
Status: offline
I belive the developmenttime would increase massively to include such a feature and I wounder how popular such an addition would be...

The time comitment to play this game is already pretty big...how many would increase this furthet by regularely play out the tactical battles ?

And considdering that the most common unit is division sized...what would those tactical fights look like with multiple divitions on each side..

That would be an awful amount of units to handle on the tactical map...

So...no thank you !

(in reply to kahta)
Post #: 3
RE: WitE 2 with tactical option would be great - 10/10/2020 6:24:07 PM   
Elessar2


Posts: 883
Joined: 11/30/2016
Status: offline
The other issue that always occurs with these is that if playing out the tactical battle gives one an advantage (over the quick combat option), then everyone will feel compelled to play them out. Esp. if the AI in the quick battles is dumb as a box of grenades.

I sympathize, since I feel like those games which have that feature do provide a richer gameplay experience, but for this title it probably would prove impractical.

(in reply to Repsol)
Post #: 4
RE: WitE 2 with tactical option would be great - 11/6/2020 2:47:55 PM   
Rusty1961

 

Posts: 1219
Joined: 2/4/2010
Status: offline

quote:

ORIGINAL: Repsol

I belive the developmenttime would increase massively to include such a feature and I wounder how popular such an addition would be...

The time comitment to play this game is already pretty big...how many would increase this furthet by regularely play out the tactical battles ?

And considdering that the most common unit is division sized...what would those tactical fights look like with multiple divitions on each side..

That would be an awful amount of units to handle on the tactical map...

So...no thank you !



So don't play with the tactical option. I said it was an option. if they we're able to do that in the 1980s I would imagine they could do it today.

(in reply to Repsol)
Post #: 5
RE: WitE 2 with tactical option would be great - 11/6/2020 2:48:47 PM   
Rusty1961

 

Posts: 1219
Joined: 2/4/2010
Status: offline

quote:

ORIGINAL: Elessar2

The other issue that always occurs with these is that if playing out the tactical battle gives one an advantage (over the quick combat option), then everyone will feel compelled to play them out. Esp. if the AI in the quick battles is dumb as a box of grenades.

I sympathize, since I feel like those games which have that feature do provide a richer gameplay experience, but for this title it probably would prove impractical.



How would it be impractical? If you don't like it don't use it.

(in reply to Elessar2)
Post #: 6
RE: WitE 2 with tactical option would be great - 11/6/2020 4:09:45 PM   
Repsol

 

Posts: 191
Joined: 1/20/2010
Status: offline
Yeah great ! But how long do you think the developmenttime on such a feature would be...?
If they do it they should do it well !
It will almost add an entirely new game to the existing one...
And HOW MANY would actually use it ?

(in reply to Rusty1961)
Post #: 7
RE: WitE 2 with tactical option would be great - 11/6/2020 4:46:39 PM   
Elessar2


Posts: 883
Joined: 11/30/2016
Status: offline
quote:

How would it be impractical? If you don't like it don't use it.


Because on this scale it would mean DOZENS of battles per turn. And as I said (and you glossed over) if humans can run tactical better than the AI, then everybody will do tactical (at least for important battles). It would greatly bog down the game to no real good end.

That said, in an idealized universe I can see that working, perhaps on a smaller scale than WitE uses. Note WitP shows the tactical battles in detail, but doesn't allow user input.

(in reply to Rusty1961)
Post #: 8
RE: WitE 2 with tactical option would be great - 11/6/2020 7:59:44 PM   
Rusty1961

 

Posts: 1219
Joined: 2/4/2010
Status: offline

quote:

ORIGINAL: Elessar2

quote:

How would it be impractical? If you don't like it don't use it.


Because on this scale it would mean DOZENS of battles per turn. And as I said (and you glossed over) if humans can run tactical better than the AI, then everybody will do tactical (at least for important battles). It would greatly bog down the game to no real good end.

That said, in an idealized universe I can see that working, perhaps on a smaller scale than WitE uses. Note WitP shows the tactical battles in detail, but doesn't allow user input.



Hello!

I said it should be an "option". Don't like it? Don't play it.

Or let wait for WitE2 to come out and watch terribly unrealistic combat results that take years and years of patches to finally get right, if ever.

And, as you postulate, if humans can run battles better than the AI who would be against running said battles?

(in reply to Elessar2)
Post #: 9
RE: WitE 2 with tactical option would be great - 11/6/2020 8:24:05 PM   
Repsol

 

Posts: 191
Joined: 1/20/2010
Status: offline
And, as you postulate, if humans can run battles better than the AI who would be against running said battles?
[/quote]

Most people...I would guess.
With what you are suggesting a single turn would take FOREVER to finish ! It might be fun the first few times but after that it would become tedious...big time ! The progress in the war would move forward at snail pace and last...forever !
The game is simply to big in scope for this to be relistic.




< Message edited by Repsol -- 11/6/2020 8:26:15 PM >

(in reply to Rusty1961)
Post #: 10
RE: WitE 2 with tactical option would be great - 11/6/2020 8:43:43 PM   
Rusty1961

 

Posts: 1219
Joined: 2/4/2010
Status: offline

quote:

ORIGINAL: Repsol

And, as you postulate, if humans can run battles better than the AI who would be against running said battles?


Most people...I would guess.
With what you are suggesting a single turn would take FOREVER to finish ! It might be fun the first few times but after that it would become tedious...big time ! The progress in the war would move forward at snail pace and last...forever !
The game is simply to big in scope for this to be relistic.






What are you talking about? Did you not read where I said, "The OPTION...".

If you don't want to play it with the tactical interface you don't have to.

Just don't complain when WitE2 comes out with some hyper-flawed combat results.

(in reply to Repsol)
Post #: 11
RE: WitE 2 with tactical option would be great - 11/6/2020 8:48:39 PM   
Repsol

 

Posts: 191
Joined: 1/20/2010
Status: offline
In your opinion...how large would the unitcount be in these tactical battles of yours ? Considdering that most battles will include atleast a divition on either side.
What unit size do you considder ? Individual squads and vehichles...or maybe platoon size units ?
Even if you go with platoonsize units you will need to controll hundreds of units on the tactical field.
How long will these battles take ? A single battle...In a single turn...

(in reply to Repsol)
Post #: 12
RE: WitE 2 with tactical option would be great - 11/6/2020 9:19:10 PM   
Rusty1961

 

Posts: 1219
Joined: 2/4/2010
Status: offline

quote:

ORIGINAL: Repsol

In your opinion...how large would the unitcount be in these tactical battles of yours ? Considdering that most battles will include atleast a divition on either side.
What unit size do you considder ? Individual squads and vehichles...or maybe platoon size units ?
Even if you go with platoonsize units you will need to controll hundreds of units on the tactical field.
How long will these battles take ? A single battle...In a single turn...



You scale it. If the battles begin with a 6-1 advantage in infantry and tanks then you fight some tactical battle at a 6-1 level. Type in the results and it is scaled up in damage and lost squads, vehicles and guns.


You don't fight each battle in a tactical manner-just pick whatever battle you might find interesting.

(in reply to Repsol)
Post #: 13
RE: WitE 2 with tactical option would be great - 11/7/2020 7:36:27 AM   
Hanny


Posts: 422
Joined: 7/5/2011
Status: offline

quote:

ORIGINAL: Rusty1961

Back in the 80s, G.Grigsby had two space games, one strategic and the other tactical where the results of both were integrated into the other. It really was a hoot!

Why can't we have that option here? And it could be an option. If you don't want to play it out on a tactical level you don't have to.



Because G.Grigsby has not made a space game?. https://en.wikipedia.org/wiki/Gary_Grigsby

Why you cant have it here is prob to do with no one wanting such a childish idea in WiTE, children not being the target audience.

_____________________________

To strive, to seek, to find, and not to yield.

(in reply to Rusty1961)
Post #: 14
RE: WitE 2 with tactical option would be great - 11/7/2020 8:19:48 AM   
AlexSF


Posts: 183
Joined: 9/2/2013
From: France
Status: offline
I need to be able to go down to the individual soldier level anywhere anytime using virtual reality...is it too much to ask?! Come ON Slitherine !


_____________________________

"My centre is yielding. My right is retreating. Situation excellent. I am attacking." Maréchal Foch, 1914.

(in reply to Hanny)
Post #: 15
RE: WitE 2 with tactical option would be great - 11/7/2020 10:15:22 AM   
piotrmx

 

Posts: 90
Joined: 2/19/2017
Status: offline
quote:


Because G.Grigsby has not made a space game?. https://en.wikipedia.org/wiki/Gary_Grigsby

Why you cant have it here is prob to do with no one wanting such a childish idea in WiTE, children not being the target audience.

_____________________________

To strive, to seek, to find, and not to yield.

(in reply to Rusty1961)
Report | Post #: 14
RE: WitE 2 with tactical option would be great - 11/7/2020 10:19:48 AM   


And I want to feel minus 40C and taste of 200g vodka before assoult :-)

(in reply to AlexSF)
Post #: 16
RE: WitE 2 with tactical option would be great - 11/7/2020 12:53:27 PM   
Rusty1961

 

Posts: 1219
Joined: 2/4/2010
Status: offline

quote:

ORIGINAL: Hanny


quote:

ORIGINAL: Rusty1961

Back in the 80s, G.Grigsby had two space games, one strategic and the other tactical where the results of both were integrated into the other. It really was a hoot!

Why can't we have that option here? And it could be an option. If you don't want to play it out on a tactical level you don't have to.



Because G.Grigsby has not made a space game?. https://en.wikipedia.org/wiki/Gary_Grigsby

Why you cant have it here is prob to do with no one wanting such a childish idea in WiTE, children not being the target audience.



Paul Murray. Thanks for the correction.

(in reply to Hanny)
Post #: 17
RE: WitE 2 with tactical option would be great - 11/8/2020 8:39:33 AM   
Hanny


Posts: 422
Joined: 7/5/2011
Status: offline
quote:

ORIGINAL: Rusty1961


Paul Murray. Thanks for the correction.


Correcting you look like being a full time job. So, not G Grigsby, but Cosmic Balance(CB) 1 and 2, an 8 bit game little more complicated than a modern spreadsheet, ( WiTE has more code in its combat sub routine than the entire CB series combined) where tactical combat in CB2 could be exported to CB1 but did not have a campaign layer in CB1, max of 8 units a side.


This is what it looked like https://www.youtube.com/watch?v=BdqbTCNGEVk
quote:

ORIGINAL: Rusty1961
one strategic and the other tactical where the results of both were integrated into the other.


Nope you can only export from CB2 tactical battles into CB1, there was no strategic campaign in CB1, it being a tactical only game.

< Message edited by Hanny -- 11/8/2020 10:02:14 AM >


_____________________________

To strive, to seek, to find, and not to yield.

(in reply to Rusty1961)
Post #: 18
RE: WitE 2 with tactical option would be great - 11/8/2020 6:10:45 PM   
Rusty1961

 

Posts: 1219
Joined: 2/4/2010
Status: offline

quote:

ORIGINAL: Hanny

quote:

ORIGINAL: Rusty1961


Paul Murray. Thanks for the correction.


Correcting you look like being a full time job. So, not G Grigsby, but Cosmic Balance(CB) 1 and 2, an 8 bit game little more complicated than a modern spreadsheet, ( WiTE has more code in its combat sub routine than the entire CB series combined) where tactical combat in CB2 could be exported to CB1 but did not have a campaign layer in CB1, max of 8 units a side.


This is what it looked like https://www.youtube.com/watch?v=BdqbTCNGEVk
quote:

ORIGINAL: Rusty1961
one strategic and the other tactical where the results of both were integrated into the other.


Nope you can only export from CB2 tactical battles into CB1, there was no strategic campaign in CB1, it being a tactical only game.



Have a good week, Hanny!

(in reply to Hanny)
Post #: 19
RE: WitE 2 with tactical option would be great - 11/17/2020 8:54:31 PM   
nukkxx5058


Posts: 2932
Joined: 2/3/2005
From: France
Status: offline
A human life wouldn't be enough to reach Christmas 41 ... imho.

(in reply to Rusty1961)
Post #: 20
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East Series >> WitE 2 with tactical option would be great Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

3.234