jkgarner
Posts: 174
Joined: 4/30/2020 Status: offline
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What does HoldPosition=1 do? How about HoldFire=1? The following code snippet is offered n the documentation for ScenEdit_SetUnit:ScenEdit_SetUnit({side="United States", unitname="USS Test",
heading=0, HoldPosition=1, HoldFire=1,
Proficiency="Ace", Autodetectable="yes"} What are the valid valued for these settings? My guess, which seems to bear out in testing, is that HoldPosition=1 means stay put and defend your position, though I am not sure how this differs from simply not giving orders. Perhaps, they will not move off when attrited below funcitonal capability (generally 50% for ground units) when under a HOldPosition order, but move off if not. Maybe not. Does the HoldFire setting interact with the Unit Doctrine, to prevent the unit firing? Is is a shortcut to setting the doctrine values? Can I say HoldFire=0? Like I said, I have questions. Anyone got answers?
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