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the future of planet generation

 
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the future of planet generation - 5/28/2021 3:11:20 AM   
scottrossi

 

Posts: 50
Joined: 6/4/2020
Status: offline
Hey Vic!

What are your plans for the future of planet generation, if you wish to share?

I ask because I have been playing this game solidly, with just a few breaks, since launch, and frankly, I am tired of rolling for random planets. I have seriously spent dozens of hours, thousands of rolls. Sometimes it's fun, just like sometimes it's fun to just drop in immediately. However, there are many times where I want to play on a specific world, a cold morgana with an equatorial desert and cephalopod aliens, or a ruined megacity on a highly radioactive siwa world. if i'm lucky, rolling one might take an hour and i'm tired of doing that.

Do you have plans to give us more control over planet generation? maybe having sliders or just being able to plug in our own values? I feel like it's a common forum post to see people grumbling about worldgen or how to get certain scenarios, like Dune worlds for example.

This isn't a deal breaker, because frankly I'm addicted and I see myself playing this game for years, but it would be so much better to have more options and more control in the world generation. Thanks!
Post #: 1
RE: the future of planet generation - 5/28/2021 10:11:41 AM   
yatahaze


Posts: 1
Joined: 3/4/2020
Status: offline
Agreed, more control over planet generation would be awesome. There are so many options that can be added.

(in reply to scottrossi)
Post #: 2
RE: the future of planet generation - 5/28/2021 10:59:49 AM   
BlueTemplar


Posts: 887
Joined: 4/29/2010
Status: offline
History Class style ON/OFF options might not cut it, what we really need is a "Custom Planet" type with sliders.

Then the planetary classes would be presets of specific settings :

(I'm sorry, but the usual resizing syntax for phpBB forums doesn't seem to work in image tags here. Please have your forum programmer to fix this !
[img width="928" height="418"]*path*[/img]
OR
[img=928x418]*path*[/img]
)



I don't really get why it wasn't done in this order to start with ?

< Message edited by BlueTemplar -- 5/28/2021 11:13:22 AM >

(in reply to yatahaze)
Post #: 3
RE: the future of planet generation - 5/28/2021 4:51:58 PM   
scottrossi

 

Posts: 50
Joined: 6/4/2020
Status: offline
yes! that would be so awesome! that was really close to what i was thinking in my head. :)

(in reply to BlueTemplar)
Post #: 4
RE: the future of planet generation - 5/28/2021 6:02:55 PM   
deMangler


Posts: 227
Joined: 7/13/2013
Status: offline
Heh!
Shadow Empire recently overtook Factorio in my game hours played overall.
I don't think I have played Factorio since getting Shadow Empire come to think of it....
Great world gen example.
I Usually play random drop-me-in-a-game, but I am certainly beginning to develop preferences for a particular game sometimes.

< Message edited by deMangler -- 5/28/2021 6:08:07 PM >

(in reply to scottrossi)
Post #: 5
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