Hold Position and HoldFire Questions (Full Version)

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jkgarner -> Hold Position and HoldFire Questions (3/18/2021 10:12:28 AM)

What does HoldPosition=1 do?
How about HoldFire=1?

The following code snippet is offered n the documentation for ScenEdit_SetUnit:
ScenEdit_SetUnit({side="United States", unitname="USS Test", 
                  heading=0, HoldPosition=1, HoldFire=1,
                  Proficiency="Ace", Autodetectable="yes"}
What are the valid valued for these settings?

My guess, which seems to bear out in testing, is that HoldPosition=1 means stay put and defend your position, though I am not sure how this differs from simply not giving orders. Perhaps, they will not move off when attrited below funcitonal capability (generally 50% for ground units) when under a HOldPosition order, but move off if not. Maybe not.

Does the HoldFire setting interact with the Unit Doctrine, to prevent the unit firing? Is is a shortcut to setting the doctrine values? Can I say HoldFire=0?

Like I said, I have questions.

Anyone got answers?




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