Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

HQ's and Logistics

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East 2 >> HQ's and Logistics Page: [1]
Login
Message << Older Topic   Newer Topic >>
HQ's and Logistics - 5/20/2021 9:11:41 AM   
Mehring

 

Posts: 2179
Joined: 1/25/2007
Status: offline
Putting HQ's on your depots expands the capacity of the depots. For example, a depot on a level 3 railyard has a capacity of 30k which with an army HQ becomes 50k. But if all the depot is receiving is 1-3k, the extra HQ capacity is pointless and the HQ would be better used close to the front, right?

_____________________________

“Old age is the most unexpected of all things that can happen to a man.”
-Leon Trotsky
Post #: 1
RE: HQ's and Logistics - 5/20/2021 12:50:25 PM   
Laits


Posts: 144
Joined: 11/1/2019
Status: offline
Right. For some reasons, it's difficult to have full supplies in your depot during Barbarossa.
So the location of your HQ is a question of balance. Some deserves to be kept on a depot while other should be located close to your divisions.

_____________________________

More majorum

(in reply to Mehring)
Post #: 2
RE: HQ's and Logistics - 5/20/2021 2:46:23 PM   
Bamilus


Posts: 973
Joined: 4/30/2010
From: The Old Northwest
Status: offline

quote:

ORIGINAL: Mehring

Putting HQ's on your depots expands the capacity of the depots. For example, a depot on a level 3 railyard has a capacity of 30k which with an army HQ becomes 50k. But if all the depot is receiving is 1-3k, the extra HQ capacity is pointless and the HQ would be better used close to the front, right?


Correct. I still do it as a habit for best practice, but at least while the 1941-42 Axis SMP penalty is in play it's hard to reach full capacity without at least having the HQ paired with an FBD unit that hasn't moved for a turn.

_____________________________

Paradox Interactive Forum Refugee

(in reply to Mehring)
Post #: 3
RE: HQ's and Logistics - 5/20/2021 4:06:48 PM   
Mehring

 

Posts: 2179
Joined: 1/25/2007
Status: offline
Thanks. I'll lose the HQ to depot mantra. Might be handy for new depots as they repair, I guess.

_____________________________

“Old age is the most unexpected of all things that can happen to a man.”
-Leon Trotsky

(in reply to Bamilus)
Post #: 4
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East 2 >> HQ's and Logistics Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.047