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A Purely Superficial, Vapid Feature Request

 
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A Purely Superficial, Vapid Feature Request - 1/28/2021 1:44:09 PM   
Cauldyth

 

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In the recent videos, when a ship arrives at an asteroid or moon to survey it, it seems to go from full speed to stopped nearly instantaneously. In DW1, there was a gradual braking as the ship arrived at its destination. Any chance of this returning?

One of the charms of DW is that it lets my imagination run wild around the living universe, and I loved watching ships that clearly had momentum to them - made them feel like real ships rather than just icons.

They seem to take time to accelerate in the videos, but the braking seemed nearly instantaneous.
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RE: A Purely Superficial, Vapid Feature Request - 1/28/2021 1:49:45 PM   
Erik Rutins

 

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Are you talking about hyperspace or sub-light travel in this case?

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RE: A Purely Superficial, Vapid Feature Request - 1/28/2021 1:51:52 PM   
zakblood


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the ship is question i think was going sub light speed

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RE: A Purely Superficial, Vapid Feature Request - 1/28/2021 1:54:24 PM   
Cauldyth

 

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Sublight, yes.

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RE: A Purely Superficial, Vapid Feature Request - 1/28/2021 1:57:51 PM   
Erik Rutins

 

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Hm, I thought they did slow down, but I'll certainly take another look.

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RE: A Purely Superficial, Vapid Feature Request - 1/28/2021 2:02:34 PM   
zakblood


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me also tbh, eg (on the slow down part), as it was only one planet away, so not really a burst of rapid speed needed and rather a slow ship used to start off with, as the tech hadn't been researched as of yet and was mentioned in the steam at the same time.

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RE: A Purely Superficial, Vapid Feature Request - 1/28/2021 2:18:56 PM   
Miletkir


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If I remember correctly, the speed was x4, which gives the impression that the movements are more brutal than they actually are.

What I found odd, on the other hand, was that the ship hyperjumping was stuttering across space instead of moving smoothly across. Is that expected?

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RE: A Purely Superficial, Vapid Feature Request - 1/28/2021 2:33:26 PM   
Cauldyth

 

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Ah, that could be it. Thanks guys!

As for the stuttering while in hyperspace, that happened in DW1 as well, depending on your zoom level.

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RE: A Purely Superficial, Vapid Feature Request - 1/28/2021 2:43:48 PM   
Miletkir


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Yes, that's true. I guess that made it into the new engine

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RE: A Purely Superficial, Vapid Feature Request - 1/28/2021 2:51:58 PM   
arvcran2

 

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To be fair we do not know how the system presenting the demo was bogged down by the presentation connectivity and social media. I tend to go airplane mode when running a cpu/gpu/data intensive executable.

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RE: A Purely Superficial, Vapid Feature Request - 1/28/2021 3:16:08 PM   
Bleek


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Also, it was Alpha footage.

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RE: A Purely Superficial, Vapid Feature Request - 1/28/2021 3:53:49 PM   
arvcran2

 

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Beta footage using Alpha footage, really?

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RE: A Purely Superficial, Vapid Feature Request - 1/28/2021 4:06:09 PM   
Bleek


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quote:

ORIGINAL: arvcran2

Beta footage using Alpha footage, really?


Possibly, the beta isn't live yet?



But, I think you know what I'm saying.

It's not finished, so we should reserve judgement on performance until it's nearer release.

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RE: A Purely Superficial, Vapid Feature Request - 1/28/2021 4:17:50 PM   
arvcran2

 

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*chuckle* ... for a moment I was thinking you were on the Alpha testing team and knew that some of the footage was from that 'phase' of development ;).

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RE: A Purely Superficial, Vapid Feature Request - 1/28/2021 4:26:30 PM   
Bleek


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quote:

ORIGINAL: arvcran2

*chuckle* ... for a moment I was thinking you were on the Alpha testing team and knew that some of the footage was from that 'phase' of development ;).


Ooooooh!

Ha, we had our wires confused.

It's all this hype, it's making me a little giddy. Like a kid at Christmas!

< Message edited by Bleek -- 1/28/2021 4:27:07 PM >

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