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RE: 653N Mod

 
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RE: 653N Mod - 12/12/2019 6:37:56 AM   
Vaxman2

 

Posts: 5
Joined: 2/15/2001
Status: offline
This mod looked great!

Just downloaded 653N from the first post and started playing as Axis.

Was going good until Paris fell. I got a message that capital was moved to Bordeaux, then a message that Germany had created Vichy France, then I got an error:

splash_message_dialog: draw_splash_popup_text_to_buffer): special reallocation

I was never asked about Norway, Denmark or Vichy, the events all fired on their own as if I had accepted them. Is this correct?

I'm playing the Matrix version 1.16.03 with no mods enabled?

Thanks

(in reply to sPzAbt653)
Post #: 181
RE: 653N Mod - 12/12/2019 11:40:24 AM   
sPzAbt653


Posts: 9511
Joined: 5/3/2007
From: east coast, usa
Status: offline
Apologies, I have not been able to get this thing to work properly since a version change [.16 I think]. You've gotten further than I have, I haven't tried to play a turn. For example, my dialogues will show up like this:




Attachment (1)

< Message edited by sPzAbt653 -- 12/12/2019 11:45:58 AM >

(in reply to Vaxman2)
Post #: 182
RE: 653N Mod - 2/23/2021 9:37:48 AM   
Kaktus1911

 

Posts: 13
Joined: 2/14/2021
Status: offline

quote:

ORIGINAL: Vaxman2

This mod looked great!

Just downloaded 653N from the first post and started playing as Axis.

Was going good until Paris fell. I got a message that capital was moved to Bordeaux, then a message that Germany had created Vichy France, then I got an error:

splash_message_dialog: draw_splash_popup_text_to_buffer): special reallocation

I was never asked about Norway, Denmark or Vichy, the events all fired on their own as if I had accepted them. Is this correct?

I'm playing the Matrix version 1.16.03 with no mods enabled?

Thanks


Same problem for me :(

I disabled all Mods but still the same error+crash

Is this mod still alive?

thx

(in reply to Vaxman2)
Post #: 183
RE: 653N Mod - 2/23/2021 4:18:57 PM   
Elessar2


Posts: 883
Joined: 11/30/2016
Status: offline
Yeah, scenarios usually need to remain updated as each patch is released, or sooner or later they stop working.

The mod maker is still around if you want to PM him.

(in reply to Kaktus1911)
Post #: 184
RE: 653N Mod - 2/23/2021 7:33:35 PM   
Kaktus1911

 

Posts: 13
Joined: 2/14/2021
Status: offline
Ah ok

Thanks for the reply and good idea :)

(in reply to Elessar2)
Post #: 185
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