Saros
Posts: 454
Joined: 12/18/2010 Status: offline
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Eve of war asessment of the major combatants. Troop Models Key My Troops : Bloodfort [Orangdevil] : Bolton (Clux) (A bunch of our models seem to be named the same, we probably rolled the same namelist at game startup.) His have brown jackets mine have purple, Clux's have red-ish. : : Not much difference between our latest riflemen and bloodfort's except he has got better hard attack, presumably from armor piercing optimisation tech. : : Our AT Infantry are significantly better, my design rolls are the literal theoretical max for weapons which i've never seen before. : : : My Machine guns are slightly better but there isn't much in it. : : His Artillery are better, especially at defense (mine have a terrible armor roll that will hopefully be fixed next iteration). His have 1 extra attack at the cost of more metal/industry/ammo usage. I think when I update mine to 300mm next iteration I will have somewhat better guns overall. : : His tanks are better than mine, the laser has higher calliber (100mm equivalent) so the attack values against anything with more than 60mm of armorwill be much better than the stats show. Clux has a bunch of Tank destroyers as well. However what the current models don't show is that he is 1-2 turns of research from being able to equip walkers with beam guns and they are going to be horrific to deal with. Me and Clux (Bolton) are pinning our hopes on getting micro-nuke RPG troops. Technology Bloodfort (Orange Devil) Orange is beelining hard for beam/laser walkers and is about to get there before I even have laser guns. ****. At least my RPG troops will be able to hopefully put some hurt on his walkers. Bolton Wanderers (Clux) Unfortunately Clux hasnt got Laser guns yet either but he like me has the crucial industrial robotisation tech while Orange does not (yet). Me: Critical techs I need are the micro-nuke and Laser guns. Military Size Bloodfort Three infantry Corps and four Infantry Brigades (A Corps is slightly more than 3x the size of a Bde). Totalling 76,000 men under arms as well as 250 tanks and 400 artillery tubes. Lesas than I had tnought before I set out to total them but they are pretty much all the latest greatest models. Bolton Three Corps and three Brigades plus a smattering of independent units. Totalling around 80,000 men under arms accompanied by 410 tanks and 820 artillery tubes. Me As of the end of this turn I have a tad over 100,000 men under arms, across fourteen infantry brigades and an infantry corps. They are supported by approximately 700 tanks and 600 guns. Unfortunately except for four brigades (~20,000 men, no AFV/tubes) they are all deployed against Not the Federation. Not the Federation (Habituallyred) NtF has a mere seven infantry brigades totaling only 23,000 men (they are understrength, a Bde should clock in around 5000 troops and this is before the casualties I inflicted this turn). He does however have a staggering 780 Tanks/Quad mech MG/armored cars and 460 Artillery tubes. Considering I have killed about 600 of his AFV's im astonished at how many he still has left.
< Message edited by Saros -- 12/21/2020 8:10:17 PM >
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