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[WAI] MINOR pulled into war with PLAYER by event, but ignores

 
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[WAI] MINOR pulled into war with PLAYER by event, but i... - 1/18/2021 10:34:42 AM   
Arralen


Posts: 827
Joined: 5/21/2000
Status: offline
Even by an event a MINOR should not start a suicidal 2-front war against 1 MAJOR + PLAYER.
The event (e.g. "Strange Mercenaries" with "Shadow Infantry") should check for this.

Event (turn ?20?) said (paraphrased):
"MINOR (Chronpeak) is hiring strange mercenaries and is going to attack us.
Should we declare war to deter more mercenaries from hiring?"
I chose "no".
MINOR (Chronpeak) was at that time at war against MAJOR (TIEFRAUM) and losing.
MINOR used those mercenaries to beat back the MAJOR, but has not defeated him yet.
Now MINOR (Chronpeak) declares war on me, without having any troops at my border, and with no chance to resist my attack through his back area to his town.
Interestingly, the MINOR doesn't even try to attack me in the following turns?!


savegame (turn32) from before the declaration of war:
BlueGreen autosave_round32.se1

< Message edited by Arralen -- 2/4/2021 11:19:41 AM >
Post #: 1
RE: [1.07.01] MINOR shouldn't start suicidal 2-front wa... - 1/29/2021 12:20:28 PM   
Arralen


Posts: 827
Joined: 5/21/2000
Status: offline
Update (running 1.07.05matrix):

It't turn 45 and the MINOR (Chronpeak) is still ignoring me, using ~80% of its troops to fight the MAJOR.

It only used 1 unit to reclaim some hex I retreated from (U can see that "41" at the top). No fights, all troops are massing in the south.
(Intel gives me only view on ~50% of the units atm.)




Attachment (1)

< Message edited by Arralen -- 2/1/2021 5:00:37 PM >

(in reply to Arralen)
Post #: 2
RE: [1.07.01] MINOR shouldn't start suicidal 2-front wa... - 2/1/2021 5:09:01 PM   
Arralen


Posts: 827
Joined: 5/21/2000
Status: offline
Update (running 1.07.06 matrix):

BlueGreen048.se1

It't turn 48 and the MINOR (Chronpeak) is still ignoring me, using ~80% of its troops to fight the MAJOR.

(in reply to Arralen)
Post #: 3
RE: [1.07.01] MINOR shouldn't start suicidal 2-front wa... - 2/1/2021 6:59:30 PM   
zgrssd

 

Posts: 3385
Joined: 6/9/2020
Status: offline
While Vic did make a fix in v1.06.15 beta, this might have been only about avoinding the issue from happening - not recovering from when it happens.

And a lot of AI fixes do need new savegames as well. That still happening in that one game, does not imply a persistence of the underlying bug.

(in reply to Arralen)
Post #: 4
RE: [1.07.01] MINOR shouldn't start suicidal 2-front wa... - 2/1/2021 9:33:39 PM   
Arralen


Posts: 827
Joined: 5/21/2000
Status: offline
quote:

ORIGINAL: zgrssd
While Vic did make a fix in v1.06.15 beta, ...


The game was started with 1.07.01.
It's in the thread title.

And I see nothing in the 1.06.15beta patch notes that points of any of the 2 issues described above.

< Message edited by Arralen -- 2/1/2021 9:35:30 PM >

(in reply to zgrssd)
Post #: 5
RE: [1.07.01] MINOR shouldn't start suicidal 2-front wa... - 2/4/2021 11:00:45 AM   
Vic


Posts: 8262
Joined: 5/17/2004
Status: offline
It can happen. Working as intended. The majors take care to not make mistakes like this, but the minors do not. And we could think of a plausible story why it went like it went. (anybody remember hitler declaring war on the USA while his army was starting to freeze to death before the gates of moscow?)

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(in reply to Arralen)
Post #: 6
RE: [1.07.01] MINOR shouldn't start suicidal 2-front wa... - 2/4/2021 11:17:00 AM   
Arralen


Posts: 827
Joined: 5/21/2000
Status: offline
.
quote:

ORIGINAL: Vic
... but the minors do not. ... (anybody remember hitler declaring war on the USA while his army was starting to freeze to death before the gates of moscow?)


So germany was a minor faction, I see

Nevertheless, I think the event should either abort at some point if the MINOR is already at war with a MAJOR, or at least the MINOR should try to fight a proper 2-front war, shouldn't it?

(in reply to Vic)
Post #: 7
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