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RE: Solitaire game starting late '42

 
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RE: Solitaire game starting late '42 - 7/26/2021 4:58:50 PM   
EUBanana


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There's some more bombing and shelling but nothing is disorganised.

Then there's a whole bunch of attacks. In the fine weather, at least in Russia and to an extent China, it seems like the Axis still have the initiative.




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RE: Solitaire game starting late '42 - 7/26/2021 5:01:32 PM   
EUBanana


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Not going to go over all of them but Kursk falls, thanks to an opportunity created by an O chit.

I guess I should probably have used that bomber more for a ground attack to break up the attackers rather than in defensive intercept like this, as taking a couple of units out in the dense battlefield seem maybe better than +3 defensive factors.






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RE: Solitaire game starting late '42 - 7/26/2021 5:07:19 PM   
EUBanana


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The Germans have a very good impulse, they basically smash it with every attack. Some luck involved there, though the odds were in their favour still. The front is pretty thick with units around Bryansk, but progress is made. And around Kursk the Russian defencesa re a bit thin again.

However the German attack near Pskov is not a blitzkrieg after all, due to the presence of an antitank gun, and the entire Pskov front is disorganised. Maybe the Russians should try and attack!






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RE: Solitaire game starting late '42 - 7/26/2021 5:09:20 PM   
EUBanana


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The Japanese inch a bit closer to MacArthur. Divisions from Malaya land in the south.




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RE: Solitaire game starting late '42 - 7/26/2021 5:12:33 PM   
EUBanana


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No weather problems at all in 1943's summer...






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RE: Solitaire game starting late '42 - 7/26/2021 6:28:01 PM   
EUBanana


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Onto impulse #5, May/June 1943.

US takes an air action, everybody else land.

Strategic bombing for starters, still plenty of heavy bombers in the UK not activated yet. It does as much as I have become used to expecting...






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RE: Solitaire game starting late '42 - 7/26/2021 6:33:51 PM   
EUBanana


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Then the real reason for the US air action (though there's plenty of rebasing to do as well, so it's a fairly busy action!)... heavy bombing of Naples.




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RE: Solitaire game starting late '42 - 7/26/2021 6:53:47 PM   
EUBanana


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And then the Second Battle of Naples begins... with the biggest naval bombardment of the war. And Wavell's sage advice.

A pyrrhic victory, as the Commonwealth is all disorganised, but they do at least inflict a tiny amount of damage as a consolation prize.






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RE: Solitaire game starting late '42 - 7/26/2021 9:58:14 PM   
EUBanana


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Back to the Axis, they all go for land actions again, thogu Italy is a backwater for reals now.

The Germans still have more ARM than their opponents, so there's still chances. The Soviets have taken a real beating, but they have enough to take it it seems for now.

There are a few air attacks but the Soviet airforce fend them all off - no losses on either side.

And then a couple of attacks where the Germans can mass ARMs - or totally surround the enemy.




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RE: Solitaire game starting late '42 - 7/26/2021 10:05:05 PM   
EUBanana


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End result is German success in both, and another irruption of tanks towards Voronezh... though the Russians should be able to plug everyything.

They are taking a hell of a beating in destroyed and shattered units though.






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RE: Solitaire game starting late '42 - 7/27/2021 2:21:19 AM   
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if the line holds shattered are ok as the pop right back up to the axis' dismay ;-)
you haven't mentioned it but you are railing out soviet factories? given the slow start i think was mentioned you should have saved most of the front line factories (if not this may be hurting soviet production and also causing some of your "force" issues)

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RE: Solitaire game starting late '42 - 7/27/2021 5:11:08 AM   
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Is that 10-6 German out of supply? You can get the Sturmovick for a ground strike (with fighter escort if needed... but I do not see any German FTR to stop you). That will be 3 factors to attack... you might even get a blitz if you can attack with the HQ Arm and have an Arm div or corps hidden under some of the units there about. Add the 2-5 mot to soak up any losses.

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RE: Solitaire game starting late '42 - 7/27/2021 10:17:37 AM   
EUBanana


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quote:

ORIGINAL: cfinch

if the line holds shattered are ok as the pop right back up to the axis' dismay ;-)
you haven't mentioned it but you are railing out soviet factories? given the slow start i think was mentioned you should have saved most of the front line factories (if not this may be hurting soviet production and also causing some of your "force" issues)


In previous games I did rail factories without any problem. In this game I tried to rail them whenever the USSR had rail moves - and the game never let me do it.



I used to play a much much older version of WiF than I am right now. I basically bought it when it came out and occasionally dipped toe, and recently decided to see if there was still a WiF community on here (I see there is!). Updated it, started fooling some more. i think how you rail factories must have changed, or there must have been some rule implemented on when you can do it or something, because while I did it before no problem, I never got it working in this game.



So yeah. The Russkies are not exactly in a good spot. Their production is sort of the same as the Germans at the moment, slightly less? I guess in most games at this point they should have greater production than Germany does.

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RE: Solitaire game starting late '42 - 7/27/2021 10:22:20 AM   
EUBanana


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quote:

ORIGINAL: craigbear

Is that 10-6 German out of supply? You can get the Sturmovick for a ground strike (with fighter escort if needed... but I do not see any German FTR to stop you). That will be 3 factors to attack... you might even get a blitz if you can attack with the HQ Arm and have an Arm div or corps hidden under some of the units there about. Add the 2-5 mot to soak up any losses.


It is, but I'm not sure the Russians have a bomber to attack with. That Shturmovik you see on the map is disorged.

it might not be that clear frmo the AAR as I tend to sort of skim the air moves, and only really put up a screenshot of something if its a particularly important bombing, but for most of the game the USSR's air force has been kicked around at will by the Luftwaffe. Early in '43 I had the Russians try to put an end to that by building a lot of fighters (FTR2s an 3s), and it seems to have to worked, this turns bombing from the Luftwaffe was mostly deflected, without any real loss of aircraft no the Russians side. But they don't have many bombers, I think they only got 1 maybe 2 shturmoviks atm. There might be a fighter-bomber in range though.

If they don't have a way to cut off that ARM they'll probably try hightailing it over the river again.

Or... the Russians have an O-chit, they could try a counterattack on those extended, spread out and in some cases disorged Germans around Kursk.

I actually checked the 'destroyed' pool, in terms of units its actually pretty even between Germany and the USSR (though Germany lost a lot more divisions than corps, they also lost some very nice ARMs). So yes I think the impression I got, that the Russians were being meatgrindered, isnt quite so bad when you consider that a lot of them are just shattered.

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RE: Solitaire game starting late '42 - 7/27/2021 5:53:52 PM   
EUBanana


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Impulse #7, Allies go.

Everybody does a land action, except the Commonwealth, who do a combined.

Storms in the Pacific so my hopes of invasions by the Americans are dashed, I think a combined action will be enough to try that one, so a land for now will be fine, allows debarking and such.

The US goes for a port attack on Rabaul from their force in the Solomons, Rabaul does have fighter cover but its disorged at the moment from earlier impulses. I wasn't expecting a lot, but they do do some damage. Those Japanese cruisers are quite deadly so every one out for a bit is good.





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RE: Solitaire game starting late '42 - 7/27/2021 6:03:29 PM   
EUBanana


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A CW transport collects the MAR in Italy, it's not even on the front line, and a MAR is worth more than rearguard.

Another one goes from Gibraltar to the East Coast, there's plenty of Americans coming.

Then the US/CW indulges in some strategic bombing (this is the remainder of most of their strategic bombers, no point buying them if you don't use them all every turn, right?). Unfortunately it does about as much as it always seems to. The Allies just can't roll above 5 on strat bomb rolls, and not for want of trying.

Though this is the first time LND-4s have been used in Italy. The US has a lot of B17s/B24s.




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RE: Solitaire game starting late '42 - 7/27/2021 6:09:12 PM   
EUBanana


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Some rather desperate bombing of Tripoli with rather ill suited units... I think the Commonwealth might have bought too many NAVs and carrier air. It seemed a waste to have all those CVs without aircraft unusable (even now there's a bunch in Liverpool empty), and then we got the Sunderlands, three Beauforts, Vildebeest... and naval supremacy is total, at least right now.

I suppose it's easy to say that now, and not in 1942, when the situation was considerably hairier with uboats and the Italians than they are now.




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RE: Solitaire game starting late '42 - 7/27/2021 6:32:37 PM   
EUBanana


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Bunch more unloading, Omar Bradley unloads at Bristol with a cavalry division, another US INF unloads in Libya.

Terrible weather hit the Eastern Front, so bad basically everything was out of supply and immovable. A few things were tweaked by the USSR, but not much. Counteroffensives were certainly right out.






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RE: Solitaire game starting late '42 - 7/27/2021 9:15:42 PM   
EUBanana


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The Axis go.

The weather is so bad Germany and Japan take naval actions, despite the action on the eastern front. It's so enmired that moving a few things one hex doesn't exactly seem worth it, and they may as well have at it with the Atlantic I suppose.

Uboats fan out into the Atlantic. Also the Bismarck slips the noose at Bordeaux. The CW try to intercept in the Bay of Biscay, but the Bismarck makes it out to the Faeroes Gap.

It's minor but a German uboat is docked at La Spezia because I didn't know about the speed penalty for ally friction, and it's been annoying the hell out of me for ages. It's almost worth an impulse fixing that... And there's a div in Norway to relocate too so a cruiser (and acouple of TRNs, because why not, never know) go to the Baltic.

The Japanese ponder the American fleet in the Solomons, but they can only get into the 2 b ox and it doesnt look like they are that much better off. Also seems likely the US will be in that sea space some more in future, ringed with hopefully in future aavailable bombers, so why risk it now. A couple of MAR divisions are picked from Guadalcanl and Rabaul (Rabaul still has an INF-division) and moved to Truk as a rapid reaction counterinvasion force. CV Hiryu moves from Japan, now with its aircraft loaded aboard, and joins the fleets patrolling outside Truk, so another CV in the Central Pacific, so a total of 5 big carriers.

Still this sacrificial lamb to try and kill, too.













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RE: Solitaire game starting late '42 - 7/27/2021 9:17:14 PM   
EUBanana


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Despite all the potential naval action... nothing happens.

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RE: Solitaire game starting late '42 - 7/27/2021 9:54:44 PM   
EUBanana


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The bad weather impulses go fast, especially late in the turn with a lot of things disorganised.

But its fine weather across the globe for impulse 11, and the Allies go.

The US goes for that promised combined action, will have to see how much of what they want to do they get to do with it.

The CW doesn't really have a whole lot to do, so go for a combined as well.

Russia/China land, of course, though China is basically stasis.



Bit of strategic bombing, Lille, Brussels, Canton. The Chinese score a hit at Canton, showing the western allies up...

Remember that exposed ARM on the eastern front? The Russians made sure a fighter bomber was near and have a go at it.




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RE: Solitaire game starting late '42 - 7/27/2021 9:56:33 PM   
EUBanana


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No hit though, looks like the ARM is going to get away with being the tip of the spear...






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RE: Solitaire game starting late '42 - 7/27/2021 9:58:11 PM   
EUBanana


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Pretty much the last bomber the CW has in the Med tries to bomb Tripoli...

... naturally its a naval bomber.




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RE: Solitaire game starting late '42 - 7/27/2021 10:12:13 PM   
EUBanana


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Majuro is out of supply thanks to the US fleet clearing the Solomons, so the Marine Division there just walks on in with +21, in stark contrast to what happened a few months ago.

And the Allies take Tripoli without any real loss or problem.

The Russians did look at the odds for that German armour. The best it got was +5 ish and no blitz. Quite a few Russian tanks around but they are all disorganised.





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RE: Solitaire game starting late '42 - 7/27/2021 10:35:34 PM   
EUBanana


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And the turn ends (was 50/50), which suits the Allies nicely, having finished the last two things they could hope to achieve this turn, and reorganising the Eastern Front.


A couple of partisans in the USSR, one in Yugoslavia. Not in really terrible places though (put them in Minsk and Smolensk to be annoying), most of the really juicy places like Krivoy Rog are guarded.

Stay at Sea a bit fraught, but I don't think I ruined anything too badly. Most of the CW Med fleet moves to Gibraltar or Malta, the US has its own bases now on Sardinia... the Japanese used stay at sea more than I'd like really (CW too to an extent) to try and preserve oil but I really douibt the Japanese will have enough to reorg much next turn, it's going to be lean again.

Here are the turns losses so the eastern front can be judged from an attrition perspective...






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RE: Solitaire game starting late '42 - 7/27/2021 11:22:39 PM   
EUBanana


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Italy after unit placement.

They are up to 4 naval bombers now, and their fleet, after some repairs, has 49 naval factors (!!!) as a couple of BBs just came back online. So they are actually potentially a serious naval force again now. It has been month after month of building it back up, of course.

No CVs though, and the only long range fighter is one Bf110. However the Hei219 Uhu is coming to the theatre which looks so overpowered it might just be game changing.






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RE: Solitaire game starting late '42 - 7/27/2021 11:23:32 PM   
EUBanana


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So, building stuff.

Germany has 44
2 ARM
1 MECH
2 MOT-div
3 FTR-3
4 Pilot
Antitank
Sub Repair

Italy has 12
2 pilot
1 NAV-2
1 ARM
1 naval repair

Japan has 14
3 Pilot
2 NAV-3
1 NAV-2

China has 9
LND-3
2 INF

CW has 36
2 nav construction
2 naval transport
2 ARM
2 MOT-div
2 pilot
LND-3

US has 53
1 Offensive
2 ARM
3 MOT-div
3 TRN
3 pilot
2 CVA
2 LND-3


USSR has 32
ARM
2 INF
3 LND-2
2 Pilot
2 MECH


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RE: Solitaire game starting late '42 - 7/27/2021 11:29:37 PM   
EUBanana


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A rarely seen pic of China... this place could go on forever.






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RE: Solitaire game starting late '42 - 7/27/2021 11:46:01 PM   
EUBanana


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And the Eastern Front... the Russians got a FTR-2, a Shturmovik and a fighter bomber, the Germans got the Uhu but its not going here, so I think the air power tilts a bit more to the Russians finally... Also shattered Zhukov and his ARM buddy come back at Ryazan.






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RE: Solitaire game starting late '42 - 7/27/2021 11:59:18 PM   
cfinch

 

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now that you have tripoli i think you have 2 of 3 needed conditions for italian surrender? if so i believe sicily counts as mainland italy and packing allied troops there may get you over the garrison value and you get to see that new navy go poof and surrender along with all the IT units in italy

and whether they go poof or the axis see it coming and try to move IT units out to save them, the german forces there are far forward and no "rear guard"... so depending who goes first the following turn either Ge furiously railing in troops or allies have a wealth of landing spaces up the boot...

edit: you can use the units in north africa and if needed for garrison values i'd even be willing to risk greece, at this point i'm not sure IT can take it and even if they do... so? (ok maybe frees up a few units but not sure it is big deal)

< Message edited by cfinch -- 7/28/2021 12:01:10 AM >

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